2013-07-18 19:53:31 +00:00
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBitmap.h"
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2014-01-24 20:56:26 +00:00
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#include "SkMipMap.h"
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2013-07-18 19:53:31 +00:00
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#include "SkRandom.h"
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2014-01-24 20:56:26 +00:00
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#include "Test.h"
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2013-07-18 19:53:31 +00:00
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2016-02-17 22:53:23 +00:00
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static void make_bitmap(SkBitmap* bm, int width, int height) {
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bm->allocN32Pixels(width, height);
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2013-07-18 19:53:31 +00:00
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bm->eraseColor(SK_ColorWHITE);
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}
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2013-12-12 21:11:12 +00:00
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DEF_TEST(MipMap, reporter) {
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2013-07-18 19:53:31 +00:00
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SkBitmap bm;
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2013-09-09 20:09:12 +00:00
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SkRandom rand;
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2013-07-18 19:53:31 +00:00
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for (int i = 0; i < 500; ++i) {
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2016-03-25 19:55:52 +00:00
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int width = 1 + rand.nextU() % 1000;
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int height = 1 + rand.nextU() % 1000;
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2016-02-17 22:53:23 +00:00
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make_bitmap(&bm, width, height);
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Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...
PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.
PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.
At this point, sRGB configs are (obviously) going to be broken.
Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.
Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 16:25:08 +00:00
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sk_sp<SkMipMap> mm(SkMipMap::Build(bm, nullptr));
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2013-07-19 07:00:57 +00:00
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2016-02-17 22:53:23 +00:00
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REPORTER_ASSERT(reporter, mm->countLevels() == SkMipMap::ComputeLevelCount(width, height));
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2016-02-09 16:20:18 +00:00
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REPORTER_ASSERT(reporter, !mm->extractLevel(SkSize::Make(SK_Scalar1, SK_Scalar1),
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nullptr));
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REPORTER_ASSERT(reporter, !mm->extractLevel(SkSize::Make(SK_Scalar1 * 2, SK_Scalar1 * 2),
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nullptr));
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2013-07-19 07:00:57 +00:00
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2013-07-24 14:55:00 +00:00
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SkMipMap::Level prevLevel;
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sk_bzero(&prevLevel, sizeof(prevLevel));
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2013-07-18 19:53:31 +00:00
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SkScalar scale = SK_Scalar1;
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for (int j = 0; j < 30; ++j) {
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scale = scale * 2 / 3;
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SkMipMap::Level level;
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2016-02-09 16:20:18 +00:00
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if (mm->extractLevel(SkSize::Make(scale, scale), &level)) {
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2016-01-17 02:50:35 +00:00
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REPORTER_ASSERT(reporter, level.fPixmap.addr());
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REPORTER_ASSERT(reporter, level.fPixmap.width() > 0);
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REPORTER_ASSERT(reporter, level.fPixmap.height() > 0);
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REPORTER_ASSERT(reporter, (int)level.fPixmap.rowBytes() >= level.fPixmap.width() * 4);
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if (prevLevel.fPixmap.addr()) {
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REPORTER_ASSERT(reporter, level.fPixmap.width() <= prevLevel.fPixmap.width());
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REPORTER_ASSERT(reporter, level.fPixmap.height() <= prevLevel.fPixmap.height());
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2013-07-18 19:53:31 +00:00
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}
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prevLevel = level;
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}
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}
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}
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}
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2016-02-17 22:53:23 +00:00
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static void test_mipmap_generation(int width, int height, int expectedMipLevelCount,
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skiatest::Reporter* reporter) {
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SkBitmap bm;
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bm.allocN32Pixels(width, height);
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bm.eraseColor(SK_ColorWHITE);
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Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...
PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.
PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.
At this point, sRGB configs are (obviously) going to be broken.
Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.
Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 16:25:08 +00:00
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sk_sp<SkMipMap> mm(SkMipMap::Build(bm, nullptr));
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2016-02-17 22:53:23 +00:00
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const int mipLevelCount = mm->countLevels();
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REPORTER_ASSERT(reporter, mipLevelCount == expectedMipLevelCount);
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2016-06-09 16:44:33 +00:00
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REPORTER_ASSERT(reporter, mipLevelCount == SkMipMap::ComputeLevelCount(width, height));
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2016-02-17 22:53:23 +00:00
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for (int i = 0; i < mipLevelCount; ++i) {
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SkMipMap::Level level;
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REPORTER_ASSERT(reporter, mm->getLevel(i, &level));
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// Make sure the mipmaps contain valid data and that the sizes are correct
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REPORTER_ASSERT(reporter, level.fPixmap.addr());
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2016-06-09 16:44:33 +00:00
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SkISize size = SkMipMap::ComputeLevelSize(width, height, i);
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REPORTER_ASSERT(reporter, level.fPixmap.width() == size.width());
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REPORTER_ASSERT(reporter, level.fPixmap.height() == size.height());
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2016-02-17 22:53:23 +00:00
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// + 1 because SkMipMap does not include the base mipmap level.
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int twoToTheMipLevel = 1 << (i + 1);
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int currentWidth = width / twoToTheMipLevel;
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int currentHeight = height / twoToTheMipLevel;
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REPORTER_ASSERT(reporter, level.fPixmap.width() == currentWidth);
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REPORTER_ASSERT(reporter, level.fPixmap.height() == currentHeight);
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}
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}
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DEF_TEST(MipMap_DirectLevelAccess, reporter) {
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// create mipmap with invalid size
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{
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// SkMipMap current requires the dimensions be greater than 2x2
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SkBitmap bm;
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bm.allocN32Pixels(1, 1);
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bm.eraseColor(SK_ColorWHITE);
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Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...
PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.
PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.
At this point, sRGB configs are (obviously) going to be broken.
Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.
Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 16:25:08 +00:00
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sk_sp<SkMipMap> mm(SkMipMap::Build(bm, nullptr));
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2016-02-17 22:53:23 +00:00
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REPORTER_ASSERT(reporter, mm == nullptr);
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}
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// check small mipmap's count and levels
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// There should be 5 mipmap levels generated:
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// 16x16, 8x8, 4x4, 2x2, 1x1
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test_mipmap_generation(32, 32, 5, reporter);
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// check large mipmap's count and levels
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// There should be 9 mipmap levels generated:
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// 500x500, 250x250, 125x125, 62x62, 31x31, 15x15, 7x7, 3x3, 1x1
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test_mipmap_generation(1000, 1000, 9, reporter);
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}
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struct LevelCountScenario {
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int fWidth;
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int fHeight;
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int fExpectedLevelCount;
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};
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DEF_TEST(MipMap_ComputeLevelCount, reporter) {
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const LevelCountScenario tests[] = {
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// Test mipmaps with negative sizes
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{-100, 100, 0},
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{100, -100, 0},
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{-100, -100, 0},
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// Test mipmaps with 0, 1, 2 as dimensions
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2016-03-25 19:55:52 +00:00
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// (SkMipMap::Build requires a min size of 1)
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2016-02-17 22:53:23 +00:00
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//
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// 0
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{0, 100, 0},
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{100, 0, 0},
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{0, 0, 0},
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// 1
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2016-03-01 21:54:30 +00:00
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{1, 100, 6},
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{100, 1, 6},
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2016-02-17 22:53:23 +00:00
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{1, 1, 0},
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// 2
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2016-03-01 21:54:30 +00:00
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{2, 100, 6},
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{100, 2, 6},
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2016-02-17 22:53:23 +00:00
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{2, 2, 1},
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// Test a handful of boundaries such as 63x63 and 64x64
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{63, 63, 5},
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{64, 64, 6},
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{127, 127, 6},
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{128, 128, 7},
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{255, 255, 7},
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{256, 256, 8},
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// Test different dimensions, such as 256x64
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2016-03-01 21:54:30 +00:00
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{64, 129, 7},
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{255, 32, 7},
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{500, 1000, 9}
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2016-02-17 22:53:23 +00:00
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};
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for (auto& currentTest : tests) {
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int levelCount = SkMipMap::ComputeLevelCount(currentTest.fWidth, currentTest.fHeight);
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REPORTER_ASSERT(reporter, currentTest.fExpectedLevelCount == levelCount);
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}
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}
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2016-06-02 16:01:48 +00:00
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struct LevelSizeScenario {
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int fBaseWidth;
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int fBaseHeight;
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int fLevel;
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2016-06-03 18:59:50 +00:00
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SkISize fExpectedMipMapLevelSize;
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2016-06-02 16:01:48 +00:00
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};
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DEF_TEST(MipMap_ComputeLevelSize, reporter) {
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const LevelSizeScenario tests[] = {
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// Test mipmaps with negative sizes
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2016-06-09 16:44:33 +00:00
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{-100, 100, 0, SkISize::Make(0, 0)},
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{100, -100, 0, SkISize::Make(0, 0)},
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{-100, -100, 0, SkISize::Make(0, 0)},
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2016-06-02 16:01:48 +00:00
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// Test mipmaps with 0, 1, 2 as dimensions
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// (SkMipMap::Build requires a min size of 1)
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//
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// 0
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2016-06-09 16:44:33 +00:00
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{0, 100, 0, SkISize::Make(0, 0)},
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{100, 0, 0, SkISize::Make(0, 0)},
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{0, 0, 0, SkISize::Make(0, 0)},
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2016-06-02 16:01:48 +00:00
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// 1
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2016-06-09 16:44:33 +00:00
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{1, 100, 0, SkISize::Make(1, 50)},
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{100, 1, 0, SkISize::Make(50, 1)},
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{1, 1, 0, SkISize::Make(0, 0)},
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2016-06-02 16:01:48 +00:00
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// 2
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2016-06-09 16:44:33 +00:00
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{2, 100, 0, SkISize::Make(1, 50)},
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{100, 2, 1, SkISize::Make(25, 1)},
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{2, 2, 0, SkISize::Make(1, 1)},
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2016-06-02 16:01:48 +00:00
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// Test a handful of cases
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2016-06-09 16:44:33 +00:00
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{63, 63, 2, SkISize::Make(7, 7)},
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{64, 64, 2, SkISize::Make(8, 8)},
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{127, 127, 2, SkISize::Make(15, 15)},
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{64, 129, 3, SkISize::Make(4, 8)},
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{255, 32, 6, SkISize::Make(1, 1)},
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{500, 1000, 1, SkISize::Make(125, 250)},
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2016-06-02 16:01:48 +00:00
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};
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for (auto& currentTest : tests) {
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2016-06-03 18:59:50 +00:00
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SkISize levelSize = SkMipMap::ComputeLevelSize(currentTest.fBaseWidth,
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currentTest.fBaseHeight,
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currentTest.fLevel);
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2016-06-02 16:01:48 +00:00
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REPORTER_ASSERT(reporter, currentTest.fExpectedMipMapLevelSize == levelSize);
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}
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}
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