2008-12-17 15:59:43 +00:00
|
|
|
/*
|
2011-07-28 14:26:00 +00:00
|
|
|
* Copyright 2006 The Android Open Source Project
|
2008-12-17 15:59:43 +00:00
|
|
|
*
|
2011-07-28 14:26:00 +00:00
|
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
|
|
* found in the LICENSE file.
|
2008-12-17 15:59:43 +00:00
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef SkShader_DEFINED
|
|
|
|
#define SkShader_DEFINED
|
|
|
|
|
|
|
|
#include "SkBitmap.h"
|
2016-11-17 15:47:39 +00:00
|
|
|
#include "SkFilterQuality.h"
|
2008-12-17 15:59:43 +00:00
|
|
|
#include "SkFlattenable.h"
|
2016-02-23 01:19:04 +00:00
|
|
|
#include "SkImageInfo.h"
|
2008-12-17 15:59:43 +00:00
|
|
|
#include "SkMask.h"
|
|
|
|
#include "SkMatrix.h"
|
|
|
|
#include "SkPaint.h"
|
2014-07-28 20:43:02 +00:00
|
|
|
#include "../gpu/GrColor.h"
|
2008-12-17 15:59:43 +00:00
|
|
|
|
2017-02-07 19:25:11 +00:00
|
|
|
class SkArenaAlloc;
|
2016-01-07 23:47:29 +00:00
|
|
|
class SkColorFilter;
|
2016-05-04 20:09:39 +00:00
|
|
|
class SkColorSpace;
|
2016-08-01 18:24:14 +00:00
|
|
|
class SkImage;
|
2008-12-17 15:59:43 +00:00
|
|
|
class SkPath;
|
2014-04-08 15:19:34 +00:00
|
|
|
class SkPicture;
|
2016-11-12 15:29:26 +00:00
|
|
|
class SkRasterPipeline;
|
2012-07-20 20:02:43 +00:00
|
|
|
class GrContext;
|
2014-09-23 16:50:21 +00:00
|
|
|
class GrFragmentProcessor;
|
2008-12-17 15:59:43 +00:00
|
|
|
|
|
|
|
/** \class SkShader
|
2011-04-11 19:01:12 +00:00
|
|
|
*
|
2012-05-11 14:47:03 +00:00
|
|
|
* Shaders specify the source color(s) for what is being drawn. If a paint
|
|
|
|
* has no shader, then the paint's color is used. If the paint has a
|
|
|
|
* shader, then the shader's color(s) are use instead, but they are
|
|
|
|
* modulated by the paint's alpha. This makes it easy to create a shader
|
|
|
|
* once (e.g. bitmap tiling or gradient) and then change its transparency
|
|
|
|
* w/o having to modify the original shader... only the paint's alpha needs
|
|
|
|
* to be modified.
|
2011-04-11 19:01:12 +00:00
|
|
|
*/
|
2011-03-15 21:27:08 +00:00
|
|
|
class SK_API SkShader : public SkFlattenable {
|
2008-12-17 15:59:43 +00:00
|
|
|
public:
|
2017-02-11 01:19:30 +00:00
|
|
|
SkShader(const SkMatrix* localMatrix = NULL);
|
2008-12-17 15:59:43 +00:00
|
|
|
virtual ~SkShader();
|
|
|
|
|
2011-04-11 19:01:12 +00:00
|
|
|
/**
|
2014-05-12 20:42:21 +00:00
|
|
|
* Returns the local matrix.
|
2014-07-11 17:42:12 +00:00
|
|
|
*
|
|
|
|
* FIXME: This can be incorrect for a Shader with its own local matrix
|
|
|
|
* that is also wrapped via CreateLocalMatrixShader.
