skia2/dm/DM.cpp

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// Main binary for DM.
// For a high-level overview, please see dm/README.
#include "SkBenchmark.h"
#include "SkCommandLineFlags.h"
#include "SkForceLinking.h"
#include "SkGraphics.h"
#include "SkString.h"
#include "Test.h"
#include "gm.h"
#include "DMBenchTask.h"
#include "DMCpuGMTask.h"
#include "DMGpuGMTask.h"
#include "DMGpuSupport.h"
#include "DMReporter.h"
#include "DMTask.h"
#include "DMTaskRunner.h"
#include "DMTestTask.h"
Add support for reading a directory of images with --expectations (-r). DM writes out its images in a hierarchy that's a little different than GM, so this can't read GM's output. But it can read its own, written with -w. Example usage: $ out/Release/dm -w /tmp/baseline $ out/Release/dm -r /tmp/baseline -w /tmp/new (and optionally) $ mkdir /tmp/diff; out/Release/skdiff /tmp/baseline /tmp/new /tmp/diff GM's IndividualImageExpectationsSource and Expectations are a little too eager about decoding and hashing the expected images, so I took the opportunity to add DM::Expectations that mostly replaces skiagm::ExpectationsSource and skiagm::Expectations in DM. It mainly exists to move the image decoding and comparison off the main thread, which would otherwise be a major speed bottleneck. I tried to use skiagm code where possible. One notable place where I differed is in this new feature. When -r is a directory of images, DM does no hashing. It considerably faster to read the expected file into an SkBitmap and do a byte-for-byte comparison than to hash the two bitmaps and check those. The example usage above isn't quite working 100% yet. Expectations on some GMs fail, even with no binary change. I haven't pinned down whether this is due to - a bug in DM - flaky GMs - unthreadsafe GMs - flaky image decoding - unthreadsafe image decoding - something else but I intend to. Leon, Derek and I have suspected PNG decoding isn't threadsafe, but are as yet unable to prove it. I also seem to be able to cause malloc to fail on my laptop if I run too many configs at once, though I never seem to be using more than ~1G of RAM. Will track that down too. BUG= R=reed@google.com, bsalomon@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/108963002 git-svn-id: http://skia.googlecode.com/svn/trunk@12596 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-10 14:53:16 +00:00
#include "DMWriteTask.h"
#include <string.h>
using skiagm::GM;
using skiagm::GMRegistry;
using skiatest::Test;
using skiatest::TestRegistry;
DEFINE_int32(threads, -1, "Threads for CPU work. Default NUM_CPUS.");
DEFINE_int32(gpuThreads, 1, "Threads for GPU work.");
Add support for reading a directory of images with --expectations (-r). DM writes out its images in a hierarchy that's a little different than GM, so this can't read GM's output. But it can read its own, written with -w. Example usage: $ out/Release/dm -w /tmp/baseline $ out/Release/dm -r /tmp/baseline -w /tmp/new (and optionally) $ mkdir /tmp/diff; out/Release/skdiff /tmp/baseline /tmp/new /tmp/diff GM's IndividualImageExpectationsSource and Expectations are a little too eager about decoding and hashing the expected images, so I took the opportunity to add DM::Expectations that mostly replaces skiagm::ExpectationsSource and skiagm::Expectations in DM. It mainly exists to move the image decoding and comparison off the main thread, which would otherwise be a major speed bottleneck. I tried to use skiagm code where possible. One notable place where I differed is in this new feature. When -r is a directory of images, DM does no hashing. It considerably faster to read the expected file into an SkBitmap and do a