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_out.sk_FragColor = ((((((clamp(_uniforms.testInputs.x, -1.0, 1.0) == expectedA.x && all(clamp(_uniforms.testInputs.xy, -1.0, 1.0) == expectedA.xy)) && all(clamp(_uniforms.testInputs.xyz, -1.0, 1.0) == expectedA.xyz)) && all(clamp(_uniforms.testInputs, -1.0, 1.0) == expectedA)) && clamp(_uniforms.testInputs.x, clampLow.x, clampHigh.x) == expectedB.x) && all(clamp(_uniforms.testInputs.xy, clampLow.xy, clampHigh.xy) == expectedB.xy)) && all(clamp(_uniforms.testInputs.xyz, clampLow.xyz, clampHigh.xyz) == expectedB.xyz)) && all(clamp(_uniforms.testInputs, clampLow, clampHigh) == expectedB) ? _uniforms.colorGreen : _uniforms.colorRed;
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