|
2011-04-11 19:01:12 +00:00
|
|
|
*/
|
2014-05-12 20:42:21 +00:00
|
|
|
const SkMatrix& getLocalMatrix() const { return fLocalMatrix; }
|
2012-10-31 18:09:01 +00:00
|
|
|
|
2008-12-17 15:59:43 +00:00
|
|
|
enum TileMode {
|
2012-03-16 14:38:06 +00:00
|
|
|
/** replicate the edge color if the shader draws outside of its
|
|
|
|
* original bounds
|
|
|
|
*/
|
|
|
|
kClamp_TileMode,
|
|
|
|
|
|
|
|
/** repeat the shader's image horizontally and vertically */
|
|
|
|
kRepeat_TileMode,
|
|
|
|
|
|
|
|
/** repeat the shader's image horizontally and vertically, alternating
|
|
|
|
* mirror images so that adjacent images always seam
|
|
|
|
*/
|
|
|
|
kMirror_TileMode,
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
/** only draw within the original domain, return 0 everywhere else */
|
|
|
|
kDecal_TileMode,
|
|
|
|
#endif
|
2015-03-15 21:01:21 +00:00
|
|
|
};
|
2008-12-17 15:59:43 +00:00
|
|
|
|
2015-03-15 21:01:21 +00:00
|
|
|
enum {
|
|
|
|
kTileModeCount = kMirror_TileMode + 1
|
2008-12-17 15:59:43 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
// override these in your subclass
|
|
|
|
|
|
|
|
enum Flags {
|
|
|
|
//!< set if all of the colors will be opaque
|
2016-01-05 13:10:33 +00:00
|
|
|
kOpaqueAlpha_Flag = 1 << 0,
|
2009-06-12 21:27:03 +00:00
|
|
|
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
/** set if the spans only vary in X (const in Y).
|
2009-06-12 21:27:03 +00:00
|
|
|
e.g. an Nx1 bitmap that is being tiled in Y, or a linear-gradient
|
2009-08-27 19:28:37 +00:00
|
|
|
that varies from left-to-right. This flag specifies this for
|
|
|
|
shadeSpan().
|
2009-06-12 21:27:03 +00:00
|
|
|
*/
|
2016-01-05 13:10:33 +00:00
|
|
|
kConstInY32_Flag = 1 << 1,
|
2016-02-24 03:02:20 +00:00
|
|
|
|
|
|
|
/** hint for the blitter that 4f is the preferred shading mode.
|
|
|
|
*/
|
|
|
|
kPrefers4f_Flag = 1 << 2,
|
2008-12-17 15:59:43 +00:00
|
|
|
};
|
|
|
|
|
2011-12-09 15:48:03 +00:00
|
|
|
/**
|
|
|
|
* Returns true if the shader is guaranteed to produce only opaque
|
|
|
|
* colors, subject to the SkPaint using the shader to apply an opaque
|
|
|
|
* alpha value. Subclasses should override this to allow some
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
* optimizations.
|
2011-12-09 15:48:03 +00:00
|
|
|
*/
|
|
|
|
virtual bool isOpaque() const { return false; }
|
|
|
|
|
2016-11-12 15:29:26 +00:00
|
|
|
/**
|
|
|
|
* Returns true if the shader is guaranteed to produce only a single color.
|
|
|
|
* Subclasses can override this to allow loop-hoisting optimization.
|
|
|
|
*/
|
|
|
|
virtual bool isConstant() const { return false; }
|
|
|
|
|
2014-05-01 19:31:31 +00:00
|
|
|
/**
|
|
|
|
* ContextRec acts as a parameter bundle for creating Contexts.
|
|
|
|
*/
|
|
|
|
struct ContextRec {
|
2016-02-23 01:19:04 +00:00
|
|
|
enum DstType {
|
|
|
|
kPMColor_DstType, // clients prefer shading into PMColor dest
|
|
|
|
kPM4f_DstType, // clients prefer shading into PM4f dest
|
|
|
|
};
|
|
|
|
|
|
|
|
ContextRec(const SkPaint& paint, const SkMatrix& matrix, const SkMatrix* localM,
|
2016-12-05 20:26:50 +00:00
|
|
|
DstType dstType, SkColorSpace* dstColorSpace)
|
2015-06-05 18:31:26 +00:00
|
|
|
: fPaint(&paint)
|
2014-05-06 17:16:03 +00:00
|
|
|
, fMatrix(&matrix)
|
2016-02-23 01:19:04 +00:00
|
|
|
, fLocalMatrix(localM)
|
2016-12-05 20:26:50 +00:00
|
|
|
, fPreferredDstType(dstType)
|
|
|
|
, fDstColorSpace(dstColorSpace) {}
|
2014-05-01 19:31:31 +00:00
|
|
|
|
2016-02-23 01:19:04 +00:00
|
|
|
const SkPaint* fPaint; // the current paint associated with the draw
|
|
|
|
const SkMatrix* fMatrix; // the current matrix in the canvas
|
|
|
|
const SkMatrix* fLocalMatrix; // optional local matrix
|
|
|
|
const DstType fPreferredDstType; // the "natural" client dest type
|
2016-12-05 20:26:50 +00:00
|
|
|
SkColorSpace* fDstColorSpace; // the color space of the dest surface (if any)
|
2014-05-01 19:31:31 +00:00
|
|
|
};
|
|
|
|
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
class Context : public ::SkNoncopyable {
|
|
|
|
public:
|
2014-05-01 19:31:31 +00:00
|
|
|
Context(const SkShader& shader, const ContextRec&);
|
2014-04-16 10:16:39 +00:00
|
|
|
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
virtual ~Context();
|
2014-04-23 09:11:58 +00:00
|
|
|
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
/**
|
|
|
|
* Called sometimes before drawing with this shader. Return the type of
|
|
|
|
* alpha your shader will return. The default implementation returns 0.
