skia2/include/private/GrSurfaceProxy.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrSurfaceProxy_DEFINED
#define GrSurfaceProxy_DEFINED
#include "GrGpuResource.h"
#include "GrSurface.h"
Improve usage of window rectangles * Skips non-AA diff rect elements and replaces them with window rectangles. * Places window rectangles in the interiors of antialiased diff rects. * Arranges two overlapping window rectangles in a plus shape inside of diff rounded rects. * Enables window rectangles when clearing and generating clip masks. GTX 960 perf result (with vs. without window rectangles): glinst4 msaa16 gpu keymobi_pinterest.skp 0.48 -> 0.17 [ 35%] 2.77 -> 1.49 [ 54%] 0.22 -> 0.16 [ 70%] keymobi_digg_com.skp 0.42 -> 0.23 [ 55%] 2.34 -> 1.08 [ 46%] 0.25 -> 0.21 [ 83%] desk_jsfiddlebigcar.skp 0.28 -> 0.16 [ 59%] 1.70 -> 0.96 [ 57%] 0.19 -> 0.14 [ 70%] top25desk_wordpress.skp 0.45 -> 0.18 [ 40%] 2.78 -> 1.53 [ 55%] 0.21 -> 0.19 [ 94%] top25desk_weather_com.skp 2.01 -> 1.93 [ 96%] 23.5 -> 2.54 [ 11%] 1.90 -> 1.68 [ 88%] keymobi_blogger.skp 0.57 -> 0.37 [ 65%] 2.87 -> 1.54 [ 54%] 0.43 -> 0.33 [ 77%] keymobi_linkedin.skp 0.32 -> 0.17 [ 51%] 1.93 -> 1.04 [ 54%] 0.17 -> 0.15 [ 91%] keymobi_bing_com_search_... 0.29 -> 0.25 [ 83%] 1.85 -> 1.23 [ 66%] 0.50 -> 0.24 [ 48%] keymobi_theverge_com_201... 1.00 -> 0.67 [ 68%] 9.46 -> 3.84 [ 41%] 0.72 -> 0.65 [ 90%] keymobi_sfgate_com_.skp 1.56 -> 1.13 [ 72%] 4.49 -> 2.86 [ 64%] 1.54 -> 1.11 [ 72%] ... GEOMEAN (All 79 blink skps) 1.04 -> 0.90 [ 86%] 4.22 -> 2.81 [ 67%] 0.95 -> 0.89 [ 94%] BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2289363005 Committed: https://skia.googlesource.com/skia/+/db42be9a326c747ff92ed1da8c3536c5b3e8e22b Review-Url: https://codereview.chromium.org/2289363005
2016-09-06 17:01:06 +00:00
#include "SkRect.h"
Revert "Revert "Plumb GrBackendTexture throughout skia."" This reverts commit 7fa5c31c2c9af834bee66d5fcf476e250076c8d6. Reason for revert: Relanding this change now that other fixes have landed. Original change's description: > Revert "Plumb GrBackendTexture throughout skia." > > This reverts commit 7da62b9059f3c1d31624a0e4da96ee5f908f9c12. > > Reason for revert: fix android roll > > Original change's description: > > Plumb GrBackendTexture throughout skia. > > > > Bug: skia: > > Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875 > > Reviewed-on: https://skia-review.googlesource.com/13645 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,stani@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I5cb8763cc837c83ebc6d10366fe2dd3efe35fb89 > Reviewed-on: https://skia-review.googlesource.com/13773 > Reviewed-by: Stan Iliev <stani@google.com> > Commit-Queue: Stan Iliev <stani@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,stani@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Change-Id: I92bc074e4fe37fa5c83186afadc472c03802e8f2 Reviewed-on: https://skia-review.googlesource.com/13975 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-20 16:41:55 +00:00
class GrBackendTexture;
class GrCaps;
class GrOpList;
class GrProxyProvider;
class GrRenderTargetOpList;
class GrRenderTargetProxy;
class GrResourceProvider;
class GrSurfaceContext;
class GrSurfaceProxyPriv;
class GrTextureOpList;
class GrTextureProxy;
// This class replicates the functionality GrIORef<GrSurface> but tracks the
// utilitization for later resource allocation (for the deferred case) and
// forwards on the utilization in the wrapped case
class GrIORefProxy : public SkNoncopyable {
public:
void ref() const {
this->validate();
++fRefCnt;
if (fTarget) {
fTarget->ref();
}
}
void unref() const {
this->validate();
if (fTarget) {
fTarget->unref();
}
--fRefCnt;
this->didRemoveRefOrPendingIO();
}
#ifdef SK_DEBUG
bool isUnique_debugOnly() const { // For asserts.
