2021-03-16 14:40:11 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
#include <simd/simd.h>
|
|
|
|
using namespace metal;
|
2021-02-01 16:52:10 +00:00
|
|
|
struct Uniforms {
|
|
|
|
float4 colorGreen;
|
|
|
|
float4 colorRed;
|
|
|
|
};
|
2020-11-26 03:19:16 +00:00
|
|
|
struct Inputs {
|
|
|
|
};
|
|
|
|
struct Outputs {
|
|
|
|
float4 sk_FragColor [[color(0)]];
|
|
|
|
};
|
2021-03-22 15:57:41 +00:00
|
|
|
float4 unpremul_h4h4(float4 color) {
|
2021-02-01 16:52:10 +00:00
|
|
|
return float4(color.xyz / max(color.w, 9.9999997473787516e-05), color.w);
|
2020-11-26 03:19:16 +00:00
|
|
|
}
|
2021-03-22 15:57:41 +00:00
|
|
|
float4 live_fn_h4h4h4(float4 a, float4 b) {
|
2020-11-26 03:19:16 +00:00
|
|
|
return a + b;
|
|
|
|
}
|
2021-02-01 16:52:10 +00:00
|
|
|
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
|
2021-01-19 18:07:55 +00:00
|
|
|
Outputs _out;
|
2021-01-22 03:24:28 +00:00
|
|
|
(void)_out;
|
2021-02-01 16:52:10 +00:00
|
|
|
float4 a;
|
|
|
|
float4 b;
|
2020-11-26 03:19:16 +00:00
|
|
|
{
|
2021-03-22 15:57:41 +00:00
|
|
|
a = live_fn_h4h4h4(float4(3.0), float4(-5.0));
|
2020-11-26 03:19:16 +00:00
|
|
|
}
|
|
|
|
{
|
2021-03-22 15:57:41 +00:00
|
|
|
b = unpremul_h4h4(float4(1.0));
|
2020-11-26 03:19:16 +00:00
|
|
|
}
|
2021-02-01 16:52:10 +00:00
|
|
|
_out.sk_FragColor = any(a != float4(0.0)) && any(b != float4(0.0)) ? _uniforms.colorGreen : _uniforms.colorRed;
|
2021-01-19 18:07:55 +00:00
|
|
|
return _out;
|
2020-11-26 03:19:16 +00:00
|
|
|
}
|