|
|
|
|
* Your subclass should override if it can (even sometimes) report a
|
|
|
|
* non-zero value, since that will enable various blitters to perform
|
|
|
|
* faster.
|
|
|
|
*/
|
|
|
|
virtual uint32_t getFlags() const { return 0; }
|
2014-04-23 09:11:58 +00:00
|
|
|
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
/**
|
|
|
|
* Called for each span of the object being drawn. Your subclass should
|
|
|
|
* set the appropriate colors (with premultiplied alpha) that correspond
|
|
|
|
* to the specified device coordinates.
|
|
|
|
*/
|
|
|
|
virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0;
|
|
|
|
|
2016-01-22 09:04:29 +00:00
|
|
|
virtual void shadeSpan4f(int x, int y, SkPM4f[], int count);
|
|
|
|
|
2016-03-18 19:42:26 +00:00
|
|
|
struct BlitState;
|
|
|
|
typedef void (*BlitBW)(BlitState*,
|
|
|
|
int x, int y, const SkPixmap&, int count);
|
|
|
|
typedef void (*BlitAA)(BlitState*,
|
|
|
|
int x, int y, const SkPixmap&, int count, const SkAlpha[]);
|
|
|
|
|
2016-03-16 19:29:01 +00:00
|
|
|
struct BlitState {
|
2016-03-18 19:42:26 +00:00
|
|
|
// inputs
|
2016-03-16 19:29:01 +00:00
|
|
|
Context* fCtx;
|
2016-11-09 15:38:09 +00:00
|
|
|
SkBlendMode fMode;
|
2016-03-18 19:42:26 +00:00
|
|
|
|
|
|
|
// outputs
|
2016-03-16 19:29:01 +00:00
|
|
|
enum { N = 2 };
|
|
|
|
void* fStorage[N];
|
2016-03-18 19:42:26 +00:00
|
|
|
BlitBW fBlitBW;
|
|
|
|
BlitAA fBlitAA;
|
2016-03-16 19:29:01 +00:00
|
|
|
};
|
2016-03-18 19:42:26 +00:00
|
|
|
|
|
|
|
// Returns true if one or more of the blitprocs are set in the BlitState
|
|
|
|
bool chooseBlitProcs(const SkImageInfo& info, BlitState* state) {
|
|
|
|
state->fBlitBW = nullptr;
|
|
|
|
state->fBlitAA = nullptr;
|
|
|
|
if (this->onChooseBlitProcs(info, state)) {
|
|
|
|
SkASSERT(state->fBlitBW || state->fBlitAA);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
2016-03-16 19:29:01 +00:00
|
|
|
}
|
2016-03-18 19:42:26 +00:00
|
|
|
|
2015-12-18 17:52:15 +00:00
|
|
|
/**
|
|
|
|
* The const void* ctx is only const because all the implementations are const.
|
|
|
|
* This can be changed to non-const if a new shade proc needs to change the ctx.
|
|
|
|
*/
|
|
|
|
typedef void (*ShadeProc)(const void* ctx, int x, int y, SkPMColor[], int count);
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
virtual ShadeProc asAShadeProc(void** ctx);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Similar to shadeSpan, but only returns the alpha-channel for a span.
|
|
|
|
* The default implementation calls shadeSpan() and then extracts the alpha
|
|
|
|
* values from the returned colors.
|
|
|
|
*/
|
|
|
|
virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count);
|
2011-04-11 19:01:12 +00:00
|
|
|
|
2014-09-10 17:20:24 +00:00
|
|
|
// Notification from blitter::blitMask in case we need to see the non-alpha channels
|
|
|
|
virtual void set3DMask(const SkMask*) {}
|
|
|
|
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
protected:
|
|
|
|
// Reference to shader, so we don't have to dupe information.
