202 lines
6.4 KiB
C++
202 lines
6.4 KiB
C++
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/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkYUVMath.h"
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#include "include/core/SkMatrix44.h"
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// in SkColorMatrix order (row-major)
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// Created by running SkColorMatrix_DumpYUVMatrixTables()
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const float Rec709_rgb_to_yuv[] = {
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0.182586f, 0.614231f, 0.062007f, 0.000000f, 0.062745f,
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-0.100644f, -0.338572f, 0.439216f, 0.000000f, 0.501961f,
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0.439216f, -0.398942f, -0.040274f, 0.000000f, 0.501961f,
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0.000000f, 0.000000f, 0.000000f, 1.000000f, 0.000000f,
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};
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const float Rec709_yuv_to_rgb[] = {
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1.164384f, 0.000000f, 1.792741f, 0.000000f, -0.972945f,
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1.164384f, -0.213249f, -0.532909f, 0.000000f, 0.301483f,
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1.164384f, 2.112402f, 0.000000f, 0.000000f, -1.133402f,
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0.000000f, 0.000000f, 0.000000f, 1.000000f, 0.000000f,
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};
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const float Rec601_rgb_to_yuv[] = {
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0.256788f, 0.504129f, 0.097906f, 0.000000f, 0.062745f,
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-0.148223f, -0.290993f, 0.439216f, 0.000000f, 0.501961f,
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0.439216f, -0.367788f, -0.071427f, 0.000000f, 0.501961f,
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0.000000f, 0.000000f, 0.000000f, 1.000000f, 0.000000f,
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};
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const float Rec601_yuv_to_rgb[] = {
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1.164384f, 0.000000f, 1.596027f, 0.000000f, -0.874202f,
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1.164384f, -0.391762f, -0.812968f, 0.000000f, 0.531668f,
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1.164384f, 2.017232f, 0.000000f, 0.000000f, -1.085631f,
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0.000000f, 0.000000f, 0.000000f, 1.000000f, 0.000000f,
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};
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const float JPEG_rgb_to_yuv[] = {
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0.299000f, 0.587000f, 0.114000f, 0.000000f, 0.000000f,
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-0.168736f, -0.331264f, 0.500000f, 0.000000f, 0.501961f,
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0.500000f, -0.418688f, -0.081312f, 0.000000f, 0.501961f,
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0.000000f, 0.000000f, 0.000000f, 1.000000f, 0.000000f,
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};
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const float JPEG_yuv_to_rgb[] = {
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1.000000f, 0.000000f, 1.402000f, 0.000000f, -0.703749f,
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1.000000f, -0.344136f, -0.714136f, 0.000000f, 0.531211f,
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1.000000f, 1.772000f, 0.000000f, 0.000000f, -0.889475f,
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0.000000f, 0.000000f, 0.000000f, 1.000000f, 0.000000f,
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};
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static_assert(kJPEG_SkYUVColorSpace == 0, "");
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static_assert(kRec601_SkYUVColorSpace == 1, "");
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static_assert(kRec709_SkYUVColorSpace == 2, "");
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const float* yuv_to_rgb_array[] = {
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JPEG_yuv_to_rgb,
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Rec601_yuv_to_rgb,
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Rec709_yuv_to_rgb,
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};
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const float* rgb_to_yuv_array[] = {
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JPEG_rgb_to_yuv,
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Rec601_rgb_to_yuv,
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Rec709_rgb_to_yuv,
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};
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constexpr size_t kSizeOfColorMatrix = 20 * sizeof(float);
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void SkColorMatrix_RGB2YUV(SkYUVColorSpace cs, float m[20]) {
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if ((unsigned)cs < (unsigned)kIdentity_SkYUVColorSpace) {
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memcpy(m, rgb_to_yuv_array[(unsigned)cs], kSizeOfColorMatrix);
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} else {
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memset(m, 0, kSizeOfColorMatrix);
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m[0] = m[6] = m[12] = m[18] = 1;
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}
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}
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void SkColorMatrix_YUV2RGB(SkYUVColorSpace cs, float m[20]) {
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if ((unsigned)cs < (unsigned)kIdentity_SkYUVColorSpace) {
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memcpy(m, yuv_to_rgb_array[(unsigned)cs], kSizeOfColorMatrix);
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} else {
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memset(m, 0, kSizeOfColorMatrix);
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m[0] = m[6] = m[12] = m[18] = 1;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// we just drop the alpha rol/col from the colormatrix
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// output is | tr |
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// | 3x3 tg |
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// | tb |
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// | 0 0 0 1 |
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static void colormatrix_to_matrix44(const float src[20], SkMatrix44* dst) {
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for (int r = 0; r < 3; ++r) {
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for (int c = 0; c < 3; ++c) {
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dst->set(r, c, src[r*5 + c]);
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}
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dst->set(r, 3, src[r*5 + 4]);
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}
