2015-12-10 15:52:45 +00:00
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/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef fiddle_main_DEFINED
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#define fiddle_main_DEFINED
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2016-04-18 18:50:07 +00:00
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#ifdef FIDDLE_BUILD_TEST
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2019-04-23 17:05:21 +00:00
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#include "include/core/SkCanvas.h"
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#include "include/core/SkDocument.h"
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#include "include/core/SkPictureRecorder.h"
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#include "include/core/SkStream.h"
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#include "include/core/SkSurface.h"
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Reland "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext""
This reverts commit cf43fc676856c4db0122ff3bcb49d90b0e7b1115.
Reason for revert: Fixed g3
Original change's description:
> Revert "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext""
>
> This reverts commit ff13ffbeacec5335cfdb84c8a9d20bb78e10da58.
>
> Reason for revert: Blink in g3
>
> Original change's description:
> > Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext"
> >
> > This reverts commit 89bdc90ac877dc8cd49c86c35a20d9df0d3b9016.
> >
> > Reason for revert: Fix metal
> >
> > Original change's description:
> > > Revert "Take GrContext private, GrDDLContext inherit from GrRecordingContext"
> > >
> > > This reverts commit d2daa94edeca88281796524fae45f38f11a7bef2.
> > >
> > > Reason for revert: Metaru
> > >
> > > Original change's description:
> > > > Take GrContext private, GrDDLContext inherit from GrRecordingContext
> > > >
> > > > Woo!
> > > >
> > > > Change-Id: I8d201b709343dc18cad31ea740575285dd035f35
> > > > Docs-Preview: https://skia.org/?cl=317436
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317436
> > > > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > > Commit-Queue: Adlai Holler <adlai@google.com>
> > >
> > > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
> > >
> > > Change-Id: I9b58dee285fbdc49ebc8e76df5da0fe224cf9787
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318758
> > > Reviewed-by: Adlai Holler <adlai@google.com>
> > > Commit-Queue: Adlai Holler <adlai@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
> >
> >
> > Change-Id: Id4b10795193a904cd4ed8c36e60e74abe3b6702a
> > Docs-Preview: https://skia.org/?cl=318759
> > Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac10.15.5-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-x86_64-Debug-Metal
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318759
> > Commit-Queue: Adlai Holler <adlai@google.com>
> > Reviewed-by: Adlai Holler <adlai@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
>
> Change-Id: Ib20fe933120d56b72efaec73a0bedec60bc28def
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319184
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
Change-Id: I4f01291f4b3bfbb8fd7dd8cf2bf8415430c3392e
Docs-Preview: https://skia.org/?cl=322437
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322437
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
2020-10-06 18:04:35 +00:00
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#include "include/gpu/GrDirectContext.h"
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2019-04-23 17:05:21 +00:00
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#include "include/gpu/gl/GrGLAssembleInterface.h"
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#include "include/gpu/gl/GrGLInterface.h"
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2016-04-18 18:50:07 +00:00
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#else
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#include "skia.h"
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#endif
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2015-12-10 15:52:45 +00:00
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2018-05-29 17:56:27 +00:00
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#include <memory>
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2017-06-01 17:24:11 +00:00
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#include <sstream>
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2020-12-08 16:51:02 +00:00
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namespace sk_gpu_test {
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class GLTestContext;
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class ManagedBackendTexture;
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} // namespace sk_gpu_test
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extern sk_sp<sk_gpu_test::ManagedBackendTexture> backEndTexture;
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2017-11-16 19:59:48 +00:00
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extern GrBackendRenderTarget backEndRenderTarget;
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2020-12-08 16:51:02 +00:00
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extern sk_sp<sk_gpu_test::ManagedBackendTexture> backEndTextureRenderTarget;
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2015-12-10 15:52:45 +00:00
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extern SkBitmap source;
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2016-04-18 15:17:56 +00:00
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extern sk_sp<SkImage> image;
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2017-04-19 18:05:14 +00:00
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extern double duration; // The total duration of the animation in seconds.
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extern double frame; // A value in [0, 1] of where we are in the animation.
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2015-12-10 15:52:45 +00:00
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struct DrawOptions {
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2017-11-17 19:59:43 +00:00
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DrawOptions(int w, int h, bool r, bool g, bool p, bool k, bool srgb, bool f16,
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bool textOnly, const char* s,
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2020-07-21 13:27:25 +00:00
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GrMipmapped mipMapping,
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2017-11-17 19:59:43 +00:00
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int offScreenWidth,
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int offScreenHeight,
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2020-12-08 16:51:02 +00:00
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int deprecated, // TODO(jcgregorio): remove
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2020-07-21 13:27:25 +00:00
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GrMipmapped offScreenMipMapping)
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2015-12-10 15:52:45 +00:00
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: size(SkISize::Make(w, h))
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, raster(r)
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, gpu(g)
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, pdf(p)
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, skp(k)
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2016-11-29 22:14:58 +00:00
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, srgb(srgb)
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, f16(f16)
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2017-02-13 16:39:43 +00:00
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, textOnly(textOnly)
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2016-11-29 22:14:58 +00:00
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, source(s)
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2017-11-17 19:59:43 +00:00
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, fMipMapping(mipMapping)
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, fOffScreenWidth(offScreenWidth)
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, fOffScreenHeight(offScreenHeight)
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, fOffScreenMipMapping(offScreenMipMapping) {
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2016-11-29 22:14:58 +00:00
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// F16 mode is only valid for color correct backends.
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SkASSERT(srgb || !f16);
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}
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2015-12-10 15:52:45 +00:00
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SkISize size;
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bool raster;
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bool gpu;
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bool pdf;
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bool skp;
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2016-11-29 22:14:58 +00:00
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bool srgb;
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bool f16;
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2017-02-13 16:39:43 +00:00
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bool textOnly;
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2015-12-10 15:52:45 +00:00
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const char* source;
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2017-11-17 19:59:43 +00:00
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// This flag is used when a GPU texture resource is created and exposed as a GrBackendTexture.
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2020-12-10 16:57:59 +00:00
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// In this case the resource is created with extra room to accommodate mipmaps.
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2017-11-17 19:59:43 +00:00
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// TODO: The SkImage::makeTextureImage API would need to be widened to allow this to be true
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// for the non-backend gpu SkImages.
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2020-07-21 13:27:25 +00:00
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GrMipmapped fMipMapping;
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2017-11-17 19:59:43 +00:00
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// Parameters for an GPU offscreen resource exposed as a GrBackendRenderTarget
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int fOffScreenWidth;
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int fOffScreenHeight;
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// TODO: should we also expose stencilBits here? How about the config?
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2020-07-21 13:27:25 +00:00
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GrMipmapped fOffScreenMipMapping; // only applicable if the offscreen is also textureable
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2015-12-10 15:52:45 +00:00
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};
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extern DrawOptions GetDrawOptions();
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2017-02-13 16:39:43 +00:00
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extern void SkDebugf(const char * format, ...);
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2015-12-10 15:52:45 +00:00
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extern void draw(SkCanvas*);
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2020-07-13 20:13:31 +00:00
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// There are different implementations of create_direct_context() for EGL, Mesa,
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2017-05-31 13:45:19 +00:00
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// and a fallback to a null context.
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2020-07-13 20:13:31 +00:00
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extern sk_sp<GrDirectContext> create_direct_context(std::ostringstream& driverinfo,
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std::unique_ptr<sk_gpu_test::GLTestContext>*);
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2017-05-31 13:45:19 +00:00
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2015-12-10 15:52:45 +00:00
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#endif // fiddle_main_DEFINED
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