SkASSERT(fRefCnt >= 0 && fPendingWrites >= 0 && fPendingReads >= 0);
return 1 == fRefCnt + fPendingWrites + fPendingReads;
}
#endif
void release() {
// The proxy itself may still have multiple refs. It can be owned by an SkImage and multiple
// SkDeferredDisplayLists at the same time if we are using DDLs.
SkASSERT(0 == fPendingReads);
SkASSERT(0 == fPendingWrites);
SkASSERT(fRefCnt == fTarget->fRefCnt);
SkASSERT(!fTarget->internalHasPendingIO());
// In the current hybrid world, the proxy and backing surface are ref/unreffed in
// synchrony. In this instance we're deInstantiating the proxy so, regardless of the
// number of refs on the backing surface, we're going to remove it. If/when the proxy
// is re-instantiated all the refs on the proxy (presumably due to multiple uses in ops)
// will be transfered to the new surface.
for (int refs = fTarget->fRefCnt; refs; --refs) {
fTarget->unref();
}
fTarget = nullptr;
}
void validate() const {
#ifdef SK_DEBUG
SkASSERT(fRefCnt >= 0);
SkASSERT(fPendingReads >= 0);
SkASSERT(fPendingWrites >= 0);
SkASSERT(fRefCnt + fPendingReads + fPendingWrites >= 1);
if (fTarget) {
// The backing GrSurface can have more refs than the proxy if the proxy
// started off wrapping an external resource (that came in with refs).
// The GrSurface should never have fewer refs than the proxy however.
SkASSERT(fTarget->fRefCnt >= fRefCnt);
SkASSERT(fTarget->fPendingReads >= fPendingReads);
SkASSERT(fTarget->fPendingWrites >= fPendingWrites);
}
#endif
}
int32_t getProxyRefCnt_TestOnly() const;
int32_t getBackingRefCnt_TestOnly() const;
int32_t getPendingReadCnt_TestOnly() const;
int32_t getPendingWriteCnt_TestOnly() const;
void addPendingRead() const {
this->validate();
++fPendingReads;
if (fTarget) {
fTarget->addPendingRead();
}
}
void completedRead() const {
this->validate();
if (fTarget) {
fTarget->completedRead();
}
--fPendingReads;
this->didRemoveRefOrPendingIO();
}
void addPendingWrite() const {
this->validate();
++fPendingWrites;
if (fTarget) {
fTarget->addPendingWrite();
}
}
void completedWrite() const {
this->validate();
if (fTarget) {
fTarget->completedWrite();
}
--fPendingWrites;
this->didRemoveRefOrPendingIO();
}
protected:
GrIORefProxy() : fTarget(nullptr), fRefCnt(1), fPendingReads(0), fPendingWrites(0) {}
GrIORefProxy(sk_sp<GrSurface> surface) : fRefCnt(1), fPendingReads(0), fPendingWrites(0) {
// Since we're manually forwarding on refs & unrefs we don't want sk_sp doing
// anything extra.
fTarget = surface.release();
}
virtual ~GrIORefProxy() {
// We don't unref 'fTarget' here since the 'unref' method will already
// have forwarded on the unref call that got us here.
}
// This GrIORefProxy was deferred before but has just been instantiated. To
// make all the reffing & unreffing work out we now need to transfer any deferred
// refs & unrefs to the new GrSurface
void transferRefs() {
SkASSERT(fTarget);
SkASSERT(fTarget->fRefCnt > 0);
fTarget->fRefCnt += (fRefCnt-1); // don't xfer the proxy's creation ref
fTarget->fPendingReads += fPendingReads;
fTarget->fPendingWrites += fPendingWrites;
}
bool internalHasPendingIO() const {
if (fTarget) {
return fTarget->internalHasPendingIO();
}
return SkToBool(fPendingWrites | fPendingReads);
}
bool internalHasPendingWrite() const {
if (fTarget) {
return fTarget->internalHasPendingWrite();
}
return SkToBool(fPendingWrites);
}
// For deferred proxies this will be null. For wrapped proxies it will point to the
// wrapped resource.
