2015-04-02 18:12:09 +00:00
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/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This test only works with the GPU backend.
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#include "gm.h"
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2017-03-22 17:47:51 +00:00
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#include "sk_tool_utils.h"
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2015-04-02 18:12:09 +00:00
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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2016-10-27 18:47:55 +00:00
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#include "GrRenderTargetContextPriv.h"
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2017-03-07 21:58:08 +00:00
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#include "SkGr.h"
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2015-04-02 18:12:09 +00:00
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#include "SkGradientShader.h"
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2016-01-13 18:08:27 +00:00
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#include "effects/GrConstColorProcessor.h"
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2016-12-16 14:52:16 +00:00
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#include "ops/GrDrawOp.h"
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#include "ops/GrRectOpFactory.h"
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2015-04-02 18:12:09 +00:00
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namespace skiagm {
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/**
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* This GM directly exercises GrConstColorProcessor.
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*/
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class ConstColorProcessor : public GM {
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public:
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ConstColorProcessor() {
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2015-06-15 13:51:08 +00:00
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this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD));
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2015-04-02 18:12:09 +00:00
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}
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protected:
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SkString onShortName() override {
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return SkString("const_color_processor");
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}
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SkISize onISize() override {
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return SkISize::Make(kWidth, kHeight);
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}
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void onOnceBeforeDraw() override {
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SkColor colors[] = { 0xFFFF0000, 0x2000FF00, 0xFF0000FF};
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SkPoint pts[] = { SkPoint::Make(0, 0), SkPoint::Make(kRectSize, kRectSize) };
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2016-03-09 17:50:50 +00:00
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fShader = SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
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SkShader::kClamp_TileMode);
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2015-04-02 18:12:09 +00:00
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}
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void onDraw(SkCanvas* canvas) override {
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2016-10-27 18:47:55 +00:00
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GrRenderTargetContext* renderTargetContext =
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canvas->internal_private_accessTopLayerRenderTargetContext();
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if (!renderTargetContext) {
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2015-09-09 15:16:41 +00:00
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skiagm::GM::DrawGpuOnlyMessage(canvas);
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2015-04-02 18:12:09 +00:00
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return;
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}
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2016-04-28 21:32:04 +00:00
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GrContext* context = canvas->getGrContext();
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if (!context) {
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2016-01-13 18:08:27 +00:00
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return;
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}
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2016-09-01 18:24:54 +00:00
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constexpr GrColor kColors[] = {
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2015-04-02 18:12:09 +00:00
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0xFFFFFFFF,
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0xFFFF00FF,
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0x80000000,
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0x00000000,
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};
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2016-09-01 18:24:54 +00:00
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constexpr SkColor kPaintColors[] = {
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2015-04-02 18:12:09 +00:00
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0xFFFFFFFF,
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0xFFFF0000,
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0x80FF0000,
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0x00000000,
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};
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2016-09-01 18:24:54 +00:00
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const char* kModeStrs[] {
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2015-04-02 18:12:09 +00:00
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"kIgnore",
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"kModulateRGBA",
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"kModulateA",
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};
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GR_STATIC_ASSERT(SK_ARRAY_COUNT(kModeStrs) == GrConstColorProcessor::kInputModeCnt);
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SkScalar y = kPad;
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SkScalar x = kPad;
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SkScalar maxW = 0;
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for (size_t paintType = 0; paintType < SK_ARRAY_COUNT(kPaintColors) + 1; ++paintType) {
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for (size_t procColor = 0; procColor < SK_ARRAY_COUNT(kColors); ++procColor) {
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for (int m = 0; m < GrConstColorProcessor::kInputModeCnt; ++m) {
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// translate by x,y for the canvas draws and the test target draws.
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canvas->save();
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canvas->translate(x, y);
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const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y);
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// rect to draw
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SkRect renderRect = SkRect::MakeXYWH(0, 0, kRectSize, kRectSize);
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GrPaint grPaint;
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SkPaint skPaint;
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if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
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skPaint.setShader(fShader);
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} else {
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skPaint.setColor(kPaintColors[paintType]);
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}
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2016-10-27 18:47:55 +00:00
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SkAssertResult(SkPaintToGrPaint(context, renderTargetContext, skPaint,
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viewMatrix, &grPaint));
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2015-04-02 18:12:09 +00:00
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GrConstColorProcessor::InputMode mode = (GrConstColorProcessor::InputMode) m;
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GrConstColorProcessor uses 4f colors in the destination space
Many places that construct one are explicitly specifying opaque white or
transparent black, which we can assume (based on the semantics of the
operation) should remain (0,0,0,0) or (1,1,1,1), so that's simple.
