skia2/gyp/images.gyp

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# GYP file for images project.
{
'targets': [
{
'target_name': 'images',
'product_name': 'skia_images',
'type': 'static_library',
'standalone_static_library': 1,
'dependencies': [
'core.gyp:*',
'libjpeg.gyp:*',
'libwebp.gyp:libwebp',
'utils.gyp:utils',
],
'conditions': [
[ 'skia_android_framework == 0', {
'export_dependent_settings': [
'libjpeg.gyp:*',
],
}],
],
'include_dirs': [
'../include/images',
'../src/lazy',
# for access to SkErrorInternals.h
'../src/core/',
# for access to SkImagePriv.h
'../src/image/',
# So src/ports/SkImageDecoder_CG can access SkStreamHelpers.h
'../src/images/',
],
'sources': [
'../include/images/SkForceLinking.h',
'../include/images/SkImageRef.h',
'../include/images/SkImageRef_GlobalPool.h',
'../src/images/SkJpegUtility.h',
'../include/images/SkMovie.h',
'../include/images/SkPageFlipper.h',
'../src/images/bmpdecoderhelper.cpp',
'../src/images/bmpdecoderhelper.h',
'../src/images/SkDecodingImageGenerator.cpp',
Big Cleanup: SkBitmapFactory, SkLazyPixelRef, SkImageCache Removed SkBitmapFactory since no clients were using it. New cache selection mechanism can simply pass a SkDiscardableMemory::Factory into the SkDiscardablePixelRef if non-default SkDiscardableMemory should be used. Removed BitmapFactoryTest. SkDiscardableMemory::Factory interface. Android will need this functionality in the future inside their BitmapFactory. Removed SkLazyPixelRef, since it's functionality is now subsumed into SkDiscardablePixelRef. Removed LazyPixelRef test. Modified SkDiscardablePixelRef to optionally allow it to use a SkDiscardableMemory::Factory. This tiny change makes it a replacement for SkLazyPixelRef. This functioanlity is also necessary for moving Android over to SkDiscardablePixelRef from SkImageRef in a later CL. Added a test for this. SkDecodingImageGenerator::Install can optionally pass a factory in to SkDiscardablePixelRef. Removed SkImageCache, SkLruImageCache, and SkPurgeableImageCache. This functionality can be handled much more cleanly by SkDiscardableMemory. New SkDiscardableMemoryPool class to replace SkLruImageCache. In a later CL, we will replace SkImageRef_GlobalPool (used by android) as well. This is a concrete implementation of SkDiscardableMemory::Factory. Added a test for this. modified gm/factory.cpp to remove dependnce on SkBitmapFactory + SkLruImageCache. Now uses SkDecodingImageGenerator + SkDiscardablePixelRef + SkDiscardableMemoryPool. SkImageDecoder::Target replaces SkBitmapFactory::Target. The DecodeMemoryToTarget function may disappear in the future. Moved SkLazyCachingPixelRef::DecodeProc replaces SkBitmapFactory::DecodeProc. This is a short term change, since another CL changes SkLazyCachingPixelRef to use SkImageGenerator instead of DecodeProc. Modified DrawBitmapRectTest to use SkDiscardablePixelRef instead of SkLazyPixelRef. tools/LazyDecodeBitmap.cpp now uses SkDecodingImageGenerator + SkDiscardablePixelRef instead of a SkBitmapFactory. bench_pictures uses the Global SkDiscardableMemoryPool instead of a global gLruImageCache. R=reed@google.com, scroggo@google.com Review URL: https://codereview.chromium.org/103033002 git-svn-id: http://skia.googlecode.com/svn/trunk@12515 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-05 18:31:42 +00:00
