skia2/tools/viewer/Viewer.cpp

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Viewer.h"
#include "GMSlide.h"
#include "ImageSlide.h"
#include "SampleSlide.h"
#include "SKPSlide.h"
#include "SkCanvas.h"
#include "SkCommonFlags.h"
#include "SkDashPathEffect.h"
#include "SkMetaData.h"
#include "SkOSFile.h"
#include "SkRandom.h"
#include "SkStream.h"
#include "SkSurface.h"
#include "SkTime.h"
using namespace sk_app;
Application* Application::Create(int argc, char** argv, void* platformData) {
return new Viewer(argc, argv, platformData);
}
static void on_paint_handler(SkCanvas* canvas, void* userData) {
Viewer* vv = reinterpret_cast<Viewer*>(userData);
return vv->onPaint(canvas);
}
static bool on_touch_handler(intptr_t owner, Window::InputState state, float x, float y, void* userData)
{
Viewer* viewer = reinterpret_cast<Viewer*>(userData);
return viewer->onTouch(owner, state, x, y);
}
static void on_ui_state_changed_handler(const SkString& stateName, const SkString& stateValue, void* userData) {
Viewer* viewer = reinterpret_cast<Viewer*>(userData);
return viewer->onUIStateChanged(stateName, stateValue);
}
DEFINE_bool2(fullscreen, f, true, "Run fullscreen.");
DEFINE_string(key, "", "Space-separated key/value pairs to add to JSON identifying this builder.");
DEFINE_string2(match, m, nullptr,
"[~][^]substring[$] [...] of bench name to run.\n"
"Multiple matches may be separated by spaces.\n"
"~ causes a matching bench to always be skipped\n"
"^ requires the start of the bench to match\n"
"$ requires the end of the bench to match\n"
"^ and $ requires an exact match\n"
"If a bench does not match any list entry,\n"
"it is skipped unless some list entry starts with ~");
#ifdef SK_VULKAN
# define BACKENDS_STR "\"sw\", \"gl\", and \"vk\""
#else
# define BACKENDS_STR "\"sw\" and \"gl\""
#endif
#ifdef SK_BUILD_FOR_ANDROID
DEFINE_string(skps, "/data/local/tmp/skia", "Directory to read skps from.");
DEFINE_string(jpgs, "/data/local/tmp/skia", "Directory to read jpgs from.");
#else
DEFINE_string(skps, "skps", "Directory to read skps from.");
DEFINE_string(jpgs, "jpgs", "Directory to read jpgs from.");
#endif
DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
const char *kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = {
" [OpenGL]",
#ifdef SK_VULKAN
" [Vulkan]",
#endif
" [Raster]"
};
static sk_app::Window::BackendType get_backend_type(const char* str) {
#ifdef SK_VULKAN
if (0 == strcmp(str, "vk")) {
return sk_app::Window::kVulkan_BackendType;
} else
#endif
if (0 == strcmp(str, "gl")) {
return sk_app::Window::kNativeGL_BackendType;
} else if (0 == strcmp(str, "sw")) {
return sk_app::Window::kRaster_BackendType;
} else {
SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
return sk_app::Window::kRaster_BackendType;
}
}
const char* kName = "name";
const char* kValue = "value";
const char* kOptions = "options";
const char* kSlideStateName = "Slide";
const char* kBackendStateName = "Backend";
const char* kSoftkeyStateName = "Softkey";
const char* kSoftkeyHint = "Please select a softkey";
const char* kFpsStateName = "FPS";
const char* kSplitScreenStateName = "Split screen";
const char* kON = "ON";
const char* kOFF = "OFF";
const char* kRefreshStateName = "Refresh";
Viewer::Viewer(int argc, char** argv, void* platformData)
: fCurrentMeasurement(0)
, fDisplayStats(false)
, fRefresh(false)
, fSplitScreen(false)
, fBackendType(sk_app::Window::kNativeGL_BackendType)
, fZoomCenterX(0.0f)
, fZoomCenterY(0.0f)
, fZoomLevel(0.0f)
, fZoomScale(SK_Scalar1)
{
memset(fMeasurements, 0, sizeof(fMeasurements));
SkDebugf("Command line arguments: ");
for (int i = 1; i < argc; ++i) {
SkDebugf("%s ", argv[i]);
}
SkDebugf("\n");
SkCommandLineFlags::Parse(argc, argv);
