Roll back tests/TileGridTest.cpp back to where ASAN was happy.
Revert "Change tilegrid test to test it directly, rather than through SkPicture" This reverts commit7ae3bc7ffb
. Revert "Fix result order reliance" This reverts commitbe4825c873
. BUG=skia:2345 R=reed@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/216793006 git-svn-id: http://skia.googlecode.com/svn/trunk@13981 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -20,6 +20,18 @@ enum Tile {
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kAll_Tile = kTopLeft_Tile | kTopRight_Tile | kBottomLeft_Tile | kBottomRight_Tile,
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};
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class MockCanvas : public SkCanvas {
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public:
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MockCanvas(const SkBitmap& bm) : SkCanvas(bm) {}
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virtual void drawRect(const SkRect& rect, const SkPaint&) {
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// This capture occurs before quick reject.
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fRects.push(rect);
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}
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SkTDArray<SkRect> fRects;
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};
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static void verifyTileHits(skiatest::Reporter* reporter, SkIRect rect,
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uint32_t tileMask, int borderPixels = 0) {
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SkTileGridPicture::TileGridInfo info;
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@ -38,79 +50,85 @@ static void verifyTileHits(skiatest::Reporter* reporter, SkIRect rect,
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((tileMask & kBottomRight_Tile)? 1 : 0));
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}
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static SkIRect query(float x, float y, float w, float h) {
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// inflate for the margin++ in tilegrid
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SkRect bounds = SkRect::MakeXYWH(x, y, w, h);
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SkIRect r;
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bounds.roundOut(&r);
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r.outset(1, 1); // to counteract the inset in SkTileGrid::search
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return r;
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}
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DEF_TEST(TileGrid_UnalignedQuery, reporter) {
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// Use SkTileGridPicture to generate a SkTileGrid with a helper
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SkTileGridPicture::TileGridInfo info;
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info.fMargin.setEmpty();
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info.fOffset.setZero();
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info.fTileInterval.set(10, 10);
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SkIRect rect1 = SkIRect::MakeXYWH(0, 0, 8, 8);
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SkIRect rect2 = SkIRect::MakeXYWH(11, 11, 1, 1);
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SkTileGrid grid(2, 2, info, SkTileGridNextDatum<SkPictureStateTree::Draw>);
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grid.insert(&rect1, rect1, true);
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grid.insert(&rect2, rect2, true);
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SkTileGridPicture picture(20, 20, info);
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SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0),
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SkIntToScalar(8), SkIntToScalar(8));
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SkRect rect2 = SkRect::MakeXYWH(SkIntToScalar(11), SkIntToScalar(11),
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SkIntToScalar(1), SkIntToScalar(1));
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SkCanvas* canvas = picture.beginRecording(20, 20, SkPicture::kOptimizeForClippedPlayback_RecordingFlag);
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SkPaint paint;
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canvas->drawRect(rect1, paint);
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canvas->drawRect(rect2, paint);
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picture.endRecording();
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SkBitmap store;
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store.allocN32Pixels(1, 1);
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// Test parts of top-left tile
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{
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SkTDArray<void*> rects;
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grid.search(query(0.0f, 0.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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MockCanvas mockCanvas(store);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(7.99f, 7.99f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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MockCanvas mockCanvas(store);
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mockCanvas.translate(-7.99f, -7.99f);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
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}
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// Corner overlap
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{
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SkTDArray<void*> rects;
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grid.search(query(9.5f, 9.5f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 2 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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MockCanvas mockCanvas(store);
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mockCanvas.translate(-9.5f, -9.5f);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 2 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
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REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[1]);
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}
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// Intersect bottom right tile, but does not overlap rect 2
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{
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SkTDArray<void*> rects;
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grid.search(query(16.0f, 16.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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MockCanvas mockCanvas(store);
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mockCanvas.translate(-16.0f, -16.0f);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[0]);
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}
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// Out of bounds queries, snap to border tiles
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{
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SkTDArray<void*> rects;
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grid.search(query(-2.0f, 0.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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MockCanvas mockCanvas(store);
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mockCanvas.translate(2.0f, 0.0f);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(0.0f, -2.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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MockCanvas mockCanvas(store);
