2008-12-17 15:59:43 +00:00
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#include "SkCanvas.h"
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2011-04-12 18:32:06 +00:00
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#include "SkColor.h"
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2008-12-17 15:59:43 +00:00
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#include "SkLayerDrawLooper.h"
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#include "SkPaint.h"
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2011-04-12 18:32:06 +00:00
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#include "SkUnPreMultiply.h"
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SkLayerDrawLooper::LayerInfo::LayerInfo() {
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2011-04-14 01:22:45 +00:00
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fFlagsMask = 0; // ignore our paint flags
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fPaintBits = 0; // ignore our paint fields
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2011-04-12 18:32:06 +00:00
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fColorMode = SkXfermode::kDst_Mode; // ignore our color
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fOffset.set(0, 0);
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fPostTranslate = false;
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}
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2008-12-17 15:59:43 +00:00
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2011-06-22 05:01:28 +00:00
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SkLayerDrawLooper::SkLayerDrawLooper()
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: fRecs(NULL),
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fCount(0),
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fCurrRec(NULL) {
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2008-12-17 15:59:43 +00:00
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}
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SkLayerDrawLooper::~SkLayerDrawLooper() {
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Rec* rec = fRecs;
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while (rec) {
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Rec* next = rec->fNext;
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SkDELETE(rec);
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rec = next;
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}
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}
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2011-04-12 18:32:06 +00:00
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SkPaint* SkLayerDrawLooper::addLayer(const LayerInfo& info) {
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2008-12-17 15:59:43 +00:00
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fCount += 1;
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Rec* rec = SkNEW(Rec);
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rec->fNext = fRecs;
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2011-04-12 18:32:06 +00:00
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rec->fInfo = info;
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2008-12-17 15:59:43 +00:00
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fRecs = rec;
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return &rec->fPaint;
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}
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2011-04-14 01:22:45 +00:00
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void SkLayerDrawLooper::addLayer(SkScalar dx, SkScalar dy) {
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2011-04-12 18:32:06 +00:00
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LayerInfo info;
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info.fOffset.set(dx, dy);
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2011-04-14 01:22:45 +00:00
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(void)this->addLayer(info);
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2011-04-12 18:32:06 +00:00
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}
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2011-04-07 14:18:59 +00:00
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void SkLayerDrawLooper::init(SkCanvas* canvas) {
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fCurrRec = fRecs;
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2008-12-17 15:59:43 +00:00
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canvas->save(SkCanvas::kMatrix_SaveFlag);
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}
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2011-04-12 18:32:06 +00:00
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static SkColor xferColor(SkColor src, SkColor dst, SkXfermode::Mode mode) {
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switch (mode) {
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case SkXfermode::kSrc_Mode:
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return src;
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case SkXfermode::kDst_Mode:
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return dst;
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default: {
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SkPMColor pmS = SkPreMultiplyColor(src);
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SkPMColor pmD = SkPreMultiplyColor(dst);
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SkPMColor result = SkXfermode::GetProc(mode)(pmS, pmD);
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return SkUnPreMultiply::PMColorToColor(result);
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}
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}
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}
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2011-04-14 01:22:45 +00:00
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void SkLayerDrawLooper::ApplyInfo(SkPaint* dst, const SkPaint& src,
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const LayerInfo& info) {
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uint32_t mask = info.fFlagsMask;
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dst->setFlags((dst->getFlags() & ~mask) | (src.getFlags() & mask));
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dst->setColor(xferColor(src.getColor(), dst->getColor(), info.fColorMode));
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BitFlags bits = info.fPaintBits;
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2011-04-12 18:32:06 +00:00
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2011-04-09 18:54:08 +00:00
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if (0 == bits) {
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return;
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}
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2011-04-08 02:41:54 +00:00
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if (kEntirePaint_Bits == bits) {
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2011-04-14 01:22:45 +00:00
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// we've already computed these, so save it from the assignment
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uint32_t f = dst->getFlags();
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2011-04-12 18:32:06 +00:00
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SkColor c = dst->getColor();
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2011-04-08 02:41:54 +00:00
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*dst = src;
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2011-04-14 01:22:45 +00:00
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dst->setFlags(f);
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2011-04-12 18:32:06 +00:00
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dst->setColor(c);
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2011-04-08 02:41:54 +00:00
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return;
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}
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if (bits & kStyle_Bit) {
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dst->setStyle(src.getStyle());
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dst->setStrokeWidth(src.getStrokeWidth());
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dst->setStrokeMiter(src.getStrokeMiter());
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dst->setStrokeCap(src.getStrokeCap());
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dst->setStrokeJoin(src.getStrokeJoin());
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}
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if (bits & kTextSkewX_Bit) {
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dst->setTextSkewX(src.getTextSkewX());
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}
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if (bits & kPathEffect_Bit) {
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dst->setPathEffect(src.getPathEffect());
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}
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if (bits & kMaskFilter_Bit) {
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dst->setMaskFilter(src.getMaskFilter());
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}
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if (bits & kShader_Bit) {
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dst->setShader(src.getShader());
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}
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if (bits & kColorFilter_Bit) {
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dst->setColorFilter(src.getColorFilter());
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}
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if (bits & kXfermode_Bit) {
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dst->setXfermode(src.getXfermode());
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}
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// we never copy these
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#if 0
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dst->setFlags(src.getFlags());
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dst->setTypeface(src.getTypeface());
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dst->setTextSize(src.getTextSize());
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dst->setTextScaleX(src.getTextScaleX());
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dst->setTextSkewX(src.getTextSkewX());
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dst->setRasterizer(src.getRasterizer());
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dst->setLooper(src.getLooper());
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dst->setTextEncoding(src.getTextEncoding());
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dst->setHinting(src.getHinting());
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#endif
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}
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2011-04-12 18:32:06 +00:00
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// Should we add this to canvas?
