skia2/fuzz/FuzzCanvas.cpp

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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "fuzz/Fuzz.h"
#include "fuzz/FuzzCommon.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkFontMgr.h"
#include "include/core/SkImageFilter.h"
#include "include/core/SkMaskFilter.h"
#include "include/core/SkPathEffect.h"
#include "include/core/SkPictureRecorder.h"
#include "include/core/SkPoint3.h"
#include "include/core/SkRSXform.h"
#include "include/core/SkRegion.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTextBlob.h"
#include "include/core/SkTypeface.h"
#include "include/core/SkVertices.h"
#include "include/docs/SkPDFDocument.h"
#include "include/effects/Sk1DPathEffect.h"
#include "include/effects/Sk2DPathEffect.h"
#include "include/effects/SkColorMatrixFilter.h"
#include "include/effects/SkCornerPathEffect.h"
#include "include/effects/SkDashPathEffect.h"
#include "include/effects/SkDiscretePathEffect.h"
#include "include/effects/SkGradientShader.h"
#include "include/effects/SkHighContrastFilter.h"
#include "include/effects/SkImageFilters.h"
#include "include/effects/SkLumaColorFilter.h"
#include "include/effects/SkPerlinNoiseShader.h"
#include "include/effects/SkTableColorFilter.h"
#include "include/private/SkTo.h"
#include "include/svg/SkSVGCanvas.h"
#include "include/utils/SkNullCanvas.h"
#include "src/core/SkOSFile.h"
#include "src/core/SkPaintPriv.h"
#include "src/core/SkPicturePriv.h"
#include "src/core/SkReadBuffer.h"
#include "src/utils/SkJSONWriter.h"
#include "src/utils/SkUTF.h"
#include "tools/UrlDataManager.h"
#include "tools/debugger/DebugCanvas.h"
#include "tools/flags/CommandLineFlags.h"
#if SK_SUPPORT_GPU
#include "include/gpu/GrDirectContext.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "tools/gpu/GrContextFactory.h"
#endif
#ifdef SK_GL
#include "include/gpu/gl/GrGLFunctions.h"
#include "src/gpu/ganesh/gl/GrGLGpu.h"
#include "src/gpu/ganesh/gl/GrGLUtil.h"
#endif
#include <iostream>
#include <utility>
static DEFINE_bool2(gpuInfo, g, false, "Display GPU information on relevant targets.");
// TODO:
// SkTextBlob with Unicode
// SkImage: more types
// be careful: `foo(make_fuzz_t<T>(f), make_fuzz_t<U>(f))` is undefined.
// In fact, all make_fuzz_foo() functions have this potential problem.
// Use sequence points!
template <typename T>
inline T make_fuzz_t(Fuzz* fuzz) {
T t;
fuzz->next(&t);
return t;
}
static sk_sp<SkImage> make_fuzz_image(Fuzz*);
static sk_sp<SkPicture> make_fuzz_picture(Fuzz*, int depth);
static sk_sp<SkColorFilter> make_fuzz_colorfilter(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
int colorFilterType;
fuzz->nextRange(&colorFilterType, 0, 8);
switch (colorFilterType) {
case 0:
return nullptr;
case 1: {
SkColor color;
SkBlendMode mode;
fuzz->next(&color);
fuzz->nextEnum(&mode, SkBlendMode::kLastMode);
return SkColorFilters::Blend(color, mode);
}
case 2: {
sk_sp<SkColorFilter> outer = make_fuzz_colorfilter(fuzz, depth - 1);
if (!outer) {
return nullptr;
}
sk_sp<SkColorFilter> inner = make_fuzz_colorfilter(fuzz, depth - 1);
// makeComposed should be able to handle nullptr.
return outer->makeComposed(std::move(inner));
}
case 3: {
float array[20];
fuzz->nextN(array, SK_ARRAY_COUNT(array));
return SkColorFilters::Matrix(array);
}
case 4: {
SkColor mul, add;
fuzz->next(&mul, &add);
return SkColorMatrixFilter::MakeLightingFilter(mul, add);
}
case 5: {
bool grayscale;
int invertStyle;
float contrast;
fuzz->next(&grayscale);
fuzz->nextRange(&invertStyle, 0, 2);
fuzz->nextRange(&contrast, -1.0f, 1.0f);
return SkHighContrastFilter::Make(SkHighContrastConfig(
grayscale, SkHighContrastConfig::InvertStyle(invertStyle), contrast));
}
case 6:
return SkLumaColorFilter::Make();
case 7: {
uint8_t table[256];
fuzz->nextN(table, SK_ARRAY_COUNT(table));
return SkTableColorFilter::Make(table);
}
case 8: {
uint8_t tableA[256];
uint8_t tableR[256];
uint8_t tableG[256];
uint8_t tableB[256];
fuzz->nextN(tableA, SK_ARRAY_COUNT(tableA));
fuzz->nextN(tableR, SK_ARRAY_COUNT(tableR));
fuzz->nextN(tableG, SK_ARRAY_COUNT(tableG));
fuzz->nextN(tableB, SK_ARRAY_COUNT(tableB));
return SkTableColorFilter::MakeARGB(tableA, tableR, tableG, tableB);
}
default:
SkASSERT(false);
break;
}
return nullptr;
}
static void fuzz_gradient_stops(Fuzz* fuzz, SkScalar* pos, int colorCount) {
SkScalar totalPos = 0;
for (int i = 0; i < colorCount; ++i) {
fuzz->nextRange(&pos[i], 1.0f, 1024.0f);
totalPos += pos[i];
}
totalPos = 1.0f / totalPos;
for (int i = 0; i < colorCount; ++i) {
pos[i] *= totalPos;
}
// SkASSERT(fabs(pos[colorCount - 1] - 1.0f) < 0.00001f);
pos[colorCount - 1] = 1.0f;
}
static sk_sp<SkShader> make_fuzz_shader(Fuzz* fuzz, int depth) {
sk_sp<SkShader> shader1(nullptr), shader2(nullptr);
sk_sp<SkColorFilter> colorFilter(nullptr);
SkBitmap bitmap;
sk_sp<SkImage> img;
SkTileMode tmX, tmY;
bool useMatrix;
SkColor color;
SkMatrix matrix;
SkBlendMode blendMode;
int shaderType;
if (depth <= 0) {
return nullptr;
}
fuzz->nextRange(&shaderType, 0, 14);
switch (shaderType) {
case 0:
return nullptr;
case 1:
return SkShaders::Empty();
case 2:
fuzz->next(&color);
return SkShaders::Color(color);
case 3:
img = make_fuzz_image(fuzz);
fuzz->nextEnum(&tmX, SkTileMode::kLastTileMode);
fuzz->nextEnum(&tmY, SkTileMode::kLastTileMode);
fuzz->next(&useMatrix);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
return img->makeShader(tmX, tmY, SkSamplingOptions(), useMatrix ? &matrix : nullptr);
case 5:
shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion.