|
|
|
|
const SkShader& fShader;
|
|
|
|
|
|
|
|
enum MatrixClass {
|
|
|
|
kLinear_MatrixClass, // no perspective
|
|
|
|
kFixedStepInX_MatrixClass, // fast perspective, need to call fixedStepInX() each
|
|
|
|
// scanline
|
|
|
|
kPerspective_MatrixClass // slow perspective, need to mappoints each pixel
|
|
|
|
};
|
|
|
|
static MatrixClass ComputeMatrixClass(const SkMatrix&);
|
|
|
|
|
2014-05-06 17:16:03 +00:00
|
|
|
uint8_t getPaintAlpha() const { return fPaintAlpha; }
|
|
|
|
const SkMatrix& getTotalInverse() const { return fTotalInverse; }
|
|
|
|
MatrixClass getInverseClass() const { return (MatrixClass)fTotalInverseClass; }
|
|
|
|
const SkMatrix& getCTM() const { return fCTM; }
|
2016-03-16 19:29:01 +00:00
|
|
|
|
2016-03-18 19:42:26 +00:00
|
|
|
virtual bool onChooseBlitProcs(const SkImageInfo&, BlitState*) { return false; }
|
2016-03-16 19:29:01 +00:00
|
|
|
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
private:
|
2014-05-06 17:16:03 +00:00
|
|
|
SkMatrix fCTM;
|
|
|
|
SkMatrix fTotalInverse;
|
|
|
|
uint8_t fPaintAlpha;
|
|
|
|
uint8_t fTotalInverseClass;
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
|
|
|
|
typedef SkNoncopyable INHERITED;
|
|
|
|
};
|
2012-10-12 18:56:18 +00:00
|
|
|
|
2011-04-11 19:01:12 +00:00
|
|
|
/**
|
2017-02-07 19:25:11 +00:00
|
|
|
* Make a context using the memory provided by the arena.
|
|
|
|
*
|
|
|
|
* @return pointer to context or nullptr if can't be created
|
2017-02-07 17:28:15 +00:00
|
|
|
*/
|
2017-02-07 19:25:11 +00:00
|
|
|
Context* makeContext(const ContextRec&, SkArenaAlloc*) const;
|
2008-12-17 15:59:43 +00:00
|
|
|
|
2016-09-28 21:13:38 +00:00
|
|
|
#ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP
|
2010-12-20 18:26:13 +00:00
|
|
|
/**
|
2015-09-08 18:02:04 +00:00
|
|
|
* Returns true if this shader is just a bitmap, and if not null, returns the bitmap,
|
|
|
|
* localMatrix, and tilemodes. If this is not a bitmap, returns false and ignores the
|
|
|
|
* out-parameters.
|
2010-12-20 18:26:13 +00:00
|
|
|
*/
|
2015-09-08 18:02:04 +00:00
|
|
|
bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const {
|
|
|
|
return this->onIsABitmap(outTexture, outMatrix, xy);
|
2015-09-08 13:24:08 +00:00
|
|
|
}
|
2015-09-08 18:02:04 +00:00
|
|
|
|
2015-08-19 18:46:38 +00:00
|
|
|
bool isABitmap() const {
|
|
|
|
return this->isABitmap(nullptr, nullptr, nullptr);
|
|
|
|
}
|
2016-09-28 21:13:38 +00:00
|
|
|
#endif
|
2015-08-19 18:46:38 +00:00
|
|
|
|
2016-08-01 18:24:14 +00:00
|
|
|
/**
|
|
|
|
* Iff this shader is backed by a single SkImage, return its ptr (the caller must ref this
|
|
|
|
* if they want to keep it longer than the lifetime of the shader). If not, return nullptr.
|
|
|
|
*/
|
|
|
|
SkImage* isAImage(SkMatrix* localMatrix, TileMode xy[2]) const {
|
|
|
|
return this->onIsAImage(localMatrix, xy);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool isAImage() const {
|
|
|
|
return this->isAImage(nullptr, nullptr) != nullptr;
|
|
|
|
}
|
|
|
|
|
2011-02-24 00:21:06 +00:00
|
|
|
/**
|
|
|
|
* If the shader subclass can be represented as a gradient, asAGradient
|
|
|
|
* returns the matching GradientType enum (or kNone_GradientType if it
|
|
|
|
* cannot). Also, if info is not null, asAGradient populates info with
|
|
|
|
* the relevant (see below) parameters for the gradient. fColorCount
|
|
|
|
* is both an input and output parameter. On input, it indicates how
|
|
|
|
* many entries in fColors and fColorOffsets can be used, if they are
|
|
|
|
* non-NULL. After asAGradient has run, fColorCount indicates how
|
|
|
|
* many color-offset pairs there are in the gradient. If there is
|
|
|
|
* insufficient space to store all of the color-offset pairs, fColors
|
|
|
|
* and fColorOffsets will not be altered. fColorOffsets specifies
|
|
|
|
* where on the range of 0 to 1 to transition to the given color.
