skia2/Makefile

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Makefile
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# Simple makefile for skia library and test apps
# setup our defaults
CC := gcc
C_INCLUDES := -Iinclude/core -Iinclude/effects -Iinclude/images -Iinclude/utils
CFLAGS := -Wall # -O2
LINKER_OPTS := -lpthread
DEFINES := -DSK_CAN_USE_FLOAT
HIDE = @
ifeq ($(SKIA_SCALAR),fixed)
DEFINES += -DSK_SCALAR_IS_FIXED
else
DEFINES += -DSK_SCALAR_IS_FLOAT
endif
ifeq ($(SKIA_DEBUG),true)
DEFINES += -DSK_DEBUG -DSK_SUPPORT_UNIT
else
DEFINES += -DSK_RELEASE
endif
# start with the core (required)
include src/core/core_files.mk
SRC_LIST := $(addprefix src/core/, $(SOURCE))
# we usually need ports
include src/ports/ports_files.mk
SRC_LIST += $(addprefix src/ports/, $(SOURCE))
# do we want effects?
include src/effects/effects_files.mk
SRC_LIST += $(addprefix src/effects/, $(SOURCE))
# core image files
include src/images/images_files.mk
SRC_LIST += $(addprefix src/images/, $(SOURCE))
# conditional files based on our platform
ifeq ($(SKIA_BUILD_FOR),mac)
LINKER_OPTS += -framework Carbon
DEFINES += -DSK_BUILD_FOR_MAC
C_INCLUDES += -Iinclude/utils/mac
SRC_LIST += src/ports/SkImageDecoder_CG.cpp
SRC_LIST += src/utils/mac/SkCreateCGImageRef.cpp
SRC_LIST += src/ports/SkFontHost_mac.cpp
else
LINKER_OPTS += -lpng
DEFINES += -DSK_BUILD_FOR_UNIX
# these are our registry-based factories
SRC_LIST += src/images/SkImageDecoder_Factory.cpp
SRC_LIST += src/images/SkImageEncoder_Factory.cpp
# support files
SRC_LIST += src/images/SkScaledBitmapSampler.cpp
endif
out/%.o : %.cpp
@mkdir -p $(dir $@)
$(HIDE)$(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -c $< -o $@
@echo "compiling $@"
# now build out objects
OBJ_LIST := $(SRC_LIST:.cpp=.o)
OBJ_LIST := $(addprefix out/, $(OBJ_LIST))
out/libskia.a: Makefile $(OBJ_LIST)
$(HIDE)$(AR) ru $@ $(OBJ_LIST)
$(HIDE)ranlib $@
##############################################################################
BENCH_SRCS := RectBench.cpp SkBenchmark.cpp benchmain.cpp BitmapBench.cpp
BENCH_SRCS := $(addprefix bench/, $(BENCH_SRCS))
BENCH_SRCS += src/effects/SkNWayCanvas.cpp
# add any optional codecs for this app
ifeq ($(SKIA_BUILD_FOR),mac)
# BENCH_SRCS += bench/TextBench.cpp
else
BENCH_SRCS += src/images/SkImageDecoder_libpng.cpp
endif
BENCH_OBJS := $(BENCH_SRCS:.cpp=.o)
BENCH_OBJS := $(addprefix out/, $(BENCH_OBJS))
bench: $(BENCH_OBJS) out/libskia.a
@echo "linking bench..."
$(HIDE)g++ $(BENCH_OBJS) out/libskia.a -o out/bench/bench $(LINKER_OPTS)
##############################################################################
# we let tests cheat and see private headers, so we can unittest modules
C_INCLUDES += -Isrc/core
TESTS_SRCS := GeometryTest.cpp MathTest.cpp MatrixTest.cpp PackBitsTest.cpp \
Sk64Test.cpp StringTest.cpp Test.cpp UtilsTest.cpp PathTest.cpp \
ClipCubicTest.cpp SrcOverTest.cpp StreamTest.cpp SortTest.cpp \
PathMeasureTest.cpp TriangulationTest.cpp \
testmain.cpp
TESTS_SRCS := $(addprefix tests/, $(TESTS_SRCS))
TESTS_OBJS := $(TESTS_SRCS:.cpp=.o)
TESTS_OBJS := $(addprefix out/, $(TESTS_OBJS))
tests: $(TESTS_OBJS) out/libskia.a
@echo "linking tests..."
$(HIDE)g++ $(TESTS_OBJS) out/libskia.a -o out/tests/tests $(LINKER_OPTS)
##############################################################################
.PHONY: clean
clean:
$(HIDE)rm -rf out
.PHONY: help
help:
@echo "Targets:"
@echo " <default>: out/libskia.a"
@echo " bench: out/bench/bench"
@echo " tests: out/tests/tests"
@echo " clean: removes entire out/ directory"
@echo " help: this text"
@echo "Options: (after make, or in bash shell)"
@echo " SKIA_DEBUG=true for debug build"
@echo " SKIA_SCALAR=fixed for fixed-point build"
@echo " SKIA_BUILD_FOR=mac for mac build (e.g. CG for image decoding)"
@echo ""