fBackendType = get_backend_type(FLAGS_backend[0]);
fWindow = Window::CreateNativeWindow(platformData);
fWindow->attach(fBackendType, DisplayParams());
// register callbacks
fCommands.attach(fWindow);
fWindow->registerPaintFunc(on_paint_handler, this);
fWindow->registerTouchFunc(on_touch_handler, this);
fWindow->registerUIStateChangedFunc(on_ui_state_changed_handler, this);
// add key-bindings
fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() {
this->fDisplayStats = !this->fDisplayStats;
fWindow->inval();
});
fCommands.addCommand('c', "Modes", "Toggle sRGB color mode", [this]() {
DisplayParams params = fWindow->getDisplayParams();
params.fColorSpace = (nullptr == params.fColorSpace)
? SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named) : nullptr;
fWindow->setDisplayParams(params);
this->updateTitle();
fWindow->inval();
});
fCommands.addCommand(Window::Key::kRight, "Right", "Navigation", "Next slide", [this]() {
int previousSlide = fCurrentSlide;
fCurrentSlide++;
if (fCurrentSlide >= fSlides.count()) {
fCurrentSlide = 0;
}
this->setupCurrentSlide(previousSlide);
});
fCommands.addCommand(Window::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() {
int previousSlide = fCurrentSlide;
fCurrentSlide--;
if (fCurrentSlide < 0) {
fCurrentSlide = fSlides.count() - 1;
}
this->setupCurrentSlide(previousSlide);
});
fCommands.addCommand(Window::Key::kUp, "Up", "Transform", "Zoom in", [this]() {
this->changeZoomLevel(1.f / 32.f);
fWindow->inval();
});
fCommands.addCommand(Window::Key::kDown, "Down", "Transform", "Zoom out", [this]() {
this->changeZoomLevel(-1.f / 32.f);
fWindow->inval();
});
#ifdef SK_BUILD_FOR_WIN
fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
if (sk_app::Window::kRaster_BackendType == fBackendType) {
fBackendType = sk_app::Window::kNativeGL_BackendType;
#ifdef SK_VULKAN
} else if (sk_app::Window::kNativeGL_BackendType == fBackendType) {
fBackendType = sk_app::Window::kVulkan_BackendType;
#endif
} else {
fBackendType = sk_app::Window::kRaster_BackendType;
}
fWindow->detach();
#ifdef SK_VULKAN
// Switching from OpenGL to Vulkan in the same window is problematic at this point,
// so we just delete the window and recreate it.
// On Windows, only tearing down the window when going from OpenGL to Vulkan works fine.
// On Linux, we may need to tear down the window for the Vulkan to OpenGL case as well.
if (sk_app::Window::kVulkan_BackendType == fBackendType) {
delete fWindow;
fWindow = Window::CreateNativeWindow(nullptr);
// re-register callbacks
fCommands.attach(fWindow);
fWindow->registerPaintFunc(on_paint_handler, this);
fWindow->registerTouchFunc(on_touch_handler, this);
fWindow->registerUIStateChangedFunc(on_ui_state_changed_handler, this);
}
#endif
fWindow->attach(fBackendType, DisplayParams());
this->updateTitle();
fWindow->inval();
fWindow->show();
});
#endif
// set up slides
this->initSlides();
fAnimTimer.run();
// set up first frame
fCurrentSlide = 0;
setupCurrentSlide(-1);
fWindow->show();
}
void Viewer::initSlides() {
fAllSlideNames = Json::Value(Json::arrayValue);
const skiagm::GMRegistry* gms(skiagm::GMRegistry::Head());
while (gms) {
SkAutoTDelete<skiagm::GM> gm(gms->factory()(nullptr));
if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) {
sk_sp<Slide> slide(new GMSlide(gm.release()));
fSlides.push_back(slide);
}
gms = gms->next();
}
// reverse array
for (int i = 0; i < fSlides.count()/2; ++i) {
sk_sp<Slide> temp = fSlides[i];
fSlides[i] = fSlides[fSlides.count() - i - 1];
fSlides[fSlides.count() - i - 1] = temp;
}
// samples
const SkViewRegister* reg = SkViewRegister::Head();
while (reg) {
sk_sp<Slide> slide(new SampleSlide(reg->factory()));
if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
fSlides.push_back(slide);
}
