uniform half4 colorRed, colorGreen;
bool test() {
const int x [3] = int[3](1, 2, 3);
const int xx[3] = int[3](1, 2, 3);
const int y [3] = int[3](1, 2, 4);
return (x == xx) && !(x != xx) && (x != y) && !(x == y);
}
half4 main(float2 coords) {
return test() ? colorGreen : colorRed;