2017-04-18 19:52:36 +00:00
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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrBackendSurface_DEFINED
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#define GrBackendSurface_DEFINED
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#include "GrTypes.h"
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struct GrVkImageInfo;
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struct GrGLTextureInfo;
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class GrBackendTexture {
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public:
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GrBackendTexture(int width,
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int height,
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GrVkImageInfo* vkInfo);
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2017-04-18 19:52:36 +00:00
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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GrGLTextureInfo* glInfo);
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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GrPixelConfig config() const { return fConfig; }
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GrBackend backend() const {return fBackend; }
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// If the backend API is Vulkan, this returns a pointer to the GrVkImageInfo struct. Otherwise
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// it returns nullptr.
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GrVkImageInfo* getVkImageInfo();
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2017-04-18 19:52:36 +00:00
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// If the backend API is GL, this returns a pointer to the GrGLTextureInfo struct. Otherwise
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// it returns nullptr.
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GrGLTextureInfo* getGLTextureInfo();
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private:
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// Temporary constructor which can be used to convert from a GrBackendTextureDesc.
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GrBackendTexture(const GrBackendTextureDesc& desc, GrBackend backend);
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// Friending for access to above constructor taking a GrBackendTextureDesc
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friend class SkImage;
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friend class SkSurface;
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int fWidth; //<! width in pixels
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int fHeight; //<! height in pixels
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GrPixelConfig fConfig;
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GrBackend fBackend;
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union {
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GrVkImageInfo* fVkInfo;
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GrGLTextureInfo* fGLInfo;
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GrBackendObject fHandle;
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};
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};
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class GrBackendRenderTarget {
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public:
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GrBackendRenderTarget(int width,
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int height,
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int sampleCnt,
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int stencilBits,
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GrVkImageInfo* vkInfo);
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GrBackendRenderTarget(int width,
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int height,
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int sampleCnt,
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int stencilBits,
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GrPixelConfig config,
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GrGLTextureInfo* glInfo);
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2017-04-18 19:52:36 +00:00
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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int sampleCnt() const { return fSampleCnt; }
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int stencilBits() const { return fStencilBits; }
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GrPixelConfig config() const { return fConfig; }
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GrBackend backend() const {return fBackend; }
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// If the backend API is Vulkan, this returns a pointer to the GrVkImageInfo struct. Otherwise
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// it returns nullptr.
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2017-04-19 00:23:39 +00:00
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GrVkImageInfo* getVkImageInfo();
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// If the backend API is GL, this returns a pointer to the GrGLTextureInfo struct. Otherwise
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// it returns nullptr.
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GrGLTextureInfo* getGLTextureInfo();
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private:
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// Temporary constructor which can be used to convert from a GrBackendRenderTargetDesc.
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GrBackendRenderTarget(const GrBackendRenderTargetDesc& desc, GrBackend backend);
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// Friending for access to above constructor taking a GrBackendTextureDesc
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friend class SkSurface;
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int fWidth; //<! width in pixels
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int fHeight; //<! height in pixels
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int fSampleCnt;
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int fStencilBits;
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GrPixelConfig fConfig;
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GrBackend fBackend;
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union {
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GrVkImageInfo* fVkInfo;
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GrGLTextureInfo* fGLInfo;
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GrBackendObject fHandle;
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};
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};
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#endif
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