2021-02-05 21:24:03 +00:00
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uniform half4 testInputs, colorBlack, colorGreen, colorRed;
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half4 non_constant_swizzle() {
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half4 v = half4(testInputs);
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int4 i = int4(colorBlack);
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2020-12-07 20:25:31 +00:00
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half x = v[i[0]];
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half y = v[i[1]];
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half z = v[i[2]];
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half w = v[i[3]];
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2021-02-05 21:24:03 +00:00
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return half4(x, y, z, w); // -1.25, -1.25, -1.25, 0
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2020-12-07 20:25:31 +00:00
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}
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2021-04-21 18:27:08 +00:00
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half4 main(float2 coords) {
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2021-02-05 21:24:03 +00:00
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return non_constant_swizzle() == half4(-1.25, -1.25, -1.25, 0) ? colorGreen : colorRed;
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2020-12-04 20:36:49 +00:00
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}
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