skia2/modules/skottie/utils/SkottieUtils.cpp

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/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkottieUtils.h"
#include "SkAnimCodecPlayer.h"
#include "SkData.h"
#include "SkCodec.h"
#include "SkImage.h"
#include "SkMakeUnique.h"
#include "SkOSFile.h"
#include "SkOSPath.h"
namespace skottie_utils {
sk_sp<MultiFrameImageAsset> MultiFrameImageAsset::Make(sk_sp<SkData> data) {
if (auto codec = SkCodec::MakeFromData(std::move(data))) {
return sk_sp<MultiFrameImageAsset>(
new MultiFrameImageAsset(skstd::make_unique<SkAnimCodecPlayer>(std::move(codec))));
}
return nullptr;
}
MultiFrameImageAsset::MultiFrameImageAsset(std::unique_ptr<SkAnimCodecPlayer> player)
: fPlayer(std::move(player)) {
SkASSERT(fPlayer);
}
bool MultiFrameImageAsset::isMultiFrame() {
return fPlayer->duration() > 0;
}
sk_sp<SkImage> MultiFrameImageAsset::getFrame(float t) {
fPlayer->seek(static_cast<uint32_t>(t * 1000));
return fPlayer->getFrame();
}
sk_sp<FileResourceProvider> FileResourceProvider::Make(SkString base_dir) {
return sk_isdir(base_dir.c_str())
? sk_sp<FileResourceProvider>(new FileResourceProvider(std::move(base_dir)))
: nullptr;
}
FileResourceProvider::FileResourceProvider(SkString base_dir) : fDir(std::move(base_dir)) {}
sk_sp<SkData> FileResourceProvider::load(const char resource_path[],
const char resource_name[]) const {
const auto full_dir = SkOSPath::Join(fDir.c_str() , resource_path),
full_path = SkOSPath::Join(full_dir.c_str(), resource_name);
return SkData::MakeFromFileName(full_path.c_str());
}
sk_sp<skottie::ImageAsset> FileResourceProvider::loadImageAsset(const char resource_path[],
const char resource_name[]) const {
return MultiFrameImageAsset::Make(this->load(resource_path, resource_name));
}
} // namespace skottie_utils