GrSurface* fTarget;
private:
// This class is used to manage conversion of refs to pending reads/writes.
friend class GrSurfaceProxyRef;
template <typename, GrIOType> friend class GrPendingIOResource;
void didRemoveRefOrPendingIO() const {
if (0 == fPendingReads && 0 == fPendingWrites && 0 == fRefCnt) {
delete this;
}
}
mutable int32_t fRefCnt;
mutable int32_t fPendingReads;
mutable int32_t fPendingWrites;
};
class GrSurfaceProxy : public GrIORefProxy {
public:
enum class LazyInstantiationType {
kSingleUse, // Instantiation callback is allowed to be called only once
kMultipleUse, // Instantiation callback can be called multiple times.
kUninstantiate, // Instantiation callback can be called multiple times,
// but we will uninstantiate the proxy after every flush
};
enum class LazyState {
kNot, // The proxy is instantiated or does not have a lazy callback
kPartially, // The proxy has a lazy callback but knows basic information about itself.
kFully, // The proxy has a lazy callback and also doesn't know its width, height, etc.
};
LazyState lazyInstantiationState() const {
if (fTarget || !SkToBool(fLazyInstantiateCallback)) {
return LazyState::kNot;
} else {
if (fWidth <= 0) {
SkASSERT(fHeight <= 0);
return LazyState::kFully;
} else {
SkASSERT(fHeight > 0);
return LazyState::kPartially;
}
}
}
GrPixelConfig config() const { return fConfig; }
int width() const {
SkASSERT(LazyState::kFully != this->lazyInstantiationState());
return fWidth;
}
int height() const {
SkASSERT(LazyState::kFully != this->lazyInstantiationState());
return fHeight;
}
int worstCaseWidth() const;
int worstCaseHeight() const;
/**
* Helper that gets the width and height of the surface as a bounding rectangle.
*/
SkRect getBoundsRect() const {
SkASSERT(LazyState::kFully != this->lazyInstantiationState());
return SkRect::MakeIWH(this->width(), this->height());
}
/**
* Helper that gets the worst case width and height of the surface as a bounding rectangle.
*/
SkRect getWorstCaseBoundsRect() const {
SkASSERT(LazyState::kFully != this->lazyInstantiationState());
return SkRect::MakeIWH(this->worstCaseWidth(), this->worstCaseHeight());
}
GrSurfaceOrigin origin() const {
SkASSERT(kTopLeft_GrSurfaceOrigin == fOrigin || kBottomLeft_GrSurfaceOrigin == fOrigin);
return fOrigin;
}
class UniqueID {
public:
static UniqueID InvalidID() {
return UniqueID(uint32_t(SK_InvalidUniqueID));
}
// wrapped
explicit UniqueID(const GrGpuResource::UniqueID& id) : fID(id.asUInt()) { }
// deferred and lazy-callback
UniqueID() : fID(GrGpuResource::CreateUniqueID()) { }
uint32_t asUInt() const { return fID; }
bool operator==(const UniqueID& other) const {
return fID == other.fID;
}
bool operator!=(const UniqueID& other) const {
return !(*this == other);
}
void makeInvalid() { fID = SK_InvalidUniqueID; }
bool isInvalid() const { return SK_InvalidUniqueID == fID; }
private:
explicit UniqueID(uint32_t id) : fID(id) {}
uint32_t fID;
};
/*
* The contract for the uniqueID is:
* for wrapped resources:
* the uniqueID will match that of the wrapped resource
*
* for deferred resources:
* the uniqueID will be different from the real resource, when it is allocated
* the proxy's uniqueID will not change across the instantiate call
*
* the uniqueIDs of the proxies and the resources draw from the same pool
*
* What this boils down to is that the uniqueID of a proxy can be used to consistently
* track/identify a proxy but should never be used to distinguish between
* resources and proxies - beware!
*/
UniqueID uniqueID() const { return fUniqueID; }
UniqueID underlyingUniqueID() const {
if (fTarget) {
return UniqueID(fTarget->uniqueID());
}
return fUniqueID;
}
virtual bool instantiate(GrResourceProvider* resourceProvider) = 0;
void deInstantiate();
/**
* @return the texture proxy associated with the surface proxy, may be NULL.
*/
virtual GrTextureProxy* asTextureProxy() { return nullptr; }
virtual const GrTextureProxy* asTextureProxy() const { return nullptr; }
/**
* @return the render target proxy associated with the surface proxy, may be NULL.