In other cases, we convert our source color to destination space.
One wrinkle is tht SkColorFilter now needs to know the destination color
space, due to SkModeColorFilter.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3903
Change-Id: I4969c0260588f4021300733f601b47dc606adf79
Reviewed-on: https://skia-review.googlesource.com/3903
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-10-25 14:51:28 +00:00
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GrColor4f color = GrColor4f::FromGrColor(kColors[procColor]);
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2016-06-09 15:01:03 +00:00
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sk_sp<GrFragmentProcessor> fp(GrConstColorProcessor::Make(color, mode));
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2015-04-02 18:12:09 +00:00
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2016-06-23 21:07:00 +00:00
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grPaint.addColorFragmentProcessor(std::move(fp));
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2015-04-02 18:12:09 +00:00
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2017-04-03 14:38:00 +00:00
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std::unique_ptr<GrLegacyMeshDrawOp> op(GrRectOpFactory::MakeNonAAFill(
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2016-12-14 16:08:17 +00:00
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grPaint.getColor(), viewMatrix, renderRect, nullptr, nullptr));
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2017-04-03 14:38:00 +00:00
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renderTargetContext->priv().testingOnly_addLegacyMeshDrawOp(
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2017-01-11 18:42:54 +00:00
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std::move(grPaint), GrAAType::kNone, std::move(op));
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2015-04-02 18:12:09 +00:00
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// Draw labels for the input to the processor and the processor to the right of
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// the test rect. The input label appears above the processor label.
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SkPaint labelPaint;
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2015-07-24 19:09:25 +00:00
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sk_tool_utils::set_portable_typeface(&labelPaint);
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2015-04-02 18:12:09 +00:00
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labelPaint.setAntiAlias(true);
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labelPaint.setTextSize(10.f);
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SkString inputLabel;
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inputLabel.set("Input: ");
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if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
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inputLabel.append("gradient");
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} else {
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inputLabel.appendf("0x%08x", kPaintColors[paintType]);
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}
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SkString procLabel;
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procLabel.printf("Proc: [0x%08x, %s]", kColors[procColor], kModeStrs[m]);
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SkRect inputLabelBounds;
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// get the bounds of the text in order to position it
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labelPaint.measureText(inputLabel.c_str(), inputLabel.size(),
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&inputLabelBounds);
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canvas->drawText(inputLabel.c_str(), inputLabel.size(),
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renderRect.fRight + kPad,
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-inputLabelBounds.fTop, labelPaint);
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// update the bounds to reflect the offset we used to draw it.
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inputLabelBounds.offset(renderRect.fRight + kPad, -inputLabelBounds.fTop);
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SkRect procLabelBounds;
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labelPaint.measureText(procLabel.c_str(), procLabel.size(),
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&procLabelBounds);
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canvas->drawText(procLabel.c_str(), procLabel.size(),
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renderRect.fRight + kPad,
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inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop,
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labelPaint);
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procLabelBounds.offset(renderRect.fRight + kPad,
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inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop);
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labelPaint.setStrokeWidth(0);
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labelPaint.setStyle(SkPaint::kStroke_Style);
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canvas->drawRect(renderRect, labelPaint);
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canvas->restore();
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// update x and y for the next test case.
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SkScalar height = renderRect.height();
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SkScalar width = SkTMax(inputLabelBounds.fRight, procLabelBounds.fRight);
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maxW = SkTMax(maxW, width);
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y += height + kPad;
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if (y + height > kHeight) {
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y = kPad;
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x += maxW + kPad;
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maxW = 0;
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}
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}
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}
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}
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}
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private:
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// Use this as a way of generating and input FP
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2016-03-09 17:50:50 +00:00
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sk_sp<SkShader> fShader;
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2015-04-02 18:12:09 +00:00
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2016-09-01 18:24:54 +00:00
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static constexpr SkScalar kPad = 10.f;
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static constexpr SkScalar kRectSize = 20.f;
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static constexpr int kWidth = 820;
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static constexpr int kHeight = 500;
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2015-04-02 18:12:09 +00:00
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typedef GM INHERITED;
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};
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2015-08-26 20:07:48 +00:00
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DEF_GM(return new ConstColorProcessor;)
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2015-04-02 18:12:09 +00:00
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}
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#endif
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