FuzzNiceMatrix(fuzz, &matrix);
return shader1 ? shader1->makeWithLocalMatrix(matrix) : nullptr;
case 6:
shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion.
colorFilter = make_fuzz_colorfilter(fuzz, depth - 1);
return shader1 ? shader1->makeWithColorFilter(std::move(colorFilter)) : nullptr;
case 7:
shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion.
shader2 = make_fuzz_shader(fuzz, depth - 1);
fuzz->nextEnum(&blendMode, SkBlendMode::kLastMode);
return SkShaders::Blend(blendMode, std::move(shader1), std::move(shader2));
case 8: {
auto pic = make_fuzz_picture(fuzz, depth - 1);
bool useTile;
SkRect tile;
fuzz->nextEnum(&tmX, SkTileMode::kLastTileMode);
fuzz->nextEnum(&tmY, SkTileMode::kLastTileMode);
fuzz->next(&useMatrix, &useTile);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
if (useTile) {
fuzz->next(&tile);
}
return pic->makeShader(tmX, tmY, SkFilterMode::kNearest,
useMatrix ? &matrix : nullptr, useTile ? &tile : nullptr);
}
// EFFECTS:
case 9:
// Deprecated SkGaussianEdgeShader
return nullptr;
case 10: {
constexpr int kMaxColors = 12;
SkPoint pts[2];
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
int colorCount;
bool usePos;
fuzz->nextN(pts, 2);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
fuzz->nextEnum(&tmX, SkTileMode::kLastTileMode);
fuzz->next(&useMatrix, &usePos);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeLinear(pts, colors, usePos ? pos : nullptr, colorCount,
tmX, 0, useMatrix ? &matrix : nullptr);
}
case 11: {
constexpr int kMaxColors = 12;
SkPoint center;
SkScalar radius;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->nextEnum(&tmX, SkTileMode::kLastTileMode);
fuzz->next(&useMatrix, &usePos, &center, &radius);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeRadial(center, radius, colors, usePos ? pos : nullptr,
colorCount, tmX, 0, useMatrix ? &matrix : nullptr);
}
case 12: {
constexpr int kMaxColors = 12;
SkPoint start, end;
SkScalar startRadius, endRadius;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->nextEnum(&tmX, SkTileMode::kLastTileMode);
fuzz->next(&useMatrix, &usePos, &startRadius, &endRadius, &start, &end);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius, colors,
usePos ? pos : nullptr, colorCount, tmX, 0,
useMatrix ? &matrix : nullptr);
}
case 13: {
constexpr int kMaxColors = 12;
SkScalar cx, cy;
int colorCount;
bool usePos;
SkColor colors[kMaxColors];
SkScalar pos[kMaxColors];
fuzz->next(&cx, &cy, &useMatrix, &usePos);
fuzz->nextRange(&colorCount, 2, kMaxColors);
fuzz->nextN(colors, colorCount);
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
if (usePos) {
fuzz_gradient_stops(fuzz, pos, colorCount);
}
return SkGradientShader::MakeSweep(cx, cy, colors, usePos ? pos : nullptr, colorCount,
0, useMatrix ? &matrix : nullptr);
}
case 14: {
SkScalar baseFrequencyX, baseFrequencyY, seed;
int numOctaves;
SkISize tileSize;
bool useTileSize, turbulence;
fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence);
if (useTileSize) {
fuzz->next(&tileSize);
}
fuzz->nextRange(&numOctaves, 2, 7);
if (turbulence) {
return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY,
numOctaves, seed,
useTileSize ? &tileSize : nullptr);
} else {
return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY,
numOctaves, seed,
useTileSize ? &tileSize : nullptr);
}
}
default:
SkASSERT(false);
break;
}
return nullptr;
}
static sk_sp<SkPathEffect> make_fuzz_patheffect(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
uint8_t pathEffectType;
fuzz->nextRange(&pathEffectType, 0, 8);
switch (pathEffectType) {
case 0: {
return nullptr;
}
case 1: {
sk_sp<SkPathEffect> first = make_fuzz_patheffect(fuzz, depth - 1);
sk_sp<SkPathEffect> second = make_fuzz_patheffect(fuzz, depth - 1);
return SkPathEffect::MakeSum(std::move(first), std::move(second));
}
case 2: {
sk_sp<SkPathEffect> first = make_fuzz_patheffect(fuzz, depth - 1);
sk_sp<SkPathEffect> second = make_fuzz_patheffect(fuzz, depth - 1);
return SkPathEffect::MakeCompose(std::move(first), std::move(second));
}
case 3: {
SkPath path;
FuzzNicePath(fuzz, &path, 20);
SkScalar advance, phase;
fuzz->next(&advance, &phase);
SkPath1DPathEffect::Style style;
fuzz->nextEnum(&style, SkPath1DPathEffect::kLastEnum_Style);
return SkPath1DPathEffect::Make(path, advance, phase, style);
}
case 4: {
SkScalar width;
SkMatrix matrix;
fuzz->next(&width);
FuzzNiceMatrix(fuzz, &matrix);
return SkLine2DPathEffect::Make(width, matrix);
}
case 5: {
SkPath path;
FuzzNicePath(fuzz, &path, 20);
SkMatrix matrix;
FuzzNiceMatrix(fuzz, &matrix);
return SkPath2DPathEffect::Make(matrix, path);
}
case 6: {
SkScalar radius;
fuzz->next(&radius);
return SkCornerPathEffect::Make(radius);
}
case 7: {
SkScalar phase;
fuzz->next(&phase);
SkScalar intervals[20];
int count;
fuzz->nextRange(&count, 0, (int)SK_ARRAY_COUNT(intervals));
fuzz->nextN(intervals, count);
return SkDashPathEffect::Make(intervals, count, phase);
}
case 8: {
SkScalar segLength, dev;
uint32_t seed;
fuzz->next(&segLength, &dev, &seed);
return SkDiscretePathEffect::Make(segLength, dev, seed);
}
default:
SkASSERT(false);
return nullptr;
}
}
static sk_sp<SkMaskFilter> make_fuzz_maskfilter(Fuzz* fuzz) {
int maskfilterType;
fuzz->nextRange(&maskfilterType, 0, 1);
switch (maskfilterType) {
case 0:
return nullptr;
case 1: {
SkBlurStyle blurStyle;
fuzz->nextEnum(&blurStyle, kLastEnum_SkBlurStyle);
SkScalar sigma;
fuzz->next(&sigma);
bool respectCTM;
fuzz->next(&respectCTM);
return SkMaskFilter::MakeBlur(blurStyle, sigma, respectCTM);
}
default:
SkASSERT(false);
return nullptr;
}
}
static sk_sp<SkTypeface> make_fuzz_typeface(Fuzz* fuzz) {
if (make_fuzz_t<bool>(fuzz)) {
return nullptr;
}
auto fontMugger = SkFontMgr::RefDefault();
SkASSERT(fontMugger);
int familyCount = fontMugger->countFamilies();
int i, j;
fuzz->nextRange(&i, 0, familyCount - 1);
sk_sp<SkFontStyleSet> family(fontMugger->createStyleSet(i));
int styleCount = family->count();
fuzz->nextRange(&j, 0, styleCount - 1);
return sk_sp<SkTypeface>(family->createTypeface(j));
}
static sk_sp<SkImageFilter> make_fuzz_imageFilter(Fuzz* fuzz, int depth);
