add GM to show miplevels for all colortypes

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1594613002

TBR=

Review URL: https://codereview.chromium.org/1594613002
This commit is contained in:
reed 2016-01-15 10:51:08 -08:00 committed by Commit bot
parent eb60d67120
commit 01dc44ae66

View File

@ -18,28 +18,28 @@
#include "Resources.h" #include "Resources.h"
#include "sk_tool_utils.h" #include "sk_tool_utils.h"
static SkBitmap make_bitmap(int size) { static SkBitmap make_bitmap(int w, int h) {
SkBitmap bm; SkBitmap bm;
bm.allocN32Pixels(size, size); bm.allocN32Pixels(w, h);
SkCanvas canvas(bm); SkCanvas canvas(bm);
canvas.clear(0xFFFFFFFF); canvas.clear(0xFFFFFFFF);
SkPaint paint; SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style); paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(size / 16.0f); paint.setStrokeWidth(w / 16.0f);
canvas.drawCircle(size/2.0f, size/2.0f, size/3.0f, paint); canvas.drawCircle(w/2.0f, h/2.0f, w/3.0f, paint);
return bm; return bm;
} }
static SkBitmap make_bitmap2(int size) { static SkBitmap make_bitmap2(int w, int h) {
SkBitmap bm; SkBitmap bm;
bm.allocN32Pixels(size, size); bm.allocN32Pixels(w, h);
SkCanvas canvas(bm); SkCanvas canvas(bm);
canvas.clear(0xFFFFFFFF); canvas.clear(0xFFFFFFFF);
SkPaint paint; SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style); paint.setStyle(SkPaint::kStroke_Style);
SkScalar inset = 2; SkScalar inset = 2;
SkRect r = SkRect::MakeIWH(size, size).makeInset(0.5f, 0.5f); SkRect r = SkRect::MakeIWH(w, h).makeInset(0.5f, 0.5f);
while (r.width() > 4) { while (r.width() > 4) {
canvas.drawRect(r, paint); canvas.drawRect(r, paint);
r.inset(inset, inset); r.inset(inset, inset);
@ -49,16 +49,16 @@ static SkBitmap make_bitmap2(int size) {
} }
#include "SkNx.h" #include "SkNx.h"
static SkBitmap make_bitmap3(int size) { static SkBitmap make_bitmap3(int w, int h) {
SkBitmap bm; SkBitmap bm;
bm.allocN32Pixels(size, size); bm.allocN32Pixels(w, h);
SkCanvas canvas(bm); SkCanvas canvas(bm);
canvas.clear(0xFFFFFFFF); canvas.clear(0xFFFFFFFF);
SkPaint paint; SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style); paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(2.1f); paint.setStrokeWidth(2.1f);
SkScalar s = SkIntToScalar(size); SkScalar s = SkIntToScalar(w);
Sk4f p(s, -s, -s, s); Sk4f p(s, -s, -s, s);
Sk4f d(5); Sk4f d(5);
while (p.kth<1>() < s) { while (p.kth<1>() < s) {
@ -103,9 +103,9 @@ public:
ShowMipLevels(int N) : fN(N) { ShowMipLevels(int N) : fN(N) {
fBM[0] = sk_tool_utils::create_checkerboard_bitmap(N, N, SK_ColorBLACK, SK_ColorWHITE, 2); fBM[0] = sk_tool_utils::create_checkerboard_bitmap(N, N, SK_ColorBLACK, SK_ColorWHITE, 2);
fBM[1] = make_bitmap(N); fBM[1] = make_bitmap(N, N);
fBM[2] = make_bitmap2(N); fBM[2] = make_bitmap2(N, N);
fBM[3] = make_bitmap3(N); fBM[3] = make_bitmap3(N, N);
} }
protected: protected:
@ -146,7 +146,8 @@ protected:
SkMipMap::Level level; SkMipMap::Level level;
SkScalar scale = 0.5f; SkScalar scale = 0.5f;
while (mm->extractLevel(scale, &level)) { while (mm->extractLevel(scale, &level)) {
