skia2/tests/Test.h

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Automatic update of all copyright notices to reflect new license terms. I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skiatest_Test_DEFINED
#define skiatest_Test_DEFINED
#include "SkString.h"
#include "SkTRegistry.h"
#include "SkTypes.h"
#if SK_SUPPORT_GPU
#include "GrContextFactory.h"
#else
namespace sk_gpu_test {
class GrContextFactory;
class ContextInfo;
class GLTestContext;
} // namespace sk_gpu_test
Generate list of GPU contexts outside SurfaceTest tests Add support for feeding the tests with contexts directly to the unit test framework. This fixes the problem where tests are more complex than needed just in order to run the test code with multiple backends. Also makes it possible to change the logic how contexts are created. Instead of direct numbering, the different testable contexts may be generated from filtered cross-product of context options. For example: currently NVPR is a type of context. However, it could be also an on/off feature of any context. In order to test this kind of context, the enumeration can not be just of context type. It's simpler to move the enumeration out of the tests. A test targeting both normal and GPU backends would look like: static void test_obj_behavior(skiatest::Reporter* reporter, SkObj* obj, [other params] ) { ... test with obj and param .. } DEF_TEST(ObjBehavior, reporter) { for (auto& object : generate_object) { for (auto& other_param : generate_other_variant) { test_obj_behavior(reporter, object, other_param); } } } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_ALL_CONTEXTS(ObjBehavior_Gpu, reporter, context) { for (auto& object : generate_gpu_object) { for (auto& other_param : generate_other_variant) { test_obj_behavior(reporter, object, other_param); } } } #endif Uses the feature in SurfaceTests as an example. Moves SkSurface -related tests from ImageTest to SurfaceTest. BUG=skia:2992 Review URL: https://codereview.chromium.org/1446453003
2015-11-20 21:32:24 +00:00
class GrContext;
#endif
namespace skiatest {
SkString GetTmpDir();
struct Failure {
Failure(const char* f, int l, const char* c, const SkString& m)
: fileName(f), lineNo(l), condition(c), message(m) {}
const char* fileName;
int lineNo;
const char* condition;
SkString message;
SkString toString() const;
};
class Reporter : SkNoncopyable {
public:
virtual ~Reporter() {}
virtual void bumpTestCount();
virtual void reportFailed(const skiatest::Failure&) = 0;
virtual bool allowExtendedTest() const;
virtual bool verbose() const;
};
#define REPORT_FAILURE(reporter, cond, message) \
reporter->reportFailed(skiatest::Failure(__FILE__, __LINE__, cond, message))
typedef void (*TestProc)(skiatest::Reporter*, sk_gpu_test::GrContextFactory*);
struct Test {
Test(const char* n, bool g, TestProc p) : name(n), needsGpu(g), proc(p) {}
const char* name;
bool needsGpu;
TestProc proc;
};
typedef SkTRegistry<Test> TestRegistry;
/*
Use the following macros to make use of the skiatest classes, e.g.
#include "Test.h"
DEF_TEST(TestName, reporter) {
...
REPORTER_ASSERT(reporter, x == 15);
...
REPORTER_ASSERT_MESSAGE(reporter, x == 15, "x should be 15");
...
if (x != 15) {
ERRORF(reporter, "x should be 15, but is %d", x);
return;
}
...
}
*/
#if SK_SUPPORT_GPU
using GrContextFactoryContextType = sk_gpu_test::GrContextFactory::ContextType;
#else
using GrContextFactoryContextType = int;
#endif
typedef void GrContextTestFn(Reporter*, const sk_gpu_test::ContextInfo&);
typedef bool GrContextTypeFilterFn(GrContextFactoryContextType);
extern bool IsGLContextType(GrContextFactoryContextType);
extern bool IsVulkanContextType(GrContextFactoryContextType);
extern bool IsRenderingGLContextType(GrContextFactoryContextType);
extern bool IsNullGLContextType(GrContextFactoryContextType);
void RunWithGPUTestContexts(GrContextTestFn*, GrContextTypeFilterFn*,
Reporter*, sk_gpu_test::GrContextFactory*);
/** Timer provides wall-clock duration since its creation. */
class Timer {
public:
/** Starts the timer. */
Timer();
/** Nanoseconds since creation. */
double elapsedNs() const;
/** Milliseconds since creation. */
double elapsedMs() const;
/** Milliseconds since creation as an integer.
Behavior is undefined for durations longer than SK_MSecMax.