reg = reg->next();
}
// SKPs
for (int i = 0; i < FLAGS_skps.count(); i++) {
if (SkStrEndsWith(FLAGS_skps[i], ".skp")) {
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, FLAGS_skps[i])) {
continue;
}
SkString path(FLAGS_skps[i]);
sk_sp<SKPSlide> slide(new SKPSlide(SkOSPath::Basename(path.c_str()), path));
if (slide) {
fSlides.push_back(slide);
}
} else {
SkOSFile::Iter it(FLAGS_skps[i], ".skp");
SkString skpName;
while (it.next(&skpName)) {
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, skpName.c_str())) {
continue;
}
SkString path = SkOSPath::Join(FLAGS_skps[i], skpName.c_str());
sk_sp<SKPSlide> slide(new SKPSlide(skpName, path));
if (slide) {
fSlides.push_back(slide);
}
}
}
}
// JPGs
for (int i = 0; i < FLAGS_jpgs.count(); i++) {
SkOSFile::Iter it(FLAGS_jpgs[i], ".jpg");
SkString jpgName;
while (it.next(&jpgName)) {
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, jpgName.c_str())) {
continue;
}
SkString path = SkOSPath::Join(FLAGS_jpgs[i], jpgName.c_str());
sk_sp<ImageSlide> slide(new ImageSlide(jpgName, path));
if (slide) {
fSlides.push_back(slide);
}
}
}
}
Viewer::~Viewer() {
fWindow->detach();
delete fWindow;
}
void Viewer::updateTitle() {
SkString title("Viewer: ");
title.append(fSlides[fCurrentSlide]->getName());
// TODO: For now, any color-space on the window means sRGB
if (fWindow->getDisplayParams().fColorSpace) {
title.append(" sRGB");
}
title.append(kBackendTypeStrings[fBackendType]);
fWindow->setTitle(title.c_str());
}
void Viewer::setupCurrentSlide(int previousSlide) {
if (fCurrentSlide == previousSlide) {
return; // no change; do nothing
}
// prepare dimensions for image slides
fSlides[fCurrentSlide]->load(SkIntToScalar(fWindow->width()), SkIntToScalar(fWindow->height()));
fGesture.reset();
fDefaultMatrix.reset();
fDefaultMatrixInv.reset();
if (fWindow->supportsContentRect() && fWindow->scaleContentToFit()) {
const SkRect contentRect = fWindow->getContentRect();
const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
if (contentRect.width() > 0 && contentRect.height() > 0) {
fDefaultMatrix.setRectToRect(slideBounds, contentRect, SkMatrix::kStart_ScaleToFit);
SkAssertResult(fDefaultMatrix.invert(&fDefaultMatrixInv));
}
}
if (fWindow->supportsContentRect()) {
const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
SkRect windowRect = fWindow->getContentRect();
fDefaultMatrixInv.mapRect(&windowRect);
fGesture.setTransLimit(SkRect::MakeWH(SkIntToScalar(slideSize.width()),
SkIntToScalar(slideSize.height())),
windowRect);
}
this->updateTitle();
this->updateUIState();
if (previousSlide >= 0) {
fSlides[previousSlide]->unload();
}
fWindow->inval();
}
#define MAX_ZOOM_LEVEL 8
#define MIN_ZOOM_LEVEL -8
void Viewer::changeZoomLevel(float delta) {
fZoomLevel += delta;
if (fZoomLevel > 0) {
fZoomLevel = SkMinScalar(fZoomLevel, MAX_ZOOM_LEVEL);
fZoomScale = fZoomLevel + SK_Scalar1;
} else if (fZoomLevel < 0) {
fZoomLevel = SkMaxScalar(fZoomLevel, MIN_ZOOM_LEVEL);
fZoomScale = SK_Scalar1 / (SK_Scalar1 - fZoomLevel);
} else {
fZoomScale = SK_Scalar1;
}
}
SkMatrix Viewer::computeMatrix() {
SkMatrix m;
m.reset();
if (fZoomLevel) {
SkPoint center;
//m = this->getLocalMatrix();//.invert(&m);
m.mapXY(fZoomCenterX, fZoomCenterY, &center);
SkScalar cx = center.fX;
SkScalar cy = center.fY;
m.setTranslate(-cx, -cy);
m.postScale(fZoomScale, fZoomScale);
m.postTranslate(cx, cy);
}
m.preConcat(fGesture.localM());
m.preConcat(fGesture.globalM());
return m;
}
void Viewer::drawSlide(SkCanvas* canvas, bool inSplitScreen) {
SkASSERT(!inSplitScreen || fWindow->supportsContentRect());
int count = canvas->save();
if (fWindow->supportsContentRect()) {
SkRect contentRect = fWindow->getContentRect();
// If inSplitScreen, translate the image half screen to the right.