|
|
|
|
* The meaning of fPoint and fRadius is dependant on the type of gradient.
|
|
|
|
*
|
|
|
|
* None:
|
|
|
|
* info is ignored.
|
|
|
|
* Color:
|
|
|
|
* fColorOffsets[0] is meaningless.
|
|
|
|
* Linear:
|
|
|
|
* fPoint[0] and fPoint[1] are the end-points of the gradient
|
|
|
|
* Radial:
|
|
|
|
* fPoint[0] and fRadius[0] are the center and radius
|
2015-05-04 15:32:51 +00:00
|
|
|
* Conical:
|
2011-02-24 00:21:06 +00:00
|
|
|
* fPoint[0] and fRadius[0] are the center and radius of the 1st circle
|
|
|
|
* fPoint[1] and fRadius[1] are the center and radius of the 2nd circle
|
|
|
|
* Sweep:
|
|
|
|
* fPoint[0] is the center of the sweep.
|
|
|
|
*/
|
|
|
|
|
|
|
|
enum GradientType {
|
|
|
|
kNone_GradientType,
|
|
|
|
kColor_GradientType,
|
|
|
|
kLinear_GradientType,
|
|
|
|
kRadial_GradientType,
|
|
|
|
kSweep_GradientType,
|
2012-06-07 20:26:47 +00:00
|
|
|
kConical_GradientType,
|
|
|
|
kLast_GradientType = kConical_GradientType
|
2011-02-24 00:21:06 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct GradientInfo {
|
|
|
|
int fColorCount; //!< In-out parameter, specifies passed size
|
|
|
|
// of fColors/fColorOffsets on input, and
|
|
|
|
// actual number of colors/offsets on
|
|
|
|
// output.
|
|
|
|
SkColor* fColors; //!< The colors in the gradient.
|
|
|
|
SkScalar* fColorOffsets; //!< The unit offset for color transitions.
|
|
|
|
SkPoint fPoint[2]; //!< Type specific, see above.
|
|
|
|
SkScalar fRadius[2]; //!< Type specific, see above.
|
|
|
|
TileMode fTileMode; //!< The tile mode used.
|
2013-05-24 14:58:44 +00:00
|
|
|
uint32_t fGradientFlags; //!< see SkGradientShader::Flags
|
2011-02-24 00:21:06 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
virtual GradientType asAGradient(GradientInfo* info) const;
|
|
|
|
|
2014-05-13 18:14:45 +00:00
|
|
|
/**
|
|
|
|
* If the shader subclass is composed of two shaders, return true, and if rec is not NULL,
|
|
|
|
* fill it out with info about the shader.
|
2014-05-14 14:28:34 +00:00
|
|
|
*
|
|
|
|
* These are bare pointers; the ownership and reference count are unchanged.
