skia2/tools/sk_app/mac/WindowContextFactory_mac.h

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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef WindowContextFactory_mac_DEFINED
#define WindowContextFactory_mac_DEFINED
#include <Cocoa/Cocoa.h>
namespace sk_app {
class WindowContext;
struct DisplayParams;
namespace window_context_factory {
struct MacWindowInfo {
NSView* fMainView;
};
#ifdef SK_VULKAN
WindowContext* NewVulkanForMac(const MacWindowInfo&, const DisplayParams&);
#else
inline WindowContext* NewVulkanForMac(const MacWindowInfo&, const DisplayParams&) {
// No Vulkan support on Mac.
return nullptr;
}
#endif
WindowContext* NewGLForMac(const MacWindowInfo&, const DisplayParams&);
WindowContext* NewRasterForMac(const MacWindowInfo&, const DisplayParams&);
#ifdef SK_METAL
WindowContext* NewMetalForMac(const MacWindowInfo&, const DisplayParams&);
#endif
} // namespace window_context_factory
} // namespace sk_app
#endif