static sk_sp<SkImageFilter> make_fuzz_lighting_imagefilter(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
uint8_t imageFilterType;
fuzz->nextRange(&imageFilterType, 1, 6);
SkPoint3 p, q;
SkColor lightColor;
SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess;
sk_sp<SkImageFilter> input;
SkIRect cropRect;
bool useCropRect;
fuzz->next(&useCropRect);
if (useCropRect) {
fuzz->next(&cropRect);
}
switch (imageFilterType) {
case 1:
fuzz->next(&p, &lightColor, &surfaceScale, &k);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::DistantLitDiffuse(p, lightColor, surfaceScale, k,
std::move(input),
useCropRect ? &cropRect : nullptr);
case 2:
fuzz->next(&p, &lightColor, &surfaceScale, &k);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::PointLitDiffuse(p, lightColor, surfaceScale, k,
std::move(input),
useCropRect ? &cropRect : nullptr);
case 3:
fuzz->next(&p, &q, &specularExponent, &cutoffAngle, &lightColor, &surfaceScale, &k);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::SpotLitDiffuse(
p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k,
std::move(input), useCropRect ? &cropRect : nullptr);
case 4:
fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::DistantLitSpecular(p, lightColor, surfaceScale, k,
shininess, std::move(input),
useCropRect ? &cropRect : nullptr);
case 5:
fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::PointLitSpecular(p, lightColor, surfaceScale, k,
shininess, std::move(input),
useCropRect ? &cropRect : nullptr);
case 6:
fuzz->next(&p, &q, &specularExponent, &cutoffAngle, &lightColor, &surfaceScale, &k,
&shininess);
input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::SpotLitSpecular(
p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess,
std::move(input), useCropRect ? &cropRect : nullptr);
default:
SkASSERT(false);
return nullptr;
}
}
static void fuzz_paint(Fuzz* fuzz, SkPaint* paint, int depth);
static SkSamplingOptions next_sampling(Fuzz* fuzz) {
if (fuzz->nextBool()) {
float B, C;
fuzz->next(&B, &C);
return SkSamplingOptions({B, C});
} else {
SkFilterMode fm;
SkMipmapMode mm;
fuzz->nextEnum(&fm, SkFilterMode::kLast);
fuzz->nextEnum(&mm, SkMipmapMode::kLast);
return SkSamplingOptions(fm, mm);
}
}
static sk_sp<SkImageFilter> make_fuzz_imageFilter(Fuzz* fuzz, int depth) {
if (depth <= 0) {
return nullptr;
}
uint8_t imageFilterType;
fuzz->nextRange(&imageFilterType, 0, 24);
switch (imageFilterType) {
case 0:
return nullptr;
case 1: {
SkScalar sigmaX, sigmaY;
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
fuzz->next(&sigmaX, &sigmaY, &useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkImageFilters::Blur(sigmaX, sigmaY, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 2: {
SkMatrix matrix;
FuzzNiceMatrix(fuzz, &matrix);
const auto sampling = next_sampling(fuzz);
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::MatrixTransform(matrix, sampling, std::move(input));
}
case 3: {
SkRegion region;
SkScalar innerMin, outerMax;
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
fuzz->next(&region, &innerMin, &outerMax, &useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkImageFilters::AlphaThreshold(region, innerMin, outerMax, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 4: {
float k1, k2, k3, k4;
bool enforcePMColor;
bool useCropRect;
fuzz->next(&k1, &k2, &k3, &k4, &enforcePMColor, &useCropRect);
sk_sp<SkImageFilter> background = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> foreground = make_fuzz_imageFilter(fuzz, depth - 1);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkImageFilters::Arithmetic(k1, k2, k3, k4, enforcePMColor,
std::move(background), std::move(foreground),
useCropRect ? &cropRect : nullptr);
}
case 5: {
sk_sp<SkColorFilter> cf = make_fuzz_colorfilter(fuzz, depth - 1);
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
SkIRect cropRect;
fuzz->next(&useCropRect);
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkImageFilters::ColorFilter(std::move(cf), std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 6: {
sk_sp<SkImageFilter> ifo = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> ifi = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::Compose(std::move(ifo), std::move(ifi));
}
case 7: {
SkColorChannel xChannelSelector, yChannelSelector;
fuzz->nextEnum(&xChannelSelector, SkColorChannel::kLastEnum);
fuzz->nextEnum(&yChannelSelector, SkColorChannel::kLastEnum);
SkScalar scale;
bool useCropRect;
fuzz->next(&scale, &useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> displacement = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> color = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::DisplacementMap(xChannelSelector, yChannelSelector, scale,
std::move(displacement), std::move(color),
useCropRect ? &cropRect : nullptr);
}
case 8: {
SkScalar dx, dy, sigmaX, sigmaY;
SkColor color;
bool shadowOnly, useCropRect;
fuzz->next(&dx, &dy, &sigmaX, &sigmaY, &color, &shadowOnly, &useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
if (shadowOnly) {
return SkImageFilters::DropShadowOnly(dx, dy, sigmaX, sigmaY, color,
std::move(input),
useCropRect ? &cropRect : nullptr);
} else {
return SkImageFilters::DropShadow(dx, dy, sigmaX, sigmaY, color, std::move(input),
useCropRect ? &cropRect : nullptr);
}
}
case 9:
return SkImageFilters::Image(make_fuzz_image(fuzz));
case 10: {
sk_sp<SkImage> image = make_fuzz_image(fuzz);
SkRect srcRect, dstRect;
fuzz->next(&srcRect, &dstRect);
return SkImageFilters::Image(std::move(image), srcRect, dstRect, next_sampling(fuzz));
}
case 11:
return make_fuzz_lighting_imagefilter(fuzz, depth - 1);
case 12: {
SkRect srcRect;
SkScalar inset;
bool useCropRect;
SkIRect cropRect;
fuzz->next(&srcRect, &inset, &useCropRect);
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::Magnifier(srcRect, inset, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 13: {
constexpr int kMaxKernelSize = 5;
int32_t n, m;
fuzz->nextRange(&n, 1, kMaxKernelSize);
fuzz->nextRange(&m, 1, kMaxKernelSize);
SkScalar kernel[kMaxKernelSize * kMaxKernelSize];
fuzz->nextN(kernel, n * m);
