skia2/tests/PathOpsExtendedTest.h

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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef PathOpsExtendedTest_DEFINED
#define PathOpsExtendedTest_DEFINED
#include "SkBitmap.h"
#include "SkCommandLineFlags.h"
#include "SkPath.h"
#include "SkPathOpsTypes.h"
#include "SkStream.h"
#include "Test.h"
DECLARE_bool(runFail);
DECLARE_bool(runBinary);
struct PathOpsThreadState;
struct TestDesc {
void (*fun)(skiatest::Reporter*, const char* filename);
const char* str;
};
//extern int comparePaths(const SkPath& one, const SkPath& two);
extern int comparePaths(skiatest::Reporter* reporter, const char* filename,
const SkPath& one, const SkPath& two, SkBitmap& bitmap);
inline int comparePaths(skiatest::Reporter* reporter, const char* filename,
const SkPath& one, const SkPath& two) {
SkBitmap bitmap;
return comparePaths(reporter, filename, one, two, bitmap);
}
extern bool drawAsciiPaths(const SkPath& one, const SkPath& two, bool drawPaths);
extern void showOp(const SkPathOp op);
extern bool testPathOp(skiatest::Reporter* reporter, const SkPath& a, const SkPath& b,
const SkPathOp , const char* testName);
extern bool testPathOpCheck(skiatest::Reporter* reporter, const SkPath& a, const SkPath& b,
const SkPathOp , const char* testName, bool checkFail);
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
extern bool testPathOpFail(skiatest::Reporter* reporter, const SkPath& a, const SkPath& b,
const SkPathOp, const char* testName);
extern bool testPathOpFuzz(skiatest::Reporter* reporter, const SkPath& a,
const SkPath& b, const SkPathOp , const char* testName);
extern bool testSimplify(SkPath& path, bool useXor, SkPath& out, PathOpsThreadState& state,
const char* pathStr);
extern bool testSimplify(skiatest::Reporter* reporter, const SkPath& path, const char* filename);
extern bool testSimplifyCheck(skiatest::Reporter* reporter, const SkPath& path,
const char* filename, bool checkFail);
extern bool testSimplifyFuzz(skiatest::Reporter* reporter, const SkPath& path,
pathops coincidence and security rewrite Most changes stem from working on an examples bracketed by #if DEBUG_UNDER_DEVELOPMENT // tiger These exposed many problems with coincident curves, as well as errors throughout the code. Fixing these errors also fixed a number of fuzzer-inspired bug reports. * Line/Curve Intersections Check to see if the end of the line nearly intersects the curve. This was a FIXME in the old code. * Performance Use a central chunk allocator. Plumb the allocator into the global variable state so that it can be shared. (Note that 'SkGlobalState' is allocated on the stack and is visible to children functions but not other threads.) * Refactor Let SkOpAngle grow up from a structure to a class. Let SkCoincidentSpans grow up from a structure to a class. Rename enum Alias to AliasMatch. * Coincidence Rewrite Add more debugging to coincidence detection. Parallel debugging routines have read-only logic to report the current coincidence state so that steps through the logic can expose whether things got better or worse. More functions can error-out and cause the pathops engine to non-destructively exit. * Accuracy Remove code that adjusted point locations. Instead, offset the curve part so that sorted curves all use the same origin. Reduce the size (and influence) of magic numbers. * Testing The debug suite with verify and the full release suite ./out/Debug/pathops_unittest -v -V ./out/Release/pathops_unittest -v -V -x expose one error. That error is captured as cubics_d3. This error exists in the checked in code as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128633003 Review-Url: https://codereview.chromium.org/2128633003
2016-07-18 17:01:36 +00:00
const char* filename);
void initializeTests(skiatest::Reporter* reporter, const char* testName);
void outputProgress(char* ramStr, const char* pathStr, SkPath::FillType );
void outputProgress(char* ramStr, const char* pathStr, SkPathOp op);
void RunTestSet(skiatest::Reporter* reporter, TestDesc tests[], size_t count,
void (*firstTest)(skiatest::Reporter* , const char* filename),
void (*skipTest)(skiatest::Reporter* , const char* filename),
void (*stopTest)(skiatest::Reporter* , const char* filename), bool reverse);
void ShowTestName(PathOpsThreadState* data, int a, int b, int c, int d);
void ShowFunctionHeader(const char* name);
void ShowPath(const SkPath& path, const char* pathName);
void ShowOp(SkPathOp op, const char* pathOne, const char* pathTwo);
#endif