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dst->set(3, 0, 0);
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dst->set(3, 1, 0);
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dst->set(3, 2, 0);
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dst->set(3, 3, 1);
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}
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// input: ignore the bottom row
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// output: inject identity row/column for alpha
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static void matrix44_to_colormatrix(const SkMatrix44& src, float dst[20]) {
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for (int r = 0; r < 3; ++r) {
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for (int c = 0; c < 3; ++c) {
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dst[r*5 + c] = src.get(r, c);
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}
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dst[r*5 + 3] = 0; // scale alpha
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dst[r*5 + 4] = src.get(r, 3); // translate
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}
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dst[15] = dst[16] = dst[17] = dst[19] = 0;
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dst[18] = 1;
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}
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static void scale3(float m[], float s) {
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for (int i = 0; i < 3; ++i) {
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m[i] *= s;
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}
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}
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namespace {
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struct YUVCoeff {
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float Kr, Kb;
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float Cr, Cb;
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float scaleY, addY;
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float scaleUV;
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};
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} // namespace
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const YUVCoeff gCoeff[] = {
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// kJPEG_SkYUVColorSpace
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{ 0.299f, 0.114f, 1/1.772f, 1/1.402f, 1, 0, 1, },
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// kRec601_SkYUVColorSpace
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{ 0.299f, 0.114f, 1/1.772f, 1/1.402f, 219/255.f, 16/255.f, 224/255.f, },
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// kRec709_SkYUVColorSpace
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{ 0.2126f, 0.0722f, 1/1.8556f, 1/1.5748f, 219/255.f, 16/255.f, 224/255.f, },
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};
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static void make_rgb_to_yuv_matrix(float mx[20], const YUVCoeff& c) {
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const float Kr = c.Kr;
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const float Kb = c.Kb;
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const float Kg = 1.0f - Kr - Kb;
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float m[20] = {
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Kr, Kg, Kb, 0, c.addY,
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-Kr, -Kg, 1-Kb, 0, 128/255.f,
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1-Kr, -Kg, -Kb, 0, 128/255.f,
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0, 0, 0, 1, 0,
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};
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memcpy(mx, m, sizeof(m));
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scale3(mx + 0, c.scaleY);
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scale3(mx + 5, c.Cr * c.scaleUV);
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scale3(mx + 10, c.Cb * c.scaleUV);
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}
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static void dump(const float m[20], SkYUVColorSpace cs, bool rgb2yuv) {
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const char* names[] = {
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"JPEG", "Rec601", "Rec709",
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};
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const char* dirnames[] = {
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"yuv_to_rgb", "rgb_to_yuv",
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};
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SkDebugf("const float %s_%s[] = {\n", names[cs], dirnames[rgb2yuv]);
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for (int i = 0; i < 4; ++i) {
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SkDebugf(" ");
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for (int j = 0; j < 5; ++j) {
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SkDebugf(" %9.6ff,", m[i * 5 + j]);
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}
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SkDebugf("\n");
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}
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SkDebugf("};\n");
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}
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// Used to create the prebuilt tables for each colorspace.
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// Don't remove this function, in case we want to recompute those tables in the future.
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void SkColorMatrix_DumpYUVMatrixTables() {
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for (auto cs : {kRec709_SkYUVColorSpace, kRec601_SkYUVColorSpace, kJPEG_SkYUVColorSpace}) {
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float m[20];
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make_rgb_to_yuv_matrix(m, gCoeff[(unsigned)cs]);
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dump(m, cs, true);
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SkMatrix44 m44, im44;
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colormatrix_to_matrix44(m, &m44);
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float im[20];
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#ifdef SK_DEBUG
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// be sure our coversion between matrix44 and colormatrix is perfect
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matrix44_to_colormatrix(m44, im);
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SkASSERT(memcmp(m, im, sizeof(im)) == 0);
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#endif
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SkAssertResult(m44.invert(&im44));
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matrix44_to_colormatrix(im44, im);
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dump(im, cs, false);
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}
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}
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