*/
SkMSec elapsedMsInt() const;
private:
double fStartNanos;
};
} // namespace skiatest
#define REPORTER_ASSERT(r, cond) \
do { \
if (!(cond)) { \
REPORT_FAILURE(r, #cond, SkString()); \
} \
} while (0)
#define REPORTER_ASSERT_MESSAGE(r, cond, message) \
do { \
if (!(cond)) { \
REPORT_FAILURE(r, #cond, SkString(message)); \
} \
} while (0)
#define ERRORF(r, ...) \
do { \
REPORT_FAILURE(r, "", SkStringPrintf(__VA_ARGS__)); \
} while (0)
#define INFOF(REPORTER, ...) \
do { \
if ((REPORTER)->verbose()) { \
SkDebugf(__VA_ARGS__); \
} \
} while (0)
#define DEF_TEST(name, reporter) \
static void test_##name(skiatest::Reporter*, sk_gpu_test::GrContextFactory*); \
skiatest::TestRegistry name##TestRegistry( \
skiatest::Test(#name, false, test_##name)); \
void test_##name(skiatest::Reporter* reporter, sk_gpu_test::GrContextFactory*)
Generate list of GPU contexts outside SurfaceTest tests Add support for feeding the tests with contexts directly to the unit test framework. This fixes the problem where tests are more complex than needed just in order to run the test code with multiple backends. Also makes it possible to change the logic how contexts are created. Instead of direct numbering, the different testable contexts may be generated from filtered cross-product of context options. For example: currently NVPR is a type of context. However, it could be also an on/off feature of any context. In order to test this kind of context, the enumeration can not be just of context type. It's simpler to move the enumeration out of the tests. A test targeting both normal and GPU backends would look like: static void test_obj_behavior(skiatest::Reporter* reporter, SkObj* obj, [other params] ) { ... test with obj and param .. } DEF_TEST(ObjBehavior, reporter) { for (auto& object : generate_object) { for (auto& other_param : generate_other_variant) { test_obj_behavior(reporter, object, other_param); } } } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_ALL_CONTEXTS(ObjBehavior_Gpu, reporter, context) { for (auto& object : generate_gpu_object) { for (auto& other_param : generate_other_variant) { test_obj_behavior(reporter, object, other_param); } } } #endif Uses the feature in SurfaceTests as an example. Moves SkSurface -related tests from ImageTest to SurfaceTest. BUG=skia:2992 Review URL: https://codereview.chromium.org/1446453003
2015-11-20 21:32:24 +00:00
#define DEF_GPUTEST(name, reporter, factory) \
static void test_##name(skiatest::Reporter*, sk_gpu_test::GrContextFactory*); \
skiatest::TestRegistry name##TestRegistry( \
skiatest::Test(#name, true, test_##name)); \
void test_##name(skiatest::Reporter* reporter, sk_gpu_test::GrContextFactory* factory)
#define DEF_GPUTEST_FOR_CONTEXTS(name, context_filter, reporter, context_info) \
static void test_##name(skiatest::Reporter*, \
const sk_gpu_test::ContextInfo& context_info); \
static void test_gpu_contexts_##name(skiatest::Reporter* reporter, \
sk_gpu_test::GrContextFactory* factory) { \
skiatest::RunWithGPUTestContexts(test_##name, context_filter, reporter, factory); \
} \
skiatest::TestRegistry name##TestRegistry( \
skiatest::Test(#name, true, test_gpu_contexts_##name)); \
void test_##name(skiatest::Reporter* reporter, \
const sk_gpu_test::ContextInfo& context_info)
#define DEF_GPUTEST_FOR_ALL_CONTEXTS(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, nullptr, reporter, context_info)
#define DEF_GPUTEST_FOR_RENDERING_CONTEXTS(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, sk_gpu_test::GrContextFactory::IsRenderingContext, \
reporter, context_info)
#define DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, &skiatest::IsGLContextType, reporter, context_info)
#define DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, &skiatest::IsRenderingGLContextType, reporter, context_info)
#define DEF_GPUTEST_FOR_NULLGL_CONTEXT(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, &skiatest::IsNullGLContextType, reporter, context_info)
#define DEF_GPUTEST_FOR_VULKAN_CONTEXT(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, &skiatest::IsVulkanContextType, reporter, context_info)
Generate list of GPU contexts outside SurfaceTest tests Add support for feeding the tests with contexts directly to the unit test framework. This fixes the problem where tests are more complex than needed just in order to run the test code with multiple backends. Also makes it possible to change the logic how contexts are created. Instead of direct numbering, the different testable contexts may be generated from filtered cross-product of context options. For example: currently NVPR is a type of context. However, it could be also an on/off feature of any context. In order to test this kind of context, the enumeration can not be just of context type. It's simpler to move the enumeration out of the tests. A test targeting both normal and GPU backends would look like: static void test_obj_behavior(skiatest::Reporter* reporter, SkObj* obj, [other params] ) { ... test with obj and param .. } DEF_TEST(ObjBehavior, reporter) { for (auto& object : generate_object) { for (auto& other_param : generate_other_variant) { test_obj_behavior(reporter, object, other_param); } } } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_ALL_CONTEXTS(ObjBehavior_Gpu, reporter, context) { for (auto& object : generate_gpu_object) { for (auto& other_param : generate_other_variant) { test_obj_behavior(reporter, object, other_param); } } } #endif Uses the feature in SurfaceTests as an example. Moves SkSurface -related tests from ImageTest to SurfaceTest. BUG=skia:2992 Review URL: https://codereview.chromium.org/1446453003
2015-11-20 21:32:24 +00:00
#define REQUIRE_PDF_DOCUMENT(TEST_NAME, REPORTER) \
do { \
SkDynamicMemoryWStream testStream; \
sk_sp<SkDocument> testDoc(SkDocument::MakePDF(&testStream)); \
if (!testDoc) { \
INFOF(REPORTER, "PDF disabled; %s test skipped.", #TEST_NAME); \
return; \
} \
} while (false)
#endif