*/
virtual GrRenderTargetProxy* asRenderTargetProxy() { return nullptr; }
virtual const GrRenderTargetProxy* asRenderTargetProxy() const { return nullptr; }
/**
* Does the resource count against the resource budget?
*/
SkBudgeted isBudgeted() const { return fBudgeted; }
void setLastOpList(GrOpList* opList);
GrOpList* getLastOpList() { return fLastOpList; }
GrRenderTargetOpList* getLastRenderTargetOpList();
GrTextureOpList* getLastTextureOpList();
/**
* Retrieves the amount of GPU memory that will be or currently is used by this resource
* in bytes. It is approximate since we aren't aware of additional padding or copies made
* by the driver.
*
* @return the amount of GPU memory used in bytes
*/
size_t gpuMemorySize() const {
SkASSERT(LazyState::kFully != this->lazyInstantiationState());
if (fTarget) {
return fTarget->gpuMemorySize();
}
if (kInvalidGpuMemorySize == fGpuMemorySize) {
fGpuMemorySize = this->onUninstantiatedGpuMemorySize();
SkASSERT(kInvalidGpuMemorySize != fGpuMemorySize);
}
return fGpuMemorySize;
}
// Helper function that creates a temporary SurfaceContext to perform the copy
// It always returns a kExact-backed proxy bc it is used when converting an SkSpecialImage
// to an SkImage. The copy is is not a render target and not multisampled.
static sk_sp<GrTextureProxy> Copy(GrContext*, GrSurfaceProxy* src, GrMipMapped,
SkIRect srcRect, SkBudgeted);
// Copy the entire 'src'
// It always returns a kExact-backed proxy bc it is used in SkGpuDevice::snapSpecial
static sk_sp<GrTextureProxy> Copy(GrContext* context, GrSurfaceProxy* src, GrMipMapped,
SkBudgeted budgeted);
// Test-only entry point - should decrease in use as proxies propagate
static sk_sp<GrSurfaceContext> TestCopy(GrContext* context, const GrSurfaceDesc& dstDesc,
GrSurfaceOrigin, GrSurfaceProxy* srcProxy);
Revert "Revert "Add GrRenderTargetContext instantiate & asTextureProxy"" This reverts commit 7d7d7d19462b75f5470492dc4820a02c1eba4af2. Reason for revert: Reverting this to see if it really was crashing on SVGs or if that was cross talk. Original change's description: > Revert "Add GrRenderTargetContext instantiate & asTextureProxy" > > This reverts commit 9113edfff89e657dabc0ba095c54f7720550196c. > > Reason for revert: Looks to be causing EXCEPTION_ACCESS_VIOLATION: > > https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win-MSVC-NUC-GPU-IntelIris6100-x86_64-Debug/builds/121/steps/test_skia%20on%20Windows/logs/stdio > https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win-MSVC-GCE-CPU-AVX2-x86-Debug/builds/2384/steps/test_skia%20on%20Windows-2008ServerR2-SP1/logs/stdio > https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win-MSVC-ShuttleC-GPU-iHD530-x86_64-Debug/builds/785/steps/test_skia%20on%20Windows/logs/stdio > > Original change's description: > > Add GrRenderTargetContext instantiate & asTextureProxy > > > > This CL also centralizes the instantiation code in GrSurfaceProxy and adds a test. > > > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4494 > > > > Change-Id: I0081d9a216dc0af293179f23bcb88acf6a822324 > > Reviewed-on: https://skia-review.googlesource.com/4494 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Robert Phillips <robertphillips@google.com> > > > > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I225ce7867ebd445067e5ea55ebbfd587f7fe782a > Reviewed-on: https://skia-review.googlesource.com/4528 > Commit-Queue: Leon Scroggins <scroggo@google.com> > Reviewed-by: Leon Scroggins <scroggo@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,scroggo@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Ifc3b9ac343009a3808f5f47500eef50df438e3d9 Reviewed-on: https://skia-review.googlesource.com/4537 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-11-08 13:49:39 +00:00
bool isWrapped_ForTesting() const;
SkDEBUGCODE(void validate(GrContext*) const;)
// Provides access to functions that aren't part of the public API.