int32_t offsetX, offsetY;
fuzz->nextRange(&offsetX, 0, n - 1);
fuzz->nextRange(&offsetY, 0, m - 1);
SkScalar gain, bias;
bool convolveAlpha, useCropRect;
fuzz->next(&gain, &bias, &convolveAlpha, &useCropRect);
SkTileMode tileMode;
fuzz->nextEnum(&tileMode, SkTileMode::kLastTileMode);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::MatrixConvolution(
SkISize{n, m}, kernel, gain, bias, SkIPoint{offsetX, offsetY}, tileMode,
convolveAlpha, std::move(input), useCropRect ? &cropRect : nullptr);
}
case 14: {
sk_sp<SkImageFilter> first = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> second = make_fuzz_imageFilter(fuzz, depth - 1);
bool useCropRect;
fuzz->next(&useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkImageFilters::Merge(std::move(first), std::move(second),
useCropRect ? &cropRect : nullptr);
}
case 15: {
constexpr int kMaxCount = 4;
sk_sp<SkImageFilter> ifs[kMaxCount];
int count;
fuzz->nextRange(&count, 1, kMaxCount);
for (int i = 0; i < count; ++i) {
ifs[i] = make_fuzz_imageFilter(fuzz, depth - 1);
}
bool useCropRect;
fuzz->next(&useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkImageFilters::Merge(ifs, count, useCropRect ? &cropRect : nullptr);
}
case 16: {
int rx, ry;
fuzz->next(&rx, &ry);
bool useCropRect;
fuzz->next(&useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::Dilate(rx, ry, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 17: {
int rx, ry;
fuzz->next(&rx, &ry);
bool useCropRect;
fuzz->next(&useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::Erode(rx, ry, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 18: {
SkScalar dx, dy;
fuzz->next(&dx, &dy);
bool useCropRect;
fuzz->next(&useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::Offset(dx, dy, std::move(input),
useCropRect ? &cropRect : nullptr);
}
case 19: {
SkPaint paint;
fuzz_paint(fuzz, &paint, depth - 1);
bool useCropRect;
fuzz->next(&useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkImageFilters::Paint(paint, useCropRect ? &cropRect : nullptr);
}
case 20: {
sk_sp<SkPicture> picture = make_fuzz_picture(fuzz, depth - 1);
return SkImageFilters::Picture(std::move(picture));
}
case 21: {
SkRect cropRect;
fuzz->next(&cropRect);
sk_sp<SkPicture> picture = make_fuzz_picture(fuzz, depth - 1);
return SkImageFilters::Picture(std::move(picture), cropRect);
}
case 22: {
SkRect src, dst;
fuzz->next(&src, &dst);
sk_sp<SkImageFilter> input = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::Tile(src, dst, std::move(input));
}
case 23: {
SkBlendMode blendMode;
bool useCropRect;
fuzz->next(&useCropRect);
fuzz->nextEnum(&blendMode, SkBlendMode::kLastMode);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
sk_sp<SkImageFilter> bg = make_fuzz_imageFilter(fuzz, depth - 1);
sk_sp<SkImageFilter> fg = make_fuzz_imageFilter(fuzz, depth - 1);
return SkImageFilters::Blend(blendMode, std::move(bg), std::move(fg),
useCropRect ? &cropRect : nullptr);
}
case 24: {
sk_sp<SkShader> shader = make_fuzz_shader(fuzz, depth - 1);
bool useCropRect;
fuzz->next(&useCropRect);
SkIRect cropRect;
if (useCropRect) {
fuzz->next(&cropRect);
}
return SkImageFilters::Shader(std::move(shader), useCropRect ? &cropRect : nullptr);
}
default:
SkASSERT(false);
return nullptr;
}
}
static sk_sp<SkImage> make_fuzz_image(Fuzz* fuzz) {
int w, h;
fuzz->nextRange(&w, 1, 1024);
fuzz->nextRange(&h, 1, 1024);
SkAutoTMalloc<SkPMColor> data(w * h);
SkPixmap pixmap(SkImageInfo::MakeN32Premul(w, h), data.get(), w * sizeof(SkPMColor));
int n = w * h;
for (int i = 0; i < n; ++i) {
SkColor c;
fuzz->next(&c);
data[i] = SkPreMultiplyColor(c);
}
(void)data.release();
return SkImage::MakeFromRaster(pixmap, [](const void* p, void*) { sk_free((void*)p); },
nullptr);
}
template <typename T>
static T make_fuzz_enum_range(Fuzz* fuzz, T maxv) {
T value;
fuzz->nextEnum(&value, maxv);
return value;
}
static void fuzz_paint(Fuzz* fuzz, SkPaint* paint, int depth) {
if (!fuzz || !paint || depth <= 0) {
return;
}
paint->setAntiAlias( make_fuzz_t<bool>(fuzz));
paint->setDither( make_fuzz_t<bool>(fuzz));
paint->setColor( make_fuzz_t<SkColor>(fuzz));
paint->setBlendMode( make_fuzz_enum_range<SkBlendMode>(fuzz, SkBlendMode::kLastMode));
paint->setStyle( make_fuzz_enum_range<SkPaint::Style>(fuzz,
SkPaint::Style::kStrokeAndFill_Style));
paint->setShader( make_fuzz_shader(fuzz, depth - 1));
paint->setPathEffect( make_fuzz_patheffect(fuzz, depth - 1));
paint->setMaskFilter( make_fuzz_maskfilter(fuzz));
paint->setImageFilter( make_fuzz_imageFilter(fuzz, depth - 1));
paint->setColorFilter( make_fuzz_colorfilter(fuzz, depth - 1));
if (paint->getStyle() != SkPaint::kFill_Style) {
paint->setStrokeWidth(make_fuzz_t<SkScalar>(fuzz));
paint->setStrokeMiter(make_fuzz_t<SkScalar>(fuzz));
paint->setStrokeCap( make_fuzz_enum_range<SkPaint::Cap>(fuzz, SkPaint::kLast_Cap));
paint->setStrokeJoin( make_fuzz_enum_range<SkPaint::Join>(fuzz, SkPaint::kLast_Join));
}
}
static SkFont fuzz_font(Fuzz* fuzz) {
SkFont font;
font.setTypeface( make_fuzz_typeface(fuzz));
font.setSize( make_fuzz_t<SkScalar>(fuzz));
font.setScaleX( make_fuzz_t<SkScalar>(fuzz));
font.setSkewX( make_fuzz_t<SkScalar>(fuzz));
font.setLinearMetrics( make_fuzz_t<bool>(fuzz));
font.setSubpixel( make_fuzz_t<bool>(fuzz));
font.setEmbeddedBitmaps( make_fuzz_t<bool>(fuzz));
font.setForceAutoHinting( make_fuzz_t<bool>(fuzz));
font.setEmbolden( make_fuzz_t<bool>(fuzz));
font.setHinting( make_fuzz_enum_range<SkFontHinting>(fuzz, SkFontHinting::kFull));
font.setEdging( make_fuzz_enum_range<SkFont::Edging>(fuzz,
SkFont::Edging::kSubpixelAntiAlias));
return font;
}
static SkTextEncoding fuzz_paint_text_encoding(Fuzz* fuzz) {
return make_fuzz_enum_range<SkTextEncoding>(fuzz, SkTextEncoding::kUTF32);
}
constexpr int kMaxGlyphCount = 30;
static SkTDArray<uint8_t> make_fuzz_text(Fuzz* fuzz, const SkFont& font, SkTextEncoding encoding) {
SkTDArray<uint8_t> array;
if (SkTextEncoding::kGlyphID == encoding) {
int glyphRange = font.getTypefaceOrDefault()->countGlyphs();
if (glyphRange == 0) {
// Some fuzzing environments have no fonts, so empty array is the best
// we can do.