byte-for-byte comparison than to hash the two bitmaps and check those. The example usage above isn't quite working 100% yet. Expectations on some GMs fail, even with no binary change. I haven't pinned down whether this is due to - a bug in DM - flaky GMs - unthreadsafe GMs - flaky image decoding - unthreadsafe image decoding - something else but I intend to. Leon, Derek and I have suspected PNG decoding isn't threadsafe, but are as yet unable to prove it. I also seem to be able to cause malloc to fail on my laptop if I run too many configs at once, though I never seem to be using more than ~1G of RAM. Will track that down too. BUG= R=reed@google.com, bsalomon@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/108963002 git-svn-id: http://skia.googlecode.com/svn/trunk@12596 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-10 14:53:16 +00:00
DEFINE_string2(expectations, r, "",
"If a directory, compare generated images against images under this path. "
"If a file, compare generated images against JSON expectations at this path.");
DEFINE_string2(resources, i, "resources", "Path to resources directory.");
DEFINE_string(match, "", "[~][^]substring[$] [...] of GM name to run.\n"
"Multiple matches may be separated by spaces.\n"
"~ causes a matching GM to always be skipped\n"
"^ requires the start of the GM to match\n"
"$ requires the end of the GM to match\n"
"^ and $ requires an exact match\n"
"If a GM does not match any list entry,\n"
"it is skipped unless some list entry starts with ~");
DEFINE_string(config, "565 8888 gpu nonrendering",
"Options: 565 8888 gpu nonrendering msaa4 msaa16 nvprmsaa4 nvprmsaa16 gpunull gpudebug angle mesa");
DEFINE_bool(leaks, false, "Print leaked instance-counted objects at exit?");
DEFINE_bool(gms, true, "Run GMs?");
DEFINE_bool(benches, true, "Run benches? Does not run GMs-as-benches.");
DEFINE_bool(tests, true, "Run tests?");
__SK_FORCE_IMAGE_DECODER_LINKING;
// "FooBar" -> "foobar". Obviously, ASCII only.
static SkString lowercase(SkString s) {
for (size_t i = 0; i < s.size(); i++) {
s[i] = tolower(s[i]);
}
return s;
}
static const GrContextFactory::GLContextType native = GrContextFactory::kNative_GLContextType;
static const GrContextFactory::GLContextType nvpr = GrContextFactory::kNVPR_GLContextType;
static const GrContextFactory::GLContextType null = GrContextFactory::kNull_GLContextType;
static const GrContextFactory::GLContextType debug = GrContextFactory::kDebug_GLContextType;
static const GrContextFactory::GLContextType angle =
#if SK_ANGLE
GrContextFactory::kANGLE_GLContextType;
#else
native;
#endif
static const GrContextFactory::GLContextType mesa =
#if SK_MESA
GLContextFactory::kMESA_GLContextType;
#else
native;
#endif
static void kick_off_gms(const SkTDArray<GMRegistry::Factory>& gms,
const SkTArray<SkString>& configs,
const DM::Expectations& expectations,
DM::Reporter* reporter,
DM::TaskRunner* tasks) {
#define START(name, type, ...) \
if (lowercase(configs[j]).equals(name)) { \
tasks->add(SkNEW_ARGS(DM::type, \
(name, reporter, tasks, expectations, gms[i], ## __VA_ARGS__))); \
}
for (int i = 0; i < gms.count(); i++) {
for (int j = 0; j < configs.count(); j++) {
START("565", CpuGMTask, kRGB_565_SkColorType);
START("8888", CpuGMTask, kN32_SkColorType);
START("gpu", GpuGMTask, native, 0);
START("msaa4", GpuGMTask, native, 4);
START("msaa16", GpuGMTask, native, 16);
START("nvprmsaa4", GpuGMTask, nvpr, 4);
START("nvprmsaa16", GpuGMTask, nvpr, 16);
START("gpunull", GpuGMTask, null, 0);
START("gpudebug", GpuGMTask, debug, 0);
START("angle", GpuGMTask, angle, 0);
START("mesa", GpuGMTask, mesa, 0);
}
}
#undef START
}
static void kick_off_benches(const SkTDArray<BenchRegistry::Factory>& benches,