|
2014-05-13 18:14:45 +00:00
|
|
|
*/
|
|
|
|
|
|
|
|
struct ComposeRec {
|
|
|
|
const SkShader* fShaderA;
|
|
|
|
const SkShader* fShaderB;
|
2016-10-28 19:42:34 +00:00
|
|
|
SkBlendMode fBlendMode;
|
2014-05-13 18:14:45 +00:00
|
|
|
};
|
|
|
|
|
2014-11-14 19:11:46 +00:00
|
|
|
virtual bool asACompose(ComposeRec*) const { return false; }
|
2014-05-13 18:14:45 +00:00
|
|
|
|
2016-06-09 15:01:03 +00:00
|
|
|
#if SK_SUPPORT_GPU
|
2016-07-22 18:04:53 +00:00
|
|
|
struct AsFPArgs {
|
2016-10-19 15:12:09 +00:00
|
|
|
AsFPArgs() {}
|
2016-07-22 18:04:53 +00:00
|
|
|
AsFPArgs(GrContext* context,
|
|
|
|
const SkMatrix* viewMatrix,
|
|
|
|
const SkMatrix* localMatrix,
|
|
|
|
SkFilterQuality filterQuality,
|
2016-12-09 19:51:59 +00:00
|
|
|
SkColorSpace* dstColorSpace)
|
2016-07-22 18:04:53 +00:00
|
|
|
: fContext(context)
|
|
|
|
, fViewMatrix(viewMatrix)
|
|
|
|
, fLocalMatrix(localMatrix)
|
|
|
|
, fFilterQuality(filterQuality)
|
2016-12-09 19:51:59 +00:00
|
|
|
, fDstColorSpace(dstColorSpace) {}
|
2016-11-08 22:08:54 +00:00
|
|
|
|
|
|
|
GrContext* fContext;
|
|
|
|
const SkMatrix* fViewMatrix;
|
|
|
|
const SkMatrix* fLocalMatrix;
|
|
|
|
SkFilterQuality fFilterQuality;
|
|
|
|
SkColorSpace* fDstColorSpace;
|
2016-07-22 18:04:53 +00:00
|
|
|
};
|
|
|
|
|
2012-07-20 20:02:43 +00:00
|
|
|
/**
|
2015-08-29 01:46:56 +00:00
|
|
|
* Returns a GrFragmentProcessor that implements the shader for the GPU backend. NULL is
|
|
|
|
* returned if there is no GPU implementation.
|
2014-07-08 16:56:10 +00:00
|
|
|
*
|
2015-08-29 01:46:56 +00:00
|
|
|
* The GPU device does not call SkShader::createContext(), instead we pass the view matrix,
|
|
|
|
* local matrix, and filter quality directly.
|
2014-07-08 16:56:10 +00:00
|
|
|
*
|
2015-08-29 01:46:56 +00:00
|
|
|
* The GrContext may be used by the to create textures that are required by the returned
|
|
|
|
* processor.
|
2015-09-28 13:26:28 +00:00
|
|
|
*
|
|
|
|
* The returned GrFragmentProcessor should expect an unpremultiplied input color and
|
|
|
|
* produce a premultiplied output.
|
2012-07-20 20:02:43 +00:00
|
|
|
*/
|
2016-07-22 18:04:53 +00:00
|
|
|
virtual sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const;
|
2016-06-09 15:01:03 +00:00
|
|
|
#endif
|
2012-07-20 20:02:43 +00:00
|
|
|
|
2014-08-22 15:30:20 +00:00
|
|
|
/**
|
|
|
|
* If the shader can represent its "average" luminance in a single color, return true and
|
|
|
|
* if color is not NULL, return that color. If it cannot, return false and ignore the color
|
|
|
|
* parameter.
|
|
|
|
*
|
|
|
|
* Note: if this returns true, the returned color will always be opaque, as only the RGB
|
|
|
|
* components are used to compute luminance.
|
|
|
|
*/
|
|
|
|
bool asLuminanceColor(SkColor*) const;
|
|
|
|
|
2008-12-17 15:59:43 +00:00
|
|
|
//////////////////////////////////////////////////////////////////////////
|
2015-12-30 21:39:41 +00:00
|
|
|
// Methods to create combinations or variants of shaders
|
2008-12-17 15:59:43 +00:00
|
|
|
|
2015-12-30 21:39:41 +00:00
|
|
|
/**
|
|
|
|
* Return a shader that will apply the specified localMatrix to this shader.
|
|
|
|
* The specified matrix will be applied before any matrix associated with this shader.
|
|
|
|
*/
|
2016-03-10 14:36:49 +00:00
|
|
|
sk_sp<SkShader> makeWithLocalMatrix(const SkMatrix&) const;
|
2016-01-07 23:47:29 +00:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Create a new shader that produces the same colors as invoking this shader and then applying
|
|
|
|
* the colorfilter.
|
|
|
|
*/
|
2016-03-22 17:17:23 +00:00
|
|
|
sk_sp<SkShader> makeWithColorFilter(sk_sp<SkColorFilter>) const;
|
2016-02-10 16:53:15 +00:00
|
|
|
|
2015-12-30 21:39:41 +00:00
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
// Factory methods for stock shaders
|
2016-11-12 15:29:26 +00:00
|
|
|
|
2014-05-05 18:39:18 +00:00
|
|
|
/**
|
|
|
|
* Call this to create a new "empty" shader, that will not draw anything.