return array;
}
int glyphCount;
fuzz->nextRange(&glyphCount, 1, kMaxGlyphCount);
SkGlyphID* glyphs = (SkGlyphID*)array.append(glyphCount * sizeof(SkGlyphID));
for (int i = 0; i < glyphCount; ++i) {
fuzz->nextRange(&glyphs[i], 0, glyphRange - 1);
}
return array;
}
static const SkUnichar ranges[][2] = {
{0x0020, 0x007F},
{0x00A1, 0x0250},
{0x0400, 0x0500},
};
int32_t count = 0;
for (size_t i = 0; i < SK_ARRAY_COUNT(ranges); ++i) {
count += (ranges[i][1] - ranges[i][0]);
}
constexpr int kMaxLength = kMaxGlyphCount;
SkUnichar buffer[kMaxLength];
int length;
fuzz->nextRange(&length, 1, kMaxLength);
for (int j = 0; j < length; ++j) {
int32_t value;
fuzz->nextRange(&value, 0, count - 1);
for (size_t i = 0; i < SK_ARRAY_COUNT(ranges); ++i) {
if (value + ranges[i][0] < ranges[i][1]) {
buffer[j] = value + ranges[i][0];
break;
} else {
value -= (ranges[i][1] - ranges[i][0]);
}
}
}
switch (encoding) {
case SkTextEncoding::kUTF8: {
size_t utf8len = 0;
for (int j = 0; j < length; ++j) {
utf8len += SkUTF::ToUTF8(buffer[j], nullptr);
}
char* ptr = (char*)array.append(utf8len);
for (int j = 0; j < length; ++j) {
ptr += SkUTF::ToUTF8(buffer[j], ptr);
}
} break;
case SkTextEncoding::kUTF16: {
size_t utf16len = 0;
for (int j = 0; j < length; ++j) {
utf16len += SkUTF::ToUTF16(buffer[j]);
}
uint16_t* ptr = (uint16_t*)array.append(utf16len * sizeof(uint16_t));
for (int j = 0; j < length; ++j) {
ptr += SkUTF::ToUTF16(buffer[j], ptr);
}
} break;
case SkTextEncoding::kUTF32:
memcpy(array.append(length * sizeof(SkUnichar)), buffer, length * sizeof(SkUnichar));
break;
default:
SkASSERT(false);
break;
}
return array;
}
static std::string make_fuzz_string(Fuzz* fuzz) {
int len;
fuzz->nextRange(&len, 0, kMaxGlyphCount);
std::string str(len, 0);
for (int i = 0; i < len; i++) {
fuzz->next(&str[i]);
}
return str;
}
static sk_sp<SkTextBlob> make_fuzz_textblob(Fuzz* fuzz) {
SkTextBlobBuilder textBlobBuilder;
int8_t runCount;
fuzz->nextRange(&runCount, (int8_t)1, (int8_t)8);
while (runCount-- > 0) {
SkFont font;
SkTextEncoding encoding = fuzz_paint_text_encoding(fuzz);
font.setEdging(make_fuzz_t<bool>(fuzz) ? SkFont::Edging::kAlias : SkFont::Edging::kAntiAlias);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, font, encoding);
int glyphCount = font.countText(text.begin(), SkToSizeT(text.count()), encoding);
SkASSERT(glyphCount <= kMaxGlyphCount);
SkScalar x, y;
const SkTextBlobBuilder::RunBuffer* buffer;
uint8_t runType;
fuzz->nextRange(&runType, (uint8_t)0, (uint8_t)2);
const void* textPtr = text.begin();
size_t textLen = SkToSizeT(text.count());
switch (runType) {
case 0:
fuzz->next(&x, &y);
// TODO: Test other variations of this.
buffer = &textBlobBuilder.allocRun(font, glyphCount, x, y);
(void)font.textToGlyphs(textPtr, textLen, encoding, buffer->glyphs, glyphCount);
break;
case 1:
fuzz->next(&y);
// TODO: Test other variations of this.
buffer = &textBlobBuilder.allocRunPosH(font, glyphCount, y);
(void)font.textToGlyphs(textPtr, textLen, encoding, buffer->glyphs, glyphCount);
fuzz->nextN(buffer->pos, glyphCount);
break;
case 2:
// TODO: Test other variations of this.
buffer = &textBlobBuilder.allocRunPos(font, glyphCount);
(void)font.textToGlyphs(textPtr, textLen, encoding, buffer->glyphs, glyphCount);
fuzz->nextN(buffer->pos, glyphCount * 2);
break;
default:
SkASSERT(false);
break;
}
}
return textBlobBuilder.make();
}
static void fuzz_canvas(Fuzz* fuzz, SkCanvas* canvas, int depth = 9) {
if (!fuzz || !canvas || depth <= 0) {
return;
}
SkAutoCanvasRestore autoCanvasRestore(canvas, false);
unsigned N;
fuzz->nextRange(&N, 0, 2000);
for (unsigned loop = 0; loop < N; ++loop) {
if (fuzz->exhausted()) {
return;
}
SkPaint paint;
SkFont font;
unsigned drawCommand;
fuzz->nextRange(&drawCommand, 0, 62);
switch (drawCommand) {
case 0:
canvas->flush();
break;
case 1:
canvas->save();
break;
case 2: {
SkRect bounds;
fuzz->next(&bounds);
fuzz_paint(fuzz, &paint, depth - 1);
canvas->saveLayer(&bounds, &paint);
break;
}
case 3: {
SkRect bounds;
fuzz->next(&bounds);
canvas->saveLayer(&bounds, nullptr);
break;
}
case 4:
fuzz_paint(fuzz, &paint, depth - 1);
canvas->saveLayer(nullptr, &paint);
break;
case 5:
canvas->saveLayer(nullptr, nullptr);
break;
case 6: {
uint8_t alpha;
fuzz->next(&alpha);
canvas->saveLayerAlpha(nullptr, (U8CPU)alpha);
break;
}
case 7: {
SkRect bounds;
uint8_t alpha;
fuzz->next(&bounds, &alpha);
canvas->saveLayerAlpha(&bounds, (U8CPU)alpha);
break;
}
case 8: {
SkCanvas::SaveLayerRec saveLayerRec;
SkRect bounds;
if (make_fuzz_t<bool>(fuzz)) {
fuzz->next(&bounds);
saveLayerRec.fBounds = &bounds;
}
if (make_fuzz_t<bool>(fuzz)) {
fuzz_paint(fuzz, &paint, depth - 1);
saveLayerRec.fPaint = &paint;
}
sk_sp<SkImageFilter> imageFilter;
if (make_fuzz_t<bool>(fuzz)) {
imageFilter = make_fuzz_imageFilter(fuzz, depth - 1);
saveLayerRec.fBackdrop = imageFilter.get();
}
// _DumpCanvas can't handle this.