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static void postTranslate(SkCanvas* canvas, SkScalar dx, SkScalar dy) {
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SkMatrix m = canvas->getTotalMatrix();
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m.postTranslate(dx, dy);
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canvas->setMatrix(m);
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}
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2011-04-07 14:18:59 +00:00
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bool SkLayerDrawLooper::next(SkCanvas* canvas, SkPaint* paint) {
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canvas->restore();
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if (NULL == fCurrRec) {
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return false;
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2008-12-17 15:59:43 +00:00
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}
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2011-04-14 01:22:45 +00:00
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ApplyInfo(paint, fCurrRec->fPaint, fCurrRec->fInfo);
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2011-04-12 18:32:06 +00:00
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2011-04-07 14:18:59 +00:00
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canvas->save(SkCanvas::kMatrix_SaveFlag);
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2011-04-12 18:32:06 +00:00
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if (fCurrRec->fInfo.fPostTranslate) {
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postTranslate(canvas, fCurrRec->fInfo.fOffset.fX,
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fCurrRec->fInfo.fOffset.fY);
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} else {
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canvas->translate(fCurrRec->fInfo.fOffset.fX, fCurrRec->fInfo.fOffset.fY);
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}
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2011-04-08 00:53:48 +00:00
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fCurrRec = fCurrRec->fNext;
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2011-04-07 14:18:59 +00:00
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return true;
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2008-12-17 15:59:43 +00:00
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}
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SkLayerDrawLooper::Rec* SkLayerDrawLooper::Rec::Reverse(Rec* head) {
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Rec* rec = head;
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Rec* prev = NULL;
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while (rec) {
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Rec* next = rec->fNext;
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rec->fNext = prev;
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prev = rec;
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rec = next;
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}
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return prev;
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}
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///////////////////////////////////////////////////////////////////////////////
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void SkLayerDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) {
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this->INHERITED::flatten(buffer);
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#ifdef SK_DEBUG
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{
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Rec* rec = fRecs;
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int count = 0;
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while (rec) {
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rec = rec->fNext;
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count += 1;
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}
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SkASSERT(count == fCount);
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}
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#endif
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buffer.writeInt(fCount);
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Rec* rec = fRecs;
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for (int i = 0; i < fCount; i++) {
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2011-04-12 18:32:06 +00:00
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buffer.writeInt(rec->fInfo.fPaintBits);
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buffer.writeInt(rec->fInfo.fColorMode);
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buffer.writeScalar(rec->fInfo.fOffset.fX);
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buffer.writeScalar(rec->fInfo.fOffset.fY);
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buffer.writeBool(rec->fInfo.fPostTranslate);
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2008-12-17 15:59:43 +00:00
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rec->fPaint.flatten(buffer);
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rec = rec->fNext;
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}
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}
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SkLayerDrawLooper::SkLayerDrawLooper(SkFlattenableReadBuffer& buffer)
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2011-06-22 05:01:28 +00:00
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: INHERITED(buffer),
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fRecs(NULL),
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fCount(0),
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fCurrRec(NULL) {
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2008-12-17 15:59:43 +00:00
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int count = buffer.readInt();
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for (int i = 0; i < count; i++) {
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2011-04-12 18:32:06 +00:00
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LayerInfo info;
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info.fPaintBits = buffer.readInt();
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info.fColorMode = (SkXfermode::Mode)buffer.readInt();
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info.fOffset.fX = buffer.readScalar();
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info.fOffset.fY = buffer.readScalar();
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info.fPostTranslate = buffer.readBool();
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this->addLayer(info)->unflatten(buffer);
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2008-12-17 15:59:43 +00:00
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}
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SkASSERT(count == fCount);
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// we're in reverse order, so fix it now
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fRecs = Rec::Reverse(fRecs);
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#ifdef SK_DEBUG
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{
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Rec* rec = fRecs;
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int n = 0;
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while (rec) {
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rec = rec->fNext;
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n += 1;
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}
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SkASSERT(count == n);
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}
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#endif
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}
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///////////////////////////////////////////////////////////////////////////////
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static SkFlattenable::Registrar gReg("SkLayerDrawLooper",
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SkLayerDrawLooper::CreateProc);
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