skia2/include/gpu/GrGLConfig.h

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Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
#ifndef GrGLConfig_DEFINED
#define GrGLConfig_DEFINED
#include "GrTypes.h"
#include "GrGLDefines.h"
/**
* Optional GL config file.
*/
#ifdef GR_GL_CUSTOM_SETUP_HEADER
#include GR_GL_CUSTOM_SETUP_HEADER
#endif
#if !defined(GR_GL_FUNCTION_TYPE)
#define GR_GL_FUNCTION_TYPE
#endif
/**
* The following are optional defines that can be enabled at the compiler
* command line, in a IDE project, in a GrUserConfig.h file, or in a GL custom
* file (if one is in use). If a GR_GL_CUSTOM_SETUP_HEADER is used they can
* also be placed there.
*
* GR_GL_LOG_CALLS: if 1 Gr can print every GL call using GrPrintf. Defaults to
* 0. Logging can be enabled and disabled at runtime using a debugger via to
* global gLogCallsGL. The initial value of gLogCallsGL is controlled by
* GR_GL_LOG_CALLS_START.
*
* GR_GL_LOG_CALLS_START: controls the initial value of gLogCallsGL when
* GR_GL_LOG_CALLS is 1. Defaults to 0.
*
* GR_GL_CHECK_ERROR: if enabled Gr can do a glGetError() after every GL call.
* Defaults to 1 if GR_DEBUG is set, otherwise 0. When GR_GL_CHECK_ERROR is 1
* this can be toggled in a debugger using the gCheckErrorGL global. The initial
* value of gCheckErrorGL is controlled by by GR_GL_CHECK_ERROR_START.
*
* GR_GL_CHECK_ERROR_START: controls the initial value of gCheckErrorGL
* when GR_GL_CHECK_ERROR is 1. Defaults to 1.
*
* GR_GL_NO_CONSTANT_ATTRIBUTES: if this evaluates to true then the GL backend
* will use uniforms instead of attributes in all cases when there is not
* per-vertex data. This is important when the underlying GL implementation
* doesn't actually support immediate style attribute values (e.g. when
* the GL stream is converted to DX as in ANGLE on Chrome). Defaults to 0.
*
* GR_GL_ATTRIBUTE_MATRICES: If changing uniforms is very expensive it may be
* faster to use vertex attributes for matrices (set via glVertexAttrib3fv).
* Setting this build flag enables this behavior. GR_GL_NO_CONSTANT_ATTRIBUTES
* must not be set since this uses constant attributes for the matrices.
* Defaults to 0.
*
* GR_GL_USE_BUFFER_DATA_NULL_HINT: When specifing new data for a vertex/index
* buffer that replaces old data Ganesh can give a hint to the driver that the
* previous data will not be used in future draws like this:
* glBufferData(GL_..._BUFFER, size, NULL, usage); //<--hint, NULL means
* glBufferSubData(GL_..._BUFFER, 0, lessThanSize, data) // old data can't be
* // used again.
* However, this can be an unoptimization on some platforms, esp. Chrome.
* Chrome's cmd buffer will create a new allocation and memset the whole thing
* to zero (for security reasons). Defaults to 1 (enabled).
*
* GR_GL_PER_GL_FUNC_CALLBACK: When set to 1 the GrGLInterface object provides
* a function pointer that is called just before every gl function. The ptr must
* be valid (i.e. there is no NULL check). However, by default the callback will
* be set to a function that does nothing. The signature of the function is:
* void function(const GrGLInterface*)
* It is not extern "C".
* The GrGLInterface field fCallback specifies the function ptr and there is an
* additional field fCallbackData of type intptr_t for client data.
*/
#if !defined(GR_GL_LOG_CALLS)
#define GR_GL_LOG_CALLS GR_DEBUG
#endif
#if !defined(GR_GL_LOG_CALLS_START)
#define GR_GL_LOG_CALLS_START 0
#endif
#if !defined(GR_GL_CHECK_ERROR)
#define GR_GL_CHECK_ERROR GR_DEBUG
#endif
#if !defined(GR_GL_CHECK_ERROR_START)
#define GR_GL_CHECK_ERROR_START 1
#endif
#if !defined(GR_GL_NO_CONSTANT_ATTRIBUTES)
#define GR_GL_NO_CONSTANT_ATTRIBUTES 0
#endif
#if !defined(GR_GL_ATTRIBUTE_MATRICES)
#define GR_GL_ATTRIBUTE_MATRICES 0
#endif
#if !defined(GR_GL_USE_BUFFER_DATA_NULL_HINT)
#define GR_GL_USE_BUFFER_DATA_NULL_HINT 1
#endif
#if !defined(GR_GL_PER_GL_FUNC_CALLBACK)
#define GR_GL_PER_GL_FUNC_CALLBACK 0
#endif
#if(GR_GL_NO_CONSTANT_ATTRIBUTES) && (GR_GL_ATTRIBUTE_MATRICES)
#error "Cannot combine GR_GL_NO_CONSTANT_ATTRIBUTES and GR_GL_ATTRIBUTE_MATRICES"
#endif
////////////////////////////////////////////////////////////////////////////////
/**
* The following macros are used to staticlly configure the default
* GrGLInterface, but should not be used outside of the GrGLInterface
* scaffolding. Undefine here to prevent accidental use.
