skia2/tools/fiddle/fiddle_main.h

97 lines
3.2 KiB
C
Raw Normal View History

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef fiddle_main_DEFINED
#define fiddle_main_DEFINED
#ifdef FIDDLE_BUILD_TEST
#include "include/core/SkCanvas.h"
#include "include/core/SkDocument.h"
#include "include/core/SkPictureRecorder.h"
#include "include/core/SkStream.h"
#include "include/core/SkSurface.h"
Reland "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext"" This reverts commit cf43fc676856c4db0122ff3bcb49d90b0e7b1115. Reason for revert: Fixed g3 Original change's description: > Revert "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext"" > > This reverts commit ff13ffbeacec5335cfdb84c8a9d20bb78e10da58. > > Reason for revert: Blink in g3 > > Original change's description: > > Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext" > > > > This reverts commit 89bdc90ac877dc8cd49c86c35a20d9df0d3b9016. > > > > Reason for revert: Fix metal > > > > Original change's description: > > > Revert "Take GrContext private, GrDDLContext inherit from GrRecordingContext" > > > > > > This reverts commit d2daa94edeca88281796524fae45f38f11a7bef2. > > > > > > Reason for revert: Metaru > > > > > > Original change's description: > > > > Take GrContext private, GrDDLContext inherit from GrRecordingContext > > > > > > > > Woo! > > > > > > > > Change-Id: I8d201b709343dc18cad31ea740575285dd035f35 > > > > Docs-Preview: https://skia.org/?cl=317436 > > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317436 > > > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > > > Commit-Queue: Adlai Holler <adlai@google.com> > > > > > > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com > > > > > > Change-Id: I9b58dee285fbdc49ebc8e76df5da0fe224cf9787 > > > No-Presubmit: true > > > No-Tree-Checks: true > > > No-Try: true > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318758 > > > Reviewed-by: Adlai Holler <adlai@google.com> > > > Commit-Queue: Adlai Holler <adlai@google.com> > > > > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com > > > > > > Change-Id: Id4b10795193a904cd4ed8c36e60e74abe3b6702a > > Docs-Preview: https://skia.org/?cl=318759 > > Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac10.15.5-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-x86_64-Debug-Metal > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318759 > > Commit-Queue: Adlai Holler <adlai@google.com> > > Reviewed-by: Adlai Holler <adlai@google.com> > > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com > > Change-Id: Ib20fe933120d56b72efaec73a0bedec60bc28def > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319184 > Commit-Queue: Adlai Holler <adlai@google.com> > Reviewed-by: Adlai Holler <adlai@google.com> TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com Change-Id: I4f01291f4b3bfbb8fd7dd8cf2bf8415430c3392e Docs-Preview: https://skia.org/?cl=322437 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322437 Reviewed-by: Adlai Holler <adlai@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Adlai Holler <adlai@google.com> Auto-Submit: Adlai Holler <adlai@google.com>
2020-10-06 18:04:35 +00:00
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/gl/GrGLAssembleInterface.h"
#include "include/gpu/gl/GrGLInterface.h"
#else
#include "skia.h"
#endif
#include <memory>
#include <sstream>
namespace sk_gpu_test {
class GLTestContext;
class ManagedBackendTexture;
} // namespace sk_gpu_test
extern sk_sp<sk_gpu_test::ManagedBackendTexture> backEndTexture;
extern GrBackendRenderTarget backEndRenderTarget;
extern sk_sp<sk_gpu_test::ManagedBackendTexture> backEndTextureRenderTarget;
extern SkBitmap source;
extern sk_sp<SkImage> image;
extern double duration; // The total duration of the animation in seconds.
extern double frame; // A value in [0, 1] of where we are in the animation.
struct DrawOptions {
DrawOptions(int w, int h, bool r, bool g, bool p, bool k, bool srgb, bool f16,
bool textOnly, const char* s,
GrMipmapped mipMapping,
int offScreenWidth,
int offScreenHeight,
int deprecated, // TODO(jcgregorio): remove
GrMipmapped offScreenMipMapping)
: size(SkISize::Make(w, h))
, raster(r)
, gpu(g)
, pdf(p)
, skp(k)
, srgb(srgb)
, f16(f16)
, textOnly(textOnly)
, source(s)
, fMipMapping(mipMapping)
, fOffScreenWidth(offScreenWidth)
, fOffScreenHeight(offScreenHeight)
, fOffScreenMipMapping(offScreenMipMapping) {
// F16 mode is only valid for color correct backends.
SkASSERT(srgb || !f16);
}
SkISize size;
bool raster;
bool gpu;
bool pdf;
bool skp;
bool srgb;
bool f16;
bool textOnly;
const char* source;
// This flag is used when a GPU texture resource is created and exposed as a GrBackendTexture.
// In this case the resource is created with extra room to accommodate mipmaps.
// TODO: The SkImage::makeTextureImage API would need to be widened to allow this to be true
// for the non-backend gpu SkImages.
GrMipmapped fMipMapping;
// Parameters for an GPU offscreen resource exposed as a GrBackendRenderTarget
int fOffScreenWidth;
int fOffScreenHeight;
// TODO: should we also expose stencilBits here? How about the config?
GrMipmapped fOffScreenMipMapping; // only applicable if the offscreen is also textureable
};
extern DrawOptions GetDrawOptions();
extern void SkDebugf(const char * format, ...);
extern void draw(SkCanvas*);
// There are different implementations of create_direct_context() for EGL, Mesa,
// and a fallback to a null context.
extern sk_sp<GrDirectContext> create_direct_context(std::ostringstream& driverinfo,
std::unique_ptr<sk_gpu_test::GLTestContext>*);
#endif // fiddle_main_DEFINED