'../src/images/SkDecodingImageGenerator.h',
'../src/images/SkForceLinking.cpp',
'../src/images/SkImageDecoder.cpp',
'../src/images/SkImageDecoder_FactoryDefault.cpp',
'../src/images/SkImageDecoder_FactoryRegistrar.cpp',
# If decoders are added/removed to/from (all/individual)
# platform(s), be sure to update SkForceLinking.cpp
# so the right decoders will be forced to link.
# IMPORTANT: The build order of the SkImageDecoder_*.cpp files
# defines the order image decoders are tested when decoding a
# stream. The last decoder is the first one tested, so the .cpp
# files should be in listed in order from the least likely to be
# used, to the most likely (jpeg and png should be the last two
# for instance.) As a result, they are deliberately not in
# alphabetical order.
'../src/images/SkImageDecoder_wbmp.cpp',
'../src/images/SkImageDecoder_libbmp.cpp',
'../src/images/SkImageDecoder_libgif.cpp',
'../src/images/SkImageDecoder_libico.cpp',
'../src/images/SkImageDecoder_libwebp.cpp',
'../src/images/SkImageDecoder_libjpeg.cpp',
'../src/images/SkImageDecoder_libpng.cpp',
'../src/images/SkImageEncoder.cpp',
'../src/images/SkImageEncoder_Factory.cpp',
'../src/images/SkImageEncoder_argb.cpp',
'../src/images/SkImageRef.cpp',
'../src/images/SkImageRefPool.cpp',
'../src/images/SkImageRefPool.h',
'../src/images/SkImageRef_ashmem.h',
'../src/images/SkImageRef_ashmem.cpp',
'../src/images/SkImageRef_GlobalPool.cpp',
'../src/images/SkImages.cpp',
'../src/images/SkJpegUtility.cpp',
'../src/images/SkMovie.cpp',
'../src/images/SkMovie_gif.cpp',
'../src/images/SkPageFlipper.cpp',
'../src/images/SkScaledBitmapSampler.cpp',
'../src/images/SkScaledBitmapSampler.h',
'../src/images/SkStreamHelpers.cpp',
'../src/images/SkStreamHelpers.h',
'../src/ports/SkImageDecoder_CG.cpp',
'../src/ports/SkImageDecoder_WIC.cpp',
],
'conditions': [
[ 'skia_os == "win"', {
'sources!': [
'../src/images/SkImageDecoder_FactoryDefault.cpp',
'../src/images/SkImageDecoder_libgif.cpp',
'../src/images/SkImageDecoder_libpng.cpp',
'../src/images/SkMovie_gif.cpp',
],
'link_settings': {
'libraries': [
'-lwindowscodecs.lib',
],
},
},{ #else if skia_os != win
'sources!': [
'../src/ports/SkImageDecoder_WIC.cpp',
],
}],
[ 'skia_os in ["mac", "ios"]', {
'sources!': [
'../src/images/SkImageDecoder_FactoryDefault.cpp',
'../src/images/SkImageDecoder_libpng.cpp',
'../src/images/SkImageDecoder_libgif.cpp',
'../src/images/SkMovie_gif.cpp',
],
},{ #else if skia_os != mac
'sources!': [
'../src/ports/SkImageDecoder_CG.cpp',
],
}],
[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris"]', {
Build Skia for a bare-bones embedded Linux system. Motivation: I have downloaded a barebones Linux system built for 64-bit ARM from linaro.org and a ARMv8 Foundation Model from arm.com to run it on. This will let us build and test Skia on ARM64 before we aquire hardware to allow that. This CL introduces the changes to the build files necessary to build Skia on a barebones embedded Linux system. I tested it with the aarch64 GCC compiler provided by linaro.org. Changes: Add a "barelinux" target_os for the DEPS file. Add an optional git download of zlib. Changes to gyp files: these changes abstract out libpng, libz, and giflib so that images.gyp doesn't know whether they are static or dynamically linked. I also add the variables skia_giflib_static, skia_libpng_static, skia_zlib_static, and skia_freetype_static, all of which default to false but when set to true will override the behavior of the giflib, libpng, zlib, and freetype build targets to require them to build statically. Also, the skia_no_fontconfig variable turns off use of the fontconfig service. Scripts in platform_tools/barelinux/bin: arm64_download - this script downloads the Linaro's ARMv8 Aarch64 toolchain and minimal embedded Linux system as well as ARM's foundation model. The required files are mirrored on Google Cloud. The script then starts a emulated Arm64 Linux system in the background. After the boot is complete, you can SSH into the system at port 8022 via user@localhost. The SSH key will be downloaded into the working directery as well. download_deps - Uses gclient to download Skia's dependencies for a bare Linux system (the normal dependecies plus giflib, libpng, and zlib.) barelinux_make - this script builds a version of skia that does not depend on external libraries, perfect for putting in an embedded system running Linux. Assumes you have run download_deps first. To test: To build a barelinux target, use the barelinux_make script. To build for a armv8 system: skia_arch_type=arm arm_neon=0 armv7=1 armv8=1 arm_thumb=0 skia_arch_width=64 and set the CC and CXX variables to point at the cross-compiler downloaded by arm64_download. R=djsollen@google.com, scroggo@google.com, borenet@google.com Author: halcanary@google.com Review URL: https://codereview.chromium.org/152513007 git-svn-id: http://skia.googlecode.com/svn/trunk@13570 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-24 20:22:34 +00:00
'export_dependent_settings': [
'libpng.gyp:libpng',
'giflib.gyp:giflib'
],
'dependencies': [
'libpng.gyp:libpng',
'giflib.gyp:giflib'
],
# end libpng/libgif stuff
}],
# FIXME: NaCl should be just like linux, etc, above, but it currently is separated out
# to remove gif. Once gif is supported by naclports, this can be merged into the above
# condition.
[ 'skia_os == "nacl"', {
'sources!': [
'../src/images/SkImageDecoder_libgif.cpp',
'../src/images/SkMovie_gif.cpp',
],
}],
[ 'skia_os == "android"', {
'include_dirs': [
'../src/utils',
],
'dependencies': [
'android_deps.gyp:gif',
'android_deps.gyp:png',
],
'conditions': [
[ 'skia_android_framework == 0', {
'export_dependent_settings': [
'android_deps.gyp:png'
],
}],
],
},{ #else if skia_os != android
'sources!': [
'../src/images/SkImageRef_ashmem.h',
'../src/images/SkImageRef_ashmem.cpp',
],
}],
[ 'skia_os == "chromeos"', {
'dependencies': [
'chromeos_deps.gyp:gif',
'libpng.gyp:libpng',
],
}],
[ 'skia_os == "ios"', {
'include_dirs': [
'../include/utils/mac',
],
}],
],
'direct_dependent_settings': {
'include_dirs': [
'../include/images',
],
},
},
],
}