// if (make_fuzz_t<bool>(fuzz)) {
// saveLayerRec.fSaveLayerFlags |= SkCanvas::kPreserveLCDText_SaveLayerFlag;
// }
canvas->saveLayer(saveLayerRec);
break;
}
case 9:
canvas->restore();
break;
case 10: {
int saveCount;
fuzz->next(&saveCount);
canvas->restoreToCount(saveCount);
break;
}
case 11: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->translate(x, y);
break;
}
case 12: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->scale(x, y);
break;
}
case 13: {
SkScalar v;
fuzz->next(&v);
canvas->rotate(v);
break;
}
case 14: {
SkScalar x, y, v;
fuzz->next(&x, &y, &v);
canvas->rotate(v, x, y);
break;
}
case 15: {
SkScalar x, y;
fuzz->next(&x, &y);
canvas->skew(x, y);
break;
}
case 16: {
SkMatrix mat;
FuzzNiceMatrix(fuzz, &mat);
canvas->concat(mat);
break;
}
case 17: {
SkMatrix mat;
FuzzNiceMatrix(fuzz, &mat);
canvas->setMatrix(mat);
break;
}
case 18:
canvas->resetMatrix();
break;
case 19: {
SkRect r;
int op;
bool doAntiAlias;
fuzz->next(&r, &doAntiAlias);
fuzz->nextRange(&op, 0, 1);
r.sort();
canvas->clipRect(r, (SkClipOp)op, doAntiAlias);
break;
}
case 20: {
SkRRect rr;
int op;
bool doAntiAlias;
FuzzNiceRRect(fuzz, &rr);
fuzz->next(&doAntiAlias);
fuzz->nextRange(&op, 0, 1);
canvas->clipRRect(rr, (SkClipOp)op, doAntiAlias);
break;
}
case 21: {
SkPath path;
FuzzNicePath(fuzz, &path, 30);
int op;
bool doAntiAlias;
fuzz->next(&doAntiAlias);
fuzz->nextRange(&op, 0, 1);
canvas->clipPath(path, (SkClipOp)op, doAntiAlias);
break;
}
case 22: {
SkRegion region;
int op;
fuzz->next(&region);
fuzz->nextRange(&op, 0, 1);
canvas->clipRegion(region, (SkClipOp)op);
break;
}
case 23:
fuzz_paint(fuzz, &paint, depth - 1);
canvas->drawPaint(paint);
break;
case 24: {
fuzz_paint(fuzz, &paint, depth - 1);
SkCanvas::PointMode pointMode;
fuzz->nextRange(&pointMode,
SkCanvas::kPoints_PointMode, SkCanvas::kPolygon_PointMode);
size_t count;
constexpr int kMaxCount = 30;
fuzz->nextRange(&count, 0, kMaxCount);
SkPoint pts[kMaxCount];
fuzz->nextN(pts, count);
canvas->drawPoints(pointMode, count, pts, paint);
break;
}
case 25: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect r;
fuzz->next(&r);
if (!r.isFinite()) {
break;
}
canvas->drawRect(r, paint);
break;
}
case 26: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRegion region;
fuzz->next(&region);
canvas->drawRegion(region, paint);
break;
}
case 27: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect r;
fuzz->next(&r);
if (!r.isFinite()) {
break;
}
canvas->drawOval(r, paint);
break;
}
case 28: break; // must have deleted this some time earlier
case 29: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRRect rr;
FuzzNiceRRect(fuzz, &rr);
canvas->drawRRect(rr, paint);
break;
}
case 30: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRRect orr, irr;
FuzzNiceRRect(fuzz, &orr);
FuzzNiceRRect(fuzz, &irr);
if (orr.getBounds().contains(irr.getBounds())) {
canvas->drawDRRect(orr, irr, paint);
}
break;
}
case 31: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect r;
SkScalar start, sweep;
bool useCenter;
fuzz->next(&r, &start, &sweep, &useCenter);
canvas->drawArc(r, start, sweep, useCenter, paint);
break;
}
case 32: {
fuzz_paint(fuzz, &paint, depth - 1);
SkPath path;
FuzzNicePath(fuzz, &path, 60);
canvas->drawPath(path, paint);
break;
}
case 33: {
sk_sp<SkImage> img = make_fuzz_image(fuzz);
SkScalar left, top;
bool usePaint;
fuzz->next(&left, &top, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
canvas->drawImage(img.get(), left, top, SkSamplingOptions(),
usePaint ? &paint : nullptr);
break;
}
case 35: {
auto img = make_fuzz_image(fuzz);
SkIRect src;
SkRect dst;
bool usePaint;
fuzz->next(&src, &dst, &usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
SkCanvas::SrcRectConstraint constraint =
make_fuzz_t<bool>(fuzz) ? SkCanvas::kStrict_SrcRectConstraint
: SkCanvas::kFast_SrcRectConstraint;
canvas->drawImageRect(img.get(), SkRect::Make(src), dst, SkSamplingOptions(),
usePaint ? &paint : nullptr, constraint);
break;
}
case 37: {
auto img = make_fuzz_image(fuzz);
SkIRect center;
SkRect dst;
bool usePaint;
fuzz->next(&usePaint);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
if (make_fuzz_t<bool>(fuzz)) {
fuzz->next(&center);
} else { // Make valid center, see SkLatticeIter::Valid().
