2020-09-25 17:35:58 +00:00
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Inputs {
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};
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struct Outputs {
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float4 sk_FragColor [[color(0)]];
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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2021-01-19 18:07:55 +00:00
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Outputs _out;
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2021-01-22 03:24:28 +00:00
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(void)_out;
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2020-09-25 17:35:58 +00:00
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int i1 = 0;
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i1++;
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int i2 = 305441741;
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i2++;
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int i3 = 2147483647;
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i3++;
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2020-12-29 14:47:20 +00:00
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int i4 = 4294967295;
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2020-09-25 17:35:58 +00:00
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i4++;
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int i5 = -48879;
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i5++;
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uint u1 = 0u;
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u1++;
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uint u2 = 305441741u;
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u2++;
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uint u3 = 2147483647u;
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u3++;
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uint u4 = 4294967295u;
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u4++;
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2020-12-29 14:47:20 +00:00
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ushort u5 = 65535u;
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2020-09-25 17:35:58 +00:00
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u5++;
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2021-01-19 18:07:55 +00:00
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return _out;
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2020-09-25 17:35:58 +00:00
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}
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