// Thus we have two copies of the image on each half of the screen.
contentRect.fLeft +=
inSplitScreen ? (contentRect.fRight - contentRect.fLeft) * 0.5f : 0.0f;
canvas->clipRect(contentRect);
canvas->translate(contentRect.fLeft, contentRect.fTop);
}
canvas->clear(SK_ColorWHITE);
canvas->concat(fDefaultMatrix);
canvas->concat(computeMatrix());
if (inSplitScreen) {
sk_sp<SkSurface> offscreenSurface = fWindow->getOffscreenSurface(true);
offscreenSurface->getCanvas()->getMetaData().setBool(kImageColorXformMetaData, true);
fSlides[fCurrentSlide]->draw(offscreenSurface->getCanvas());
sk_sp<SkImage> snapshot = offscreenSurface->makeImageSnapshot();
canvas->drawImage(snapshot, 0, 0);
} else {
fSlides[fCurrentSlide]->draw(canvas);
}
canvas->restoreToCount(count);
if (inSplitScreen) {
// Draw split line
SkPaint paint;
SkScalar intervals[] = {10.0f, 5.0f};
paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 0.0f));
SkRect contentRect = fWindow->getContentRect();
SkScalar middleX = (contentRect.fLeft + contentRect.fRight) * 0.5f;
canvas->drawLine(middleX, contentRect.fTop, middleX, contentRect.fBottom, paint);
}
}
void Viewer::onPaint(SkCanvas* canvas) {
// Record measurements
double startTime = SkTime::GetMSecs();
drawSlide(canvas, false);
if (fSplitScreen && fWindow->supportsContentRect()) {
drawSlide(canvas, true);
}
if (fDisplayStats) {
drawStats(canvas);
}
fCommands.drawHelp(canvas);
fMeasurements[fCurrentMeasurement++] = SkTime::GetMSecs() - startTime;
fCurrentMeasurement &= (kMeasurementCount - 1); // fast mod
SkASSERT(fCurrentMeasurement < kMeasurementCount);
updateUIState(); // Update the FPS
}
bool Viewer::onTouch(intptr_t owner, Window::InputState state, float x, float y) {
void* castedOwner = reinterpret_cast<void*>(owner);
SkPoint touchPoint = fDefaultMatrixInv.mapXY(x, y);
switch (state) {
case Window::kUp_InputState: {
fGesture.touchEnd(castedOwner);
break;
}
case Window::kDown_InputState: {
fGesture.touchBegin(castedOwner, touchPoint.fX, touchPoint.fY);
break;
}
case Window::kMove_InputState: {
fGesture.touchMoved(castedOwner, touchPoint.fX, touchPoint.fY);
break;
}
}
fWindow->inval();
return true;
}
void Viewer::drawStats(SkCanvas* canvas) {
static const float kPixelPerMS = 2.0f;
static const int kDisplayWidth = 130;
static const int kDisplayHeight = 100;
static const int kDisplayPadding = 10;
static const int kGraphPadding = 3;
static const SkScalar kBaseMS = 1000.f / 60.f; // ms/frame to hit 60 fps
SkISize canvasSize = canvas->getDeviceSize();
SkRect rect = SkRect::MakeXYWH(SkIntToScalar(canvasSize.fWidth-kDisplayWidth-kDisplayPadding),
SkIntToScalar(kDisplayPadding),
SkIntToScalar(kDisplayWidth), SkIntToScalar(kDisplayHeight));
SkPaint paint;
canvas->save();
if (fWindow->supportsContentRect()) {
SkRect contentRect = fWindow->getContentRect();
canvas->clipRect(contentRect);
canvas->translate(contentRect.fLeft, contentRect.fTop);
}
canvas->clipRect(rect);
paint.setColor(SK_ColorBLACK);
canvas->drawRect(rect, paint);
// draw the 16ms line
paint.setColor(SK_ColorLTGRAY);
canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS,
rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint);
paint.setColor(SK_ColorRED);
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(rect, paint);
int x = SkScalarTruncToInt(rect.fLeft) + kGraphPadding;
const int xStep = 2;
const int startY = SkScalarTruncToInt(rect.fBottom);
int i = fCurrentMeasurement;
do {
int endY = startY - (int)(fMeasurements[i] * kPixelPerMS + 0.5); // round to nearest value
canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY),
SkIntToScalar(x), SkIntToScalar(endY), paint);
i++;
i &= (kMeasurementCount - 1); // fast mod
x += xStep;
} while (i != fCurrentMeasurement);
canvas->restore();
}
void Viewer::onIdle() {