|
|
|
|
*/
|
2016-03-09 02:50:00 +00:00
|
|
|
static sk_sp<SkShader> MakeEmptyShader();
|
2014-05-05 18:39:18 +00:00
|
|
|
|
2014-08-22 15:30:20 +00:00
|
|
|
/**
|
|
|
|
* Call this to create a new shader that just draws the specified color. This should always
|
|
|
|
* draw the same as a paint with this color (and no shader).
|
|
|
|
*/
|
2016-03-09 02:50:00 +00:00
|
|
|
static sk_sp<SkShader> MakeColorShader(SkColor);
|
|
|
|
|
2016-05-04 20:09:39 +00:00
|
|
|
/**
|
|
|
|
* Create a shader that draws the specified color (in the specified colorspace).
|
|
|
|
*
|
|
|
|
* This works around the limitation that SkPaint::setColor() only takes byte values, and does
|
|
|
|
* not support specific colorspaces.
|
|
|
|
*/
|
|
|
|
static sk_sp<SkShader> MakeColorShader(const SkColor4f&, sk_sp<SkColorSpace>);
|
|
|
|
|
2016-10-28 19:42:34 +00:00
|
|
|
static sk_sp<SkShader> MakeComposeShader(sk_sp<SkShader> dst, sk_sp<SkShader> src, SkBlendMode);
|
|
|
|
|
2008-12-17 15:59:43 +00:00
|
|
|
/** Call this to create a new shader that will draw with the specified bitmap.
|
2012-05-03 20:14:26 +00:00
|
|
|
*
|
|
|
|
* If the bitmap cannot be used (e.g. has no pixels, or its dimensions
|
|
|
|
* exceed implementation limits (currently at 64K - 1)) then SkEmptyShader
|
|
|
|
* may be returned.
|
|
|
|
*
|
2013-12-05 15:43:19 +00:00
|
|
|
* If the src is kA8_Config then that mask will be colorized using the color on
|
|
|
|
* the paint.
|
|
|
|
*
|
2012-05-03 20:14:26 +00:00
|
|
|
* @param src The bitmap to use inside the shader
|
|
|
|
* @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
|
|
|
|
* @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
|
|
|
|
* @return Returns a new shader object. Note: this function never returns null.
|
2008-12-17 15:59:43 +00:00
|
|
|
*/
|
2016-03-09 02:50:00 +00:00
|
|
|
static sk_sp<SkShader> MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
|
|
|
|
const SkMatrix* localMatrix = nullptr);
|
2008-12-17 15:59:43 +00:00
|
|
|
|
2015-09-08 14:12:25 +00:00
|
|
|
// NOTE: You can create an SkImage Shader with SkImage::newShader().
|
|
|
|
|
2014-04-08 15:19:34 +00:00
|
|
|
/** Call this to create a new shader that will draw with the specified picture.
|
|
|
|
*
|
|
|
|
* @param src The picture to use inside the shader (if not NULL, its ref count
|
2014-04-21 19:33:12 +00:00
|
|
|
* is incremented). The SkPicture must not be changed after
|
|
|
|
* successfully creating a picture shader.
|
2014-04-08 15:19:34 +00:00
|
|
|
* @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
|
|
|
|
* @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
|
2014-08-06 20:07:15 +00:00
|
|
|
* @param tile The tile rectangle in picture coordinates: this represents the subset
|
|
|
|
* (or superset) of the picture used when building a tile. It is not
|
|
|
|
* affected by localMatrix and does not imply scaling (only translation
|
|
|
|
* and cropping). If null, the tile rect is considered equal to the picture
|
|
|
|
* bounds.
|
2014-04-08 15:19:34 +00:00
|
|
|
* @return Returns a new shader object. Note: this function never returns null.
|
|
|
|
*/
|
2016-03-11 12:33:52 +00:00
|
|
|
static sk_sp<SkShader> MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
|
2016-03-09 02:50:00 +00:00
|
|
|
const SkMatrix* localMatrix, const SkRect* tile);
|
2014-04-08 15:19:34 +00:00
|
|
|
|
2016-10-24 15:36:21 +00:00
|
|
|
/**
|
|
|
|
* If this shader can be represented by another shader + a localMatrix, return that shader and
|
|
|
|
* the localMatrix. If not, return nullptr and ignore the localMatrix parameter.