*/
#undef GR_SUPPORT_GLDESKTOP
#undef GR_SUPPORT_GLES1
#undef GR_SUPPORT_GLES2
#undef GR_SUPPORT_GLES
////////////////////////////////////////////////////////////////////////////////
#if GR_SCALAR_IS_FIXED
#define GrGLType GL_FIXED
#elif GR_SCALAR_IS_FLOAT
#define GrGLType GR_GL_FLOAT
#else
#error "unknown GR_SCALAR type"
#endif
#if GR_TEXT_SCALAR_IS_USHORT
#define GrGLTextType GR_GL_UNSIGNED_SHORT
#define GR_GL_TEXT_TEXTURE_NORMALIZED 1
#elif GR_TEXT_SCALAR_IS_FLOAT
#define GrGLTextType GR_GL_FLOAT
#define GR_GL_TEXT_TEXTURE_NORMALIZED 0
#elif GR_TEXT_SCALAR_IS_FIXED
#define GrGLTextType GR_GL_FIXED
#define GR_GL_TEXT_TEXTURE_NORMALIZED 0
#else
#error "unknown GR_TEXT_SCALAR type"
#endif
// Pick a pixel config for 32bit bitmaps. Our default is GL_RGBA (except on
// Windows where we match GDI's order).
#ifndef GR_GL_32BPP_COLOR_FORMAT
#if GR_WIN32_BUILD || GR_LINUX_BUILD
#define GR_GL_32BPP_COLOR_FORMAT GR_GL_BGRA
#else
#define GR_GL_32BPP_COLOR_FORMAT GR_GL_RGBA
#endif
#endif
////////////////////////////////////////////////////////////////////////////////
struct GrGLInterface;
extern void GrGLCheckErr(const GrGLInterface* gl,
const char* location,
const char* call);
extern void GrGLClearErr(const GrGLInterface* gl);
#if GR_GL_CHECK_ERROR
extern bool gCheckErrorGL;
#define GR_GL_CHECK_ERROR_IMPL(IFACE, X) \
if (gCheckErrorGL) \
GrGLCheckErr(IFACE, GR_FILE_AND_LINE_STR, #X)
#else
#define GR_GL_CHECK_ERROR_IMPL(IFACE, X)
#endif
#if GR_GL_LOG_CALLS
extern bool gLogCallsGL;
#define GR_GL_LOG_CALLS_IMPL(X) \
if (gLogCallsGL) \
GrPrintf(GR_FILE_AND_LINE_STR "GL: " #X "\n")
#else
#define GR_GL_LOG_CALLS_IMPL(X)
#endif
#if GR_GL_PER_GL_FUNC_CALLBACK
#define GR_GL_CALLBACK_IMPL(IFACE) (IFACE)->fCallback(IFACE)
#else
#define GR_GL_CALLBACK_IMPL(IFACE)
#endif
#define GR_GL_CALL(IFACE, X) \
do { \
GR_GL_CALL_NOERRCHECK(IFACE, X); \
GR_GL_CHECK_ERROR_IMPL(IFACE, X); \
} while (false)
#define GR_GL_CALL_NOERRCHECK(IFACE, X) \
do { \
GR_GL_CALLBACK_IMPL(IFACE); \
(IFACE)->f##X; \
GR_GL_LOG_CALLS_IMPL(X); \
} while (false)
#define GR_GL_CALL_RET(IFACE, RET, X) \
do { \
GR_GL_CALL_RET_NOERRCHECK(IFACE, RET, X); \
GR_GL_CHECK_ERROR_IMPL(IFACE, X); \
} while (false)
#define GR_GL_CALL_RET_NOERRCHECK(IFACE, RET, X) \
do { \
GR_GL_CALLBACK_IMPL(IFACE); \
(RET) = (IFACE)->f##X; \
GR_GL_LOG_CALLS_IMPL(X); \
} while (false)
#define GR_GL_GET_ERROR(IFACE) (IFACE)->fGetError()
////////////////////////////////////////////////////////////////////////////////
/**
* GrGLResetRowLength() will reset GL_UNPACK_ROW_LENGTH to 0. We write
* this wrapper, since GL_UNPACK_ROW_LENGTH is not available on all GL versions
*/
extern void GrGLResetRowLength(const GrGLInterface*);
////////////////////////////////////////////////////////////////////////////////
/**
* Some drivers want the var-int arg to be zero-initialized on input.
*/
#define GR_GL_INIT_ZERO 0
#define GR_GL_GetIntegerv(gl, e, p) \
do { \
*(p) = GR_GL_INIT_ZERO; \
GR_GL_CALL(gl, GetIntegerv(e, p)); \
} while (0)
#define GR_GL_GetFramebufferAttachmentParameteriv(gl, t, a, pname, p) \
do { \
*(p) = GR_GL_INIT_ZERO; \
GR_GL_CALL(gl, GetFramebufferAttachmentParameteriv(t, a, pname, p)); \
} while (0)
#define GR_GL_GetRenderbufferParameteriv(gl, t, pname, p) \
do { \
*(p) = GR_GL_INIT_ZERO; \
GR_GL_CALL(gl, GetRenderbufferParameteriv(t, pname, p)); \
} while (0)
#define GR_GL_GetTexLevelParameteriv(gl, t, l, pname, p) \
do { \
*(p) = GR_GL_INIT_ZERO; \
GR_GL_CALL(gl, GetTexLevelParameteriv(t, l, pname, p)); \
} while (0)
////////////////////////////////////////////////////////////////////////////////
#endif