fuzz->nextRange(&center.fLeft, 0, img->width() - 1);
fuzz->nextRange(&center.fTop, 0, img->height() - 1);
fuzz->nextRange(&center.fRight, center.fLeft + 1, img->width());
fuzz->nextRange(&center.fBottom, center.fTop + 1, img->height());
}
fuzz->next(&dst);
canvas->drawImageNine(img.get(), center, dst, SkFilterMode::kNearest,
usePaint ? &paint : nullptr);
break;
}
case 44: {
auto img = make_fuzz_image(fuzz);
bool usePaint;
SkRect dst;
fuzz->next(&usePaint, &dst);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
constexpr int kMax = 6;
int xDivs[kMax], yDivs[kMax];
SkCanvas::Lattice lattice{xDivs, yDivs, nullptr, 0, 0, nullptr, nullptr};
fuzz->nextRange(&lattice.fXCount, 2, kMax);
fuzz->nextRange(&lattice.fYCount, 2, kMax);
fuzz->nextN(xDivs, lattice.fXCount);
fuzz->nextN(yDivs, lattice.fYCount);
canvas->drawImageLattice(img.get(), lattice, dst, SkFilterMode::kLinear,
usePaint ? &paint : nullptr);
break;
}
case 45: {
fuzz_paint(fuzz, &paint, depth - 1);
font = fuzz_font(fuzz);
SkTextEncoding encoding = fuzz_paint_text_encoding(fuzz);
SkScalar x, y;
fuzz->next(&x, &y);
SkTDArray<uint8_t> text = make_fuzz_text(fuzz, font, encoding);
canvas->drawSimpleText(text.begin(), SkToSizeT(text.count()), encoding, x, y,
font, paint);
break;
}
case 46: {
// was drawPosText
break;
}
case 47: {
// was drawPosTextH
break;
}
case 48: {
// was drawtextonpath
break;
}
case 49: {
// was drawtextonpath
break;
}
case 50: {
// was drawTextRSXform
break;
}
case 51: {
sk_sp<SkTextBlob> blob = make_fuzz_textblob(fuzz);
fuzz_paint(fuzz, &paint, depth - 1);
SkScalar x, y;
fuzz->next(&x, &y);
canvas->drawTextBlob(blob, x, y, paint);
break;
}
case 52: {
SkMatrix matrix;
bool usePaint, useMatrix;
fuzz->next(&usePaint, &useMatrix);
if (usePaint) {
fuzz_paint(fuzz, &paint, depth - 1);
}
if (useMatrix) {
FuzzNiceMatrix(fuzz, &matrix);
}
auto pic = make_fuzz_picture(fuzz, depth - 1);
canvas->drawPicture(pic, useMatrix ? &matrix : nullptr,
usePaint ? &paint : nullptr);
break;
}
case 53: {
fuzz_paint(fuzz, &paint, depth - 1);
SkVertices::VertexMode vertexMode;
SkBlendMode blendMode;
fuzz->nextRange(&vertexMode, 0, SkVertices::kTriangleFan_VertexMode);
fuzz->nextRange(&blendMode, 0, SkBlendMode::kLastMode);
constexpr int kMaxCount = 100;
int vertexCount;
SkPoint vertices[kMaxCount];
SkPoint texs[kMaxCount];
SkColor colors[kMaxCount];
fuzz->nextRange(&vertexCount, 3, kMaxCount);
fuzz->nextN(vertices, vertexCount);
bool useTexs, useColors;
fuzz->next(&useTexs, &useColors);
if (useTexs) {
fuzz->nextN(texs, vertexCount);
}
if (useColors) {
fuzz->nextN(colors, vertexCount);
}
int indexCount = 0;
uint16_t indices[kMaxCount * 2];
if (make_fuzz_t<bool>(fuzz)) {
fuzz->nextRange(&indexCount, vertexCount, vertexCount + kMaxCount);
for (int index = 0; index < indexCount; ++index) {
fuzz->nextRange(&indices[index], 0, vertexCount - 1);
}
}
canvas->drawVertices(SkVertices::MakeCopy(vertexMode, vertexCount, vertices,
useTexs ? texs : nullptr,
useColors ? colors : nullptr,
indexCount, indices),
blendMode, paint);
break;
}
case 54: {
SkColor color;
SkBlendMode blendMode;
fuzz->nextRange(&blendMode, 0, SkBlendMode::kSrcOver);
fuzz->next(&color);
canvas->drawColor(color, blendMode);
break;
}
case 55: {
SkColor4f color;
SkBlendMode blendMode;
float R, G, B, Alpha;
fuzz->nextRange(&blendMode, 0, SkBlendMode::kSrcOver);
fuzz->nextRange(&R, -1, 2);
fuzz->nextRange(&G, -1, 2);
fuzz->nextRange(&B, -1, 2);
fuzz->nextRange(&Alpha, 0, 1);
color = {R, G, B, Alpha};
canvas->drawColor(color, blendMode);
break;
}
case 56: {
fuzz_paint(fuzz, &paint, depth - 1);
SkPoint p0, p1;
fuzz->next(&p0, &p1);
canvas->drawLine(p0, p1, paint);
break;
}
case 57: {
fuzz_paint(fuzz, &paint, depth - 1);
SkIRect r;
fuzz->next(&r);
canvas->drawIRect(r, paint);
break;
}
case 58: {
fuzz_paint(fuzz, &paint, depth - 1);
SkScalar radius;
SkPoint center;
fuzz->next(&radius, &center);
canvas->drawCircle(center, radius, paint);
break;
}
case 59: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect oval;
SkScalar startAngle, sweepAngle;
bool useCenter;
fuzz->next(&oval, &startAngle, &sweepAngle, &useCenter);
canvas->drawArc(oval, startAngle, sweepAngle, useCenter, paint);
break;
}
case 60: {
fuzz_paint(fuzz, &paint, depth - 1);
SkRect rect;
SkScalar rx, ry;
fuzz->next(&rect, &rx, &ry);
canvas->drawRoundRect(rect, rx, ry, paint);
break;
}
case 61: {
fuzz_paint(fuzz, &paint, depth - 1);
font = fuzz_font(fuzz);
std::string str = make_fuzz_string(fuzz);
SkScalar x, y;
fuzz->next(&x, &y);
canvas->drawString(str.c_str(), x, y, font, paint);
break;
}
case 62: {
fuzz_paint(fuzz, &paint, depth - 1);
SkPoint cubics[12];
SkColor colors[4];
SkPoint texCoords[4];
bool useTexCoords;
fuzz->nextN(cubics, 12);
fuzz->nextN(colors, 4);
fuzz->next(&useTexCoords);
if (useTexCoords) {
fuzz->nextN(texCoords, 4);
}
SkBlendMode mode;
fuzz->nextEnum(&mode, SkBlendMode::kLastMode);
canvas->drawPatch(cubics, colors, useTexCoords ? texCoords : nullptr
, mode, paint);
break;
}
default:
SkASSERT(false);
break;
}
}
}
static sk_sp<SkPicture> make_fuzz_picture(Fuzz* fuzz, int depth) {
SkScalar w, h;
fuzz->next(&w, &h);
SkPictureRecorder pictureRecorder;
fuzz_canvas(fuzz, pictureRecorder.beginRecording(w, h), depth - 1);