|
|
|
|
*/
|
|
|
|
virtual sk_sp<SkShader> makeAsALocalMatrixShader(SkMatrix* localMatrix) const;
|
2014-05-07 22:26:37 +00:00
|
|
|
|
2015-01-26 15:00:04 +00:00
|
|
|
SK_TO_STRING_VIRT()
|
2016-04-04 21:57:19 +00:00
|
|
|
SK_DEFINE_FLATTENABLE_TYPE(SkShader)
|
2016-08-02 13:12:06 +00:00
|
|
|
SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
|
2013-10-23 17:06:21 +00:00
|
|
|
|
2017-01-13 22:34:33 +00:00
|
|
|
bool appendStages(SkRasterPipeline*, SkColorSpace*, SkArenaAlloc*,
|
2016-11-29 20:33:39 +00:00
|
|
|
const SkMatrix& ctm, const SkPaint&) const;
|
2016-11-12 15:29:26 +00:00
|
|
|
|
2008-12-17 15:59:43 +00:00
|
|
|
protected:
|
2015-03-26 01:17:31 +00:00
|
|
|
void flatten(SkWriteBuffer&) const override;
|
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert:
Chromium side change landed along side DEPS roll that includes r14323.
Original issue's description:
> Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
>
> Reason for revert:
> This is blocking the DEPS roll into Chromium. Failures can be seen here:
>
> http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333
>
> Original issue's description:
> > Extract most of the mutable state of SkShader into a separate Context object.
> >
> > SkShader currently stores some state during draw calls via setContext(...).
> > Move that mutable state into a separate SkShader::Context class that is
> > constructed on demand for the duration of the draw.
> >
> > Calls to setContext() are replaced with createContext() which returns a context
> > corresponding to the shader object or NULL if the parameters to createContext
> > are invalid.
> >
> > TEST=out/Debug/dm
> > BUG=skia:1976
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14216
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14323
>
> TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14326
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org
TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/246403013
git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:10:51 +00:00
|
|
|
|
2014-05-05 18:39:18 +00:00
|
|
|
bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const;
|
|
|
|
|
|
|
|
/**
|
2017-02-07 19:25:11 +00:00
|
|
|
* Specialize creating a SkShader context using the supplied allocator.
|
|
|
|
* @return pointer to context owned by the arena allocator.
|
2017-02-07 17:28:15 +00:00
|
|
|
*/
|
2017-02-07 19:25:11 +00:00
|
|
|
virtual Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const {
|
|
|
|
return nullptr;
|
|
|
|
}
|
2016-03-04 02:18:25 +00:00
|
|
|
|
2014-08-22 15:30:20 +00:00
|
|
|
virtual bool onAsLuminanceColor(SkColor*) const {
|
|
|
|
return false;
|
|
|
|
}
|
2015-09-08 18:02:04 +00:00
|
|
|
|
2016-09-28 21:13:38 +00:00
|
|
|
#ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP
|
2015-09-08 18:02:04 +00:00
|
|
|
virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const {
|
|
|
|
return false;
|
|
|
|
}
|
2016-09-28 21:13:38 +00:00
|
|
|
#endif
|
2015-09-08 18:02:04 +00:00
|
|
|
|
2016-08-01 18:24:14 +00:00
|
|
|
virtual SkImage* onIsAImage(SkMatrix*, TileMode[2]) const {
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
2017-01-13 22:34:33 +00:00
|
|
|
virtual bool onAppendStages(SkRasterPipeline*, SkColorSpace*, SkArenaAlloc*,
|
2017-01-27 15:51:58 +00:00
|
|
|
const SkMatrix&, const SkPaint&,
|
2017-01-30 17:08:05 +00:00
|
|
|
const SkMatrix* /*local matrix*/) const;
|
2016-11-12 15:29:26 +00:00
|
|
|
|
2014-05-05 18:39:18 +00:00
|
|
|
private:
|
2017-02-11 01:19:30 +00:00
|
|
|
// This is essentially const, but not officially so it can be modified in
|
|
|
|
// constructors.
|
|
|
|
SkMatrix fLocalMatrix;
|
2014-07-11 17:42:12 +00:00
|
|
|
|
|
|
|
// So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer constructor.
|
|
|
|
friend class SkLocalMatrixShader;
|
2016-08-02 13:12:06 +00:00
|
|
|
friend class SkBitmapProcLegacyShader; // for computeTotalInverse()
|
2014-07-11 17:42:12 +00:00
|
|
|
|
2008-12-17 15:59:43 +00:00
|
|
|
typedef SkFlattenable INHERITED;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|