SkImageInfo info = SkImageInfo::MakeN32Premul(level.fWidth, level.fHeight); SkImageInfo info = SkImageInfo::Make(level.fWidth, level.fHeight,
baseBM.colorType(), baseBM.alphaType());
SkPixmap levelPM{ info, level.fPixels, level.fRowBytes }; SkPixmap levelPM{ info, level.fPixels, level.fRowBytes };
SkBitmap bm = func(prevPM, levelPM); SkBitmap bm = func(prevPM, levelPM);
@ -210,3 +211,103 @@ private:
DEF_GM( return new ShowMipLevels(255); ) DEF_GM( return new ShowMipLevels(255); )
DEF_GM( return new ShowMipLevels(256); ) DEF_GM( return new ShowMipLevels(256); )
///////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Show mip levels that were built, for all supported colortypes
*/
class ShowMipLevels2 : public skiagm::GM {
const int fW, fH;
SkBitmap fBM[4];
public:
ShowMipLevels2(int w, int h) : fW(w), fH(h) {
fBM[0] = sk_tool_utils::create_checkerboard_bitmap(w, h, SK_ColorBLACK, SK_ColorWHITE, 2);
fBM[1] = make_bitmap(w, h);
fBM[2] = make_bitmap2(w, h);
fBM[3] = make_bitmap3(w, h);
}
protected:
SkString onShortName() override {
SkString str;
str.printf("showmiplevels2_%dx%d", fW, fH);
return str;
}
SkISize onISize() override {
return { 824, 862 };
}
static void DrawAndFrame(SkCanvas* canvas, const SkBitmap& bm, SkScalar x, SkScalar y) {
canvas->drawBitmap(bm, x, y, nullptr);
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setColor(0xFFFFCCCC);
canvas->drawRect(SkRect::MakeIWH(bm.width(), bm.height()).makeOffset(x, y).makeOutset(0.5f, 0.5f), paint);
}
void drawLevels(SkCanvas* canvas, const SkBitmap& baseBM) {
SkScalar x = 4;
SkScalar y = 4;
SkAutoTUnref<SkMipMap> mm(SkMipMap::Build(baseBM, nullptr));
int index = 0;
SkMipMap::Level level;
SkScalar scale = 0.5f;
while (mm->extractLevel(scale, &level)) {
SkImageInfo info = SkImageInfo::Make(level.fWidth, level.fHeight,
baseBM.colorType(), baseBM.alphaType());
SkBitmap bm;
bm.installPixels(info, level.fPixels, level.fRowBytes);
DrawAndFrame(canvas, bm, x, y);
if (info.width() <= 2 || info.height() <= 2) {
break;
}
if (index & 1) {
x += info.width() + 4;
} else {
y += info.height() + 4;
}
scale /= 2;
index += 1;
}
}
void drawSet(SkCanvas* canvas, const SkBitmap& orig) {
const SkColorType ctypes[] = {
kN32_SkColorType, kRGB_565_SkColorType, kARGB_4444_SkColorType, kGray_8_SkColorType
};
SkAutoCanvasRestore acr(canvas, true);
for (auto ctype : ctypes) {
SkBitmap bm;
orig.copyTo(&bm, ctype);
drawLevels(canvas, bm);
canvas->translate(orig.width()/2 + 8.0f, 0);
}
}
void onDraw(SkCanvas* canvas) override {
canvas->translate(4, 4);
for (const auto& bm : fBM) {
this->drawSet(canvas, bm);
// round so we always produce an integral translate, so the GOLD tool won't show
// unimportant diffs if this is drawn on a GPU with different rounding rules
// since we draw the bitmaps using nearest-neighbor
canvas->translate(0, SkScalarRoundToScalar(bm.height() * 0.85f));
}
}
private:
typedef skiagm::GM INHERITED;
};
DEF_GM( return new ShowMipLevels2(255, 255); )
DEF_GM( return new ShowMipLevels2(256, 255); )
DEF_GM( return new ShowMipLevels2(255, 256); )
DEF_GM( return new ShowMipLevels2(256, 256); )