54 lines
2.0 KiB
C++
54 lines
2.0 KiB
C++
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/* HELLO WORLD */
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/**************************************************************************************************
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*** This file was autogenerated from GrDSLHelloWorld.fp; do not modify.
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**************************************************************************************************/
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/* TODO(skia:11854): DSLCPPCodeGenerator is currently a work in progress. */
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#include "GrDSLHelloWorld.h"
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#include "src/core/SkUtils.h"
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
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#include "src/sksl/SkSLCPP.h"
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#include "src/sksl/SkSLUtil.h"
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class GrGLSLDSLHelloWorld : public GrGLSLFragmentProcessor {
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public:
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GrGLSLDSLHelloWorld() {}
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void emitCode(EmitArgs& args) override {
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GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
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const GrDSLHelloWorld& _outer = args.fFp.cast<GrDSLHelloWorld>();
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(void) _outer;
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fragBuilder->codeAppendf(
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R"SkSL(return half4(1.0);
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)SkSL"
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);
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}
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private:
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void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
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}
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};
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std::unique_ptr<GrGLSLFragmentProcessor> GrDSLHelloWorld::onMakeProgramImpl() const {
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return std::make_unique<GrGLSLDSLHelloWorld>();
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}
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void GrDSLHelloWorld::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
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}
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bool GrDSLHelloWorld::onIsEqual(const GrFragmentProcessor& other) const {
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const GrDSLHelloWorld& that = other.cast<GrDSLHelloWorld>();
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(void) that;
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return true;
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}
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GrDSLHelloWorld::GrDSLHelloWorld(const GrDSLHelloWorld& src)
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: INHERITED(kGrDSLHelloWorld_ClassID, src.optimizationFlags()) {
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this->cloneAndRegisterAllChildProcessors(src);
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}
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std::unique_ptr<GrFragmentProcessor> GrDSLHelloWorld::clone() const {
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return std::make_unique<GrDSLHelloWorld>(*this);
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}
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#if GR_TEST_UTILS
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SkString GrDSLHelloWorld::onDumpInfo() const {
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return SkString();
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}
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#endif
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