return pictureRecorder.finishRecordingAsPicture();
}
DEF_FUZZ(NullCanvas, fuzz) {
fuzz_canvas(fuzz, SkMakeNullCanvas().get());
}
constexpr SkISize kCanvasSize = {128, 160};
DEF_FUZZ(RasterN32Canvas, fuzz) {
auto surface = SkSurface::MakeRasterN32Premul(kCanvasSize.width(), kCanvasSize.height());
if (!surface || !surface->getCanvas()) { fuzz->signalBug(); }
fuzz_canvas(fuzz, surface->getCanvas());
}
DEF_FUZZ(RasterN32CanvasViaSerialization, fuzz) {
SkPictureRecorder recorder;
fuzz_canvas(fuzz, recorder.beginRecording(SkIntToScalar(kCanvasSize.width()),
SkIntToScalar(kCanvasSize.height())));
sk_sp<SkPicture> pic(recorder.finishRecordingAsPicture());
if (!pic) { fuzz->signalBug(); }
sk_sp<SkData> data = pic->serialize();
if (!data) { fuzz->signalBug(); }
SkReadBuffer rb(data->data(), data->size());
auto deserialized = SkPicturePriv::MakeFromBuffer(rb);
if (!deserialized) { fuzz->signalBug(); }
auto surface = SkSurface::MakeRasterN32Premul(kCanvasSize.width(), kCanvasSize.height());
SkASSERT(surface && surface->getCanvas());
surface->getCanvas()->drawPicture(deserialized);
}
DEF_FUZZ(ImageFilter, fuzz) {
auto fil = make_fuzz_imageFilter(fuzz, 20);
SkPaint paint;
paint.setImageFilter(fil);
SkBitmap bitmap;
SkCanvas canvas(bitmap);
canvas.saveLayer(SkRect::MakeWH(500, 500), &paint);
}
//SkRandom _rand;
#define SK_ADD_RANDOM_BIT_FLIPS
DEF_FUZZ(SerializedImageFilter, fuzz) {
SkBitmap bitmap;
if (!bitmap.tryAllocN32Pixels(256, 256)) {
SkDEBUGF("Could not allocate 256x256 bitmap in SerializedImageFilter");
return;
}
auto filter = make_fuzz_imageFilter(fuzz, 20);
if (!filter) {
return;
}
auto data = filter->serialize();
const unsigned char* ptr = static_cast<const unsigned char*>(data->data());
size_t len = data->size();
#ifdef SK_ADD_RANDOM_BIT_FLIPS
unsigned char* p = const_cast<unsigned char*>(ptr);
for (size_t i = 0; i < len; ++i, ++p) {
uint8_t j;
fuzz->nextRange(&j, 1, 250);
if (j == 1) { // 0.4% of the time, flip a bit or byte
uint8_t k;
fuzz->nextRange(&k, 1, 10);
if (k == 1) { // Then 10% of the time, change a whole byte
uint8_t s;
fuzz->nextRange(&s, 0, 2);
switch(s) {
case 0:
*p ^= 0xFF; // Flip entire byte
break;
case 1:
*p = 0xFF; // Set all bits to 1
break;
case 2:
*p = 0x00; // Set all bits to 0
break;
}
} else {
uint8_t s;
fuzz->nextRange(&s, 0, 7);
*p ^= (1 << 7);
}
}
}
#endif // SK_ADD_RANDOM_BIT_FLIPS
auto deserializedFil = SkImageFilter::Deserialize(ptr, len);
// uncomment below to write out a serialized image filter (to make corpus
// for -t filter_fuzz)
// SkString s("./serialized_filters/sf");
// s.appendU32(_rand.nextU());
// auto file = sk_fopen(s.c_str(), SkFILE_Flags::kWrite_SkFILE_Flag);
// sk_fwrite(data->bytes(), data->size(), file);
// sk_fclose(file);
SkPaint paint;
paint.setImageFilter(deserializedFil);
SkCanvas canvas(bitmap);
canvas.saveLayer(SkRect::MakeWH(256, 256), &paint);
canvas.restore();
}
#if SK_SUPPORT_GPU
static void fuzz_ganesh(Fuzz* fuzz, GrDirectContext* context) {
SkASSERT(context);
auto surface = SkSurface::MakeRenderTarget(
context,
SkBudgeted::kNo,
SkImageInfo::Make(kCanvasSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType));
SkASSERT(surface && surface->getCanvas());
fuzz_canvas(fuzz, surface->getCanvas());
}
DEF_FUZZ(MockGPUCanvas, fuzz) {
sk_gpu_test::GrContextFactory f;
fuzz_ganesh(fuzz, f.get(sk_gpu_test::GrContextFactory::kMock_ContextType));
}
#endif
#ifdef SK_GL
static void dump_GPU_info(GrDirectContext* context) {
const GrGLInterface* gl = static_cast<GrGLGpu*>(context->priv().getGpu())
->glInterface();
const GrGLubyte* output;
GR_GL_CALL_RET(gl, output, GetString(GR_GL_RENDERER));
SkDebugf("GL_RENDERER %s\n", (const char*) output);
GR_GL_CALL_RET(gl, output, GetString(GR_GL_VENDOR));
SkDebugf("GL_VENDOR %s\n", (const char*) output);
GR_GL_CALL_RET(gl, output, GetString(GR_GL_VERSION));
SkDebugf("GL_VERSION %s\n", (const char*) output);
}
DEF_FUZZ(NativeGLCanvas, fuzz) {
sk_gpu_test::GrContextFactory f;
auto context = f.get(sk_gpu_test::GrContextFactory::kGL_ContextType);
if (!context) {
context = f.get(sk_gpu_test::GrContextFactory::kGLES_ContextType);
}
if (FLAGS_gpuInfo) {
dump_GPU_info(context);
}
fuzz_ganesh(fuzz, context);
}
#endif
DEF_FUZZ(PDFCanvas, fuzz) {
SkNullWStream stream;
auto doc = SkPDF::MakeDocument(&stream);
fuzz_canvas(fuzz, doc->beginPage(SkIntToScalar(kCanvasSize.width()),
SkIntToScalar(kCanvasSize.height())));
}
// not a "real" thing to fuzz, used to debug errors found while fuzzing.
DEF_FUZZ(_DumpCanvas, fuzz) {
DebugCanvas debugCanvas(kCanvasSize.width(), kCanvasSize.height());
fuzz_canvas(fuzz, &debugCanvas);
std::unique_ptr<SkCanvas> nullCanvas = SkMakeNullCanvas();
UrlDataManager dataManager(SkString("data"));
SkDynamicMemoryWStream stream;
SkJSONWriter writer(&stream, SkJSONWriter::Mode::kPretty);
writer.beginObject(); // root
debugCanvas.toJSON(writer, dataManager, nullCanvas.get());
writer.endObject(); // root
writer.flush();
sk_sp<SkData> json = stream.detachAsData();
fwrite(json->data(), json->size(), 1, stdout);
}
DEF_FUZZ(SVGCanvas, fuzz) {
SkNullWStream stream;
SkRect bounds = SkRect::MakeIWH(150, 150);
std::unique_ptr<SkCanvas> canvas = SkSVGCanvas::Make(bounds, &stream);
fuzz_canvas(fuzz, canvas.get());
}