2011-04-06 20:17:29 +00:00
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2011-07-28 14:26:00 +00:00
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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2011-04-06 20:17:29 +00:00
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*/
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2011-07-28 14:26:00 +00:00
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2011-04-06 20:17:29 +00:00
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#ifndef SkTLazy_DEFINED
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#define SkTLazy_DEFINED
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#include "SkTypes.h"
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2011-07-28 16:51:20 +00:00
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#include <new>
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2011-04-06 20:17:29 +00:00
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2013-03-20 19:19:53 +00:00
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template <typename T> class SkTLazy;
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template <typename T> void* operator new(size_t, SkTLazy<T>* lazy);
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2011-04-06 20:17:29 +00:00
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/**
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* Efficient way to defer allocating/initializing a class until it is needed
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* (if ever).
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*/
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template <typename T> class SkTLazy {
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public:
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SkTLazy() : fPtr(NULL) {}
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explicit SkTLazy(const T* src) : fPtr(NULL) {
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if (src) {
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fPtr = new (fStorage) T(*src);
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}
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}
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SkTLazy(const SkTLazy<T>& src) : fPtr(NULL) {
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2011-09-13 15:27:18 +00:00
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if (src.isValid()) {
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fPtr = new (fStorage) T(*src->get());
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} else {
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fPtr = NULL;
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2011-04-06 20:17:29 +00:00
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}
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}
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~SkTLazy() {
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2011-09-13 15:27:18 +00:00
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if (this->isValid()) {
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2011-04-06 20:17:29 +00:00
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fPtr->~T();
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}
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}
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2011-04-10 00:35:29 +00:00
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/**
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* Return a pointer to a default-initialized instance of the class. If a
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2013-03-20 19:19:53 +00:00
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* previous instance had been initialized (either from init() or set()) it
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2011-04-10 00:35:29 +00:00
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* will first be destroyed, so that a freshly initialized instance is
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* always returned.
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*/
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T* init() {
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2011-09-13 15:27:18 +00:00
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if (this->isValid()) {
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2011-04-10 00:35:29 +00:00
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fPtr->~T();
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}
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2011-09-14 12:44:13 +00:00
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fPtr = new (SkTCast<T*>(fStorage)) T;
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2011-04-10 00:35:29 +00:00
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return fPtr;
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}
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2011-09-13 15:27:18 +00:00
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2011-04-06 20:17:29 +00:00
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/**
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* Copy src into this, and return a pointer to a copy of it. Note this
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* will always return the same pointer, so if it is called on a lazy that
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* has already been initialized, then this will copy over the previous
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* contents.
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*/
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T* set(const T& src) {
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2011-09-13 15:27:18 +00:00
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if (this->isValid()) {
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2011-04-06 20:17:29 +00:00
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*fPtr = src;
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} else {
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2011-09-14 12:44:13 +00:00
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fPtr = new (SkTCast<T*>(fStorage)) T(src);
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2011-04-06 20:17:29 +00:00
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}
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return fPtr;
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}
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2011-09-13 15:27:18 +00:00
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/**
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* Returns true if a valid object has been initialized in the SkTLazy,
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* false otherwise.
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*/
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bool isValid() const { return NULL != fPtr; }
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2012-08-23 18:09:54 +00:00
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2011-04-06 20:17:29 +00:00
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/**
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* Returns either NULL, or a copy of the object that was passed to
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* set() or the constructor.
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*/
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2011-09-13 15:27:18 +00:00
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T* get() const { SkASSERT(this->isValid()); return fPtr; }
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2012-08-23 18:09:54 +00:00
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2011-04-06 20:17:29 +00:00
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private:
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2013-03-20 19:19:53 +00:00
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friend void* operator new<T>(size_t, SkTLazy* lazy);
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2011-04-06 20:17:29 +00:00
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T* fPtr; // NULL or fStorage
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char fStorage[sizeof(T)];
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};
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2013-03-20 19:19:53 +00:00
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// Use the below macro (SkNEW_IN_TLAZY) rather than calling this directly
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template <typename T> void* operator new(size_t, SkTLazy<T>* lazy) {
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SkASSERT(!lazy->isValid());
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lazy->fPtr = reinterpret_cast<T*>(lazy->fStorage);
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return lazy->fPtr;
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}
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// Skia doesn't use C++ exceptions but it may be compiled with them enabled. Having an op delete
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// to match the op new silences warnings about missing op delete when a constructor throws an
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// exception.
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2013-03-22 13:34:59 +00:00
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template <typename T> void operator delete(void*, SkTLazy<T>*) { SK_CRASH(); }
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2013-03-20 19:19:53 +00:00
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// Use this to construct a T inside an SkTLazy using a non-default constructor.
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#define SkNEW_IN_TLAZY(tlazy_ptr, type_name, args) (new (tlazy_ptr) type_name args)
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2012-10-11 19:32:32 +00:00
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/**
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* A helper built on top of SkTLazy to do copy-on-first-write. The object is initialized
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* with a const pointer but provides a non-const pointer accessor. The first time the
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* accessor is called (if ever) the object is cloned.
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*
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* In the following example at most one copy of constThing is made:
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*
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* SkTCopyOnFirstWrite<Thing> thing(&constThing);
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* ...
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* function_that_takes_a_const_thing_ptr(thing); // constThing is passed
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* ...
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* if (need_to_modify_thing()) {
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* thing.writable()->modifyMe(); // makes a copy of constThing
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* }
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* ...
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* x = thing->readSomething();
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* ...
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* if (need_to_modify_thing_now()) {
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* thing.writable()->changeMe(); // makes a copy of constThing if we didn't call modifyMe()
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* }
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*
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* consume_a_thing(thing); // could be constThing or a modified copy.
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*/
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template <typename T>
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class SkTCopyOnFirstWrite {
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public:
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SkTCopyOnFirstWrite(const T& initial) : fObj(&initial) {}
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2012-12-10 19:10:17 +00:00
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// Constructor for delayed initialization.
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SkTCopyOnFirstWrite() : fObj(NULL) {}
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// Should only be called once, and only if the default constructor was used.
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void init(const T& initial) {
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SkASSERT(NULL == fObj);
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SkASSERT(!fLazy.isValid());
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fObj = &initial;
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}
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2012-10-11 19:32:32 +00:00
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/**
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* Returns a writable T*. The first time this is called the initial object is cloned.
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*/
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T* writable() {
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2012-12-10 19:10:17 +00:00
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SkASSERT(NULL != fObj);
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2012-10-11 19:32:32 +00:00
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if (!fLazy.isValid()) {
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fLazy.set(*fObj);
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fObj = fLazy.get();
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}
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return const_cast<T*>(fObj);
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}
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/**
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* Operators for treating this as though it were a const pointer.
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*/
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const T *operator->() const { return fObj; }
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operator const T*() const { return fObj; }
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const T& operator *() const { return *fObj; }
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private:
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const T* fObj;
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SkTLazy<T> fLazy;
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};
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2011-04-06 20:17:29 +00:00
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#endif
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