2019-06-18 14:14:20 +00:00
|
|
|
/*
|
|
|
|
* Copyright 2019 Google LLC
|
|
|
|
*
|
|
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
|
|
* found in the LICENSE file.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "modules/particles/include/SkParticleEffect.h"
|
|
|
|
|
|
|
|
// Doesn't do anything important; just exists to show we can use modules/particles without the GPU
|
|
|
|
// backend being available.
|
|
|
|
int main(int argc, char** argv) {
|
|
|
|
// Register types for serialization
|
2019-08-30 14:59:47 +00:00
|
|
|
SkParticleEffect::RegisterParticleTypes();
|
2019-06-18 14:14:20 +00:00
|
|
|
return 0;
|
|
|
|
}
|