// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=73ac71a8a30841873577c11c6c9b38ee
REG_FIDDLE(Matrix_isTranslate, 256, 256, true, 0) {
void draw(SkCanvas* canvas) {
SkMatrix matrix;
for (SkScalar scaleX : { 1, 2 } ) {
for (SkScalar translateX : { 0, 20 } ) {
matrix.setAll(scaleX, 0, translateX, 0, 1, 0, 0, 0, 1);
SkDebugf("is translate: %s\n", matrix.isTranslate() ? "true" : "false");
}
} // END FIDDLE