const SkTArray<SkString>& configs,
DM::Reporter* reporter,
DM::TaskRunner* tasks) {
#define START(name, type, ...) \
if (lowercase(configs[j]).equals(name)) { \
tasks->add(SkNEW_ARGS(DM::type, (name, reporter, tasks, benches[i], ## __VA_ARGS__))); \
}
for (int i = 0; i < benches.count(); i++) {
for (int j = 0; j < configs.count(); j++) {
START("nonrendering", NonRenderingBenchTask);
START("565", CpuBenchTask, kRGB_565_SkColorType);
START("8888", CpuBenchTask, kN32_SkColorType);
START("gpu", GpuBenchTask, native, 0);
START("msaa4", GpuBenchTask, native, 4);
START("msaa16", GpuBenchTask, native, 16);
START("nvprmsaa4", GpuBenchTask, nvpr, 4);
START("nvprmsaa16", GpuBenchTask, nvpr, 16);
START("gpunull", GpuBenchTask, null, 0);
START("gpudebug", GpuBenchTask, debug, 0);
START("angle", GpuBenchTask, angle, 0);
START("mesa", GpuBenchTask, mesa, 0);
}
}
#undef START
}
static void kick_off_tests(const SkTDArray<TestRegistry::Factory>& tests,
DM::Reporter* reporter,
DM::TaskRunner* tasks) {
for (int i = 0; i < tests.count(); i++) {
SkAutoTDelete<Test> test(tests[i](NULL));
if (test->isGPUTest()) {
tasks->add(SkNEW_ARGS(DM::GpuTestTask, (reporter, tasks, tests[i])));
} else {
tasks->add(SkNEW_ARGS(DM::CpuTestTask, (reporter, tasks, tests[i])));
}
}
}
static void report_failures(const DM::Reporter& reporter) {
SkTArray<SkString> failures;
reporter.getFailures(&failures);
if (failures.count() == 0) {
return;
}
SkDebugf("Failures:\n");
for (int i = 0; i < failures.count(); i++) {
SkDebugf(" %s\n", failures[i].c_str());
}
}
template <typename T, typename Registry>
static void append_matching_factories(Registry* head, SkTDArray<typename Registry::Factory>* out) {
for (const Registry* reg = head; reg != NULL; reg = reg->next()) {
SkAutoTDelete<T> forName(reg->factory()(NULL));
if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, forName->getName())) {
*out->append() = reg->factory();
}
}
}
int tool_main(int argc, char** argv);
int tool_main(int argc, char** argv) {
SkGraphics::Init();
SkCommandLineFlags::Parse(argc, argv);
#if SK_ENABLE_INST_COUNT
gPrintInstCount = FLAGS_leaks;
#endif
GM::SetResourcePath(FLAGS_resources[0]);
SkBenchmark::SetResourcePath(FLAGS_resources[0]);
Test::SetResourcePath(FLAGS_resources[0]);
SkTArray<SkString> configs;
for (int i = 0; i < FLAGS_config.count(); i++) {
SkStrSplit(FLAGS_config[i], ", ", &configs);
}
SkTDArray<GMRegistry::Factory> gms;
SkAutoTDelete<DM::Expectations> expectations(SkNEW(DM::NoExpectations));
if (FLAGS_gms) {
append_matching_factories<GM>(GMRegistry::Head(), &gms);
if (FLAGS_expectations.count() > 0) {
const char* path = FLAGS_expectations[0];
if (sk_isdir(path)) {
expectations.reset(SkNEW_ARGS(DM::WriteTask::Expectations, (path)));
} else {
expectations.reset(SkNEW_ARGS(DM::JsonExpectations, (path)));
}
}
}
SkTDArray<BenchRegistry::Factory> benches;
if (FLAGS_benches) {
append_matching_factories<SkBenchmark>(BenchRegistry::Head(), &benches);
}
SkTDArray<TestRegistry::Factory> tests;
if (FLAGS_tests) {
append_matching_factories<Test>(TestRegistry::Head(), &tests);
}
SkDebugf("(%d GMs, %d benches) x %d configs, %d tests\n",
gms.count(), benches.count(), configs.count(), tests.count());
DM::Reporter reporter;
DM::TaskRunner tasks(FLAGS_threads, FLAGS_gpuThreads);
kick_off_gms(gms, configs, *expectations, &reporter, &tasks);
kick_off_benches(benches, configs, &reporter, &tasks);
kick_off_tests(tests, &reporter, &tasks);
tasks.wait();
SkDebugf("\n");
report_failures(reporter);
SkGraphics::Term();
return reporter.failed() > 0;
}
#if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL)
int main(int argc, char** argv) {
return tool_main(argc, argv);
}
#endif