fAnimTimer.updateTime();
if (fSlides[fCurrentSlide]->animate(fAnimTimer) || fDisplayStats || fRefresh) {
fWindow->inval();
}
}
void Viewer::updateUIState() {
// Slide state
Json::Value slideState(Json::objectValue);
slideState[kName] = kSlideStateName;
slideState[kValue] = fSlides[fCurrentSlide]->getName().c_str();
if (fAllSlideNames.size() == 0) {
for(auto slide : fSlides) {
fAllSlideNames.append(Json::Value(slide->getName().c_str()));
}
}
slideState[kOptions] = fAllSlideNames;
// Backend state
Json::Value backendState(Json::objectValue);
backendState[kName] = kBackendStateName;
backendState[kValue] = kBackendTypeStrings[fBackendType];
backendState[kOptions] = Json::Value(Json::arrayValue);
for (auto str : kBackendTypeStrings) {
backendState[kOptions].append(Json::Value(str));
}
// Softkey state
Json::Value softkeyState(Json::objectValue);
softkeyState[kName] = kSoftkeyStateName;
softkeyState[kValue] = kSoftkeyHint;
softkeyState[kOptions] = Json::Value(Json::arrayValue);
softkeyState[kOptions].append(kSoftkeyHint);
for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) {
softkeyState[kOptions].append(Json::Value(softkey.c_str()));
}
// FPS state
Json::Value fpsState(Json::objectValue);
fpsState[kName] = kFpsStateName;
double measurement = fMeasurements[
(fCurrentMeasurement + (kMeasurementCount-1)) % kMeasurementCount
];
fpsState[kValue] = SkStringPrintf("%8.3lf ms", measurement).c_str();
fpsState[kOptions] = Json::Value(Json::arrayValue);
// Split screen state
Json::Value splitScreenState(Json::objectValue);
splitScreenState[kName] = kSplitScreenStateName;
splitScreenState[kValue] = fSplitScreen ? kON : kOFF;
splitScreenState[kOptions] = Json::Value(Json::arrayValue);
splitScreenState[kOptions].append(kON);
splitScreenState[kOptions].append(kOFF);
Json::Value state(Json::arrayValue);
state.append(slideState);
state.append(backendState);
state.append(softkeyState);
state.append(fpsState);
state.append(splitScreenState);
fWindow->setUIState(state);
}
void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) {
// For those who will add more features to handle the state change in this function:
// After the change, please call updateUIState no notify the frontend (e.g., Android app).
// For example, after slide change, updateUIState is called inside setupCurrentSlide;
// after backend change, updateUIState is called in this function.
if (stateName.equals(kSlideStateName)) {
int previousSlide = fCurrentSlide;
fCurrentSlide = 0;
for(auto slide : fSlides) {
if (slide->getName().equals(stateValue)) {
setupCurrentSlide(previousSlide);
break;
}
fCurrentSlide++;
}
if (fCurrentSlide >= fSlides.count()) {
fCurrentSlide = previousSlide;
SkDebugf("Slide not found: %s", stateValue.c_str());
}
} else if (stateName.equals(kBackendStateName)) {
for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) {
if (stateValue.equals(kBackendTypeStrings[i])) {
if (fBackendType != i) {
fBackendType = (sk_app::Window::BackendType)i;
fWindow->detach();
fWindow->attach(fBackendType, DisplayParams());
fWindow->inval();
updateTitle();
updateUIState();
}
break;
}
}
} else if (stateName.equals(kSoftkeyStateName)) {
if (!stateValue.equals(kSoftkeyHint)) {
fCommands.onSoftkey(stateValue);
updateUIState(); // This is still needed to reset the value to kSoftkeyHint
}
} else if (stateName.equals(kSplitScreenStateName)) {
bool newSplitScreen = stateValue.equals(kON);
if (newSplitScreen != fSplitScreen) {
fSplitScreen = newSplitScreen;
fWindow->inval();
updateUIState();
}
} else if (stateName.equals(kRefreshStateName)) {
// This state is actually NOT in the UI state.
// We use this to allow Android to quickly set bool fRefresh.
fRefresh = stateValue.equals(kON);
} else {
SkDebugf("Unknown stateName: %s", stateName.c_str());
}
}