inline GrSurfaceProxyPriv priv();
inline const GrSurfaceProxyPriv priv() const;
GrInternalSurfaceFlags testingOnly_getFlags() const;
protected:
// Deferred version
GrSurfaceProxy(const GrSurfaceDesc& desc, GrSurfaceOrigin origin, SkBackingFit fit,
SkBudgeted budgeted, GrInternalSurfaceFlags surfaceFlags)
: GrSurfaceProxy(nullptr, LazyInstantiationType::kSingleUse, desc, origin, fit,
budgeted, surfaceFlags) {
// Note: this ctor pulls a new uniqueID from the same pool at the GrGpuResources
}
using LazyInstantiateCallback = std::function<sk_sp<GrSurface>(GrResourceProvider*)>;
// Lazy-callback version
GrSurfaceProxy(LazyInstantiateCallback&&, LazyInstantiationType,
const GrSurfaceDesc&, GrSurfaceOrigin, SkBackingFit,
SkBudgeted, GrInternalSurfaceFlags);
// Wrapped version
GrSurfaceProxy(sk_sp<GrSurface>, GrSurfaceOrigin, SkBackingFit);
virtual ~GrSurfaceProxy();
friend class GrSurfaceProxyPriv;
// Methods made available via GrSurfaceProxyPriv
bool hasPendingIO() const {
return this->internalHasPendingIO();
}
bool hasPendingWrite() const {
return this->internalHasPendingWrite();
}
void computeScratchKey(GrScratchKey*) const;
virtual sk_sp<GrSurface> createSurface(GrResourceProvider*) const = 0;
void assign(sk_sp<GrSurface> surface);
sk_sp<GrSurface> createSurfaceImpl(GrResourceProvider*, int sampleCnt, bool needsStencil,
GrSurfaceDescFlags descFlags, GrMipMapped) const;
bool instantiateImpl(GrResourceProvider* resourceProvider, int sampleCnt, bool needsStencil,
GrSurfaceDescFlags descFlags, GrMipMapped, const GrUniqueKey*);
// In many cases these flags aren't actually known until the proxy has been instantiated.
// However, Ganesh frequently needs to change its behavior based on these settings. For
// internally create proxies we will know these properties ahead of time. For wrapped
// proxies we will copy the properties off of the GrSurface. For lazy proxies we force the
// call sites to provide the required information ahead of time. At instantiation time
// we verify that the assumed properties match the actual properties.
GrInternalSurfaceFlags fSurfaceFlags;
private:
// For wrapped resources, 'fConfig', 'fWidth', 'fHeight', and 'fOrigin; will always be filled in
// from the wrapped resource.
GrPixelConfig fConfig;
int fWidth;
int fHeight;
GrSurfaceOrigin fOrigin;
SkBackingFit fFit; // always kApprox for lazy-callback resources
// always kExact for wrapped resources
mutable SkBudgeted fBudgeted; // always kYes for lazy-callback resources
// set from the backing resource for wrapped resources
// mutable bc of SkSurface/SkImage wishy-washiness
const UniqueID fUniqueID; // set from the backing resource for wrapped resources
LazyInstantiateCallback fLazyInstantiateCallback;
// If this is set to kSingleuse, then after one call to fLazyInstantiateCallback we will cleanup
// the lazy callback and then delete it. This will allow for any refs and resources being held
// by the standard function to be released. This is specifically useful in non-dll cases where
// we make lazy proxies and instantiate them immediately.
// Note: This is ignored if fLazyInstantiateCallback is null.
LazyInstantiationType fLazyInstantiationType;
SkDEBUGCODE(void validateSurface(const GrSurface*);)
SkDEBUGCODE(virtual void onValidateSurface(const GrSurface*) = 0;)
static const size_t kInvalidGpuMemorySize = ~static_cast<size_t>(0);
SkDEBUGCODE(size_t getRawGpuMemorySize_debugOnly() const { return fGpuMemorySize; })
virtual size_t onUninstantiatedGpuMemorySize() const = 0;
bool fNeedsClear;
// This entry is lazily evaluated so, when the proxy wraps a resource, the resource
// will be called but, when the proxy is deferred, it will compute the answer itself.
// If the proxy computes its own answer that answer is checked (in debug mode) in
// the instantiation method.
mutable size_t fGpuMemorySize;
// The last opList that wrote to or is currently going to write to this surface
// The opList can be closed (e.g., no surface context is currently bound
// to this proxy).
// This back-pointer is required so that we can add a dependancy between
// the opList used to create the current contents of this surface
// and the opList of a destination surface to which this one is being drawn or copied.
// This pointer is unreffed. OpLists own a ref on their surface proxies.
GrOpList* fLastOpList;
typedef GrIORefProxy INHERITED;
};
#endif