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mockCanvas.translate(0.0f, 2.0f);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(22.0f, 16.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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MockCanvas mockCanvas(store);
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mockCanvas.translate(-22.0f, -16.0f);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[0]);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(16.0f, 22.0f, 1.0f, 1.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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MockCanvas mockCanvas(store);
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mockCanvas.translate(-16.0f, -22.0f);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[0]);
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}
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}
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@ -120,64 +138,80 @@ DEF_TEST(TileGrid_OverlapOffsetQueryAlignment, reporter) {
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info.fMargin.set(1, 1);
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info.fOffset.set(-1, -1);
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info.fTileInterval.set(8, 8);
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SkTileGridPicture picture(20, 20, info);
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// rect landing entirely in top left tile
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SkIRect rect1 = SkIRect::MakeXYWH(0, 0, 1, 1);
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SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0),
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SkIntToScalar(1), SkIntToScalar(1));
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// rect landing entirely in center tile
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SkIRect rect2 = SkIRect::MakeXYWH(12, 12, 1, 1);
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SkRect rect2 = SkRect::MakeXYWH(SkIntToScalar(12), SkIntToScalar(12),
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SkIntToScalar(1), SkIntToScalar(1));
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// rect landing entirely in bottomright tile
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SkIRect rect3 = SkIRect::MakeXYWH(19, 19, 1, 1);
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SkTileGrid grid(3, 3, info, SkTileGridNextDatum<SkPictureStateTree::Draw>);
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grid.insert(&rect1, rect1, true);
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grid.insert(&rect2, rect2, true);
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grid.insert(&rect3, rect3, true);
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SkRect rect3 = SkRect::MakeXYWH(SkIntToScalar(19), SkIntToScalar(19),
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SkIntToScalar(1), SkIntToScalar(1));
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SkCanvas* canvas = picture.beginRecording(20, 20, SkPicture::kOptimizeForClippedPlayback_RecordingFlag);
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SkPaint paint;
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canvas->drawRect(rect1, paint);
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canvas->drawRect(rect2, paint);
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canvas->drawRect(rect3, paint);
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picture.endRecording();
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SkBitmap tileBitmap;
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tileBitmap.allocN32Pixels(10, 10);
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SkBitmap moreThanATileBitmap;
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moreThanATileBitmap.allocN32Pixels(11, 11);
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SkBitmap tinyBitmap;
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tinyBitmap.allocN32Pixels(2, 2);
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// Test parts of top-left tile
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{
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// The offset should cancel the top and left borders of the top left tile
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// So a look-up at interval 0-10 should be grid aligned,
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SkTDArray<void*> rects;
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grid.search(query(0.0f, 0.0f, 10.0f, 10.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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MockCanvas mockCanvas(tileBitmap);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
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}
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{
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// Encroaching border by one pixel
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SkTDArray<void*> rects;
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grid.search(query(0.0f, 0.0f, 11.0f, 11.0f), &rects);
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REPORTER_ASSERT(reporter, 2 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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MockCanvas mockCanvas(moreThanATileBitmap);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 2 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
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REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[1]);
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}
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{
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// Tile stride is 8 (tileWidth - 2 * border pixels
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// so translating by 8, should make query grid-aligned
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// with middle tile.
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SkTDArray<void*> rects;
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grid.search(query(8.0f, 8.0f, 10.0f, 10.0f), &rects);
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REPORTER_ASSERT(reporter, 1 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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MockCanvas mockCanvas(tileBitmap);
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mockCanvas.translate(SkIntToScalar(-8), SkIntToScalar(-8));
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[0]);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(7.9f, 7.9f, 10.0f, 10.0f), &rects);
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REPORTER_ASSERT(reporter, 2 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect1) >= 0);
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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MockCanvas mockCanvas(tileBitmap);
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mockCanvas.translate(-7.9f, -7.9f);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 2 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
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REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[1]);
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}
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{
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SkTDArray<void*> rects;
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grid.search(query(8.1f, 8.1f, 10.0f, 10.0f), &rects);
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REPORTER_ASSERT(reporter, 2 == rects.count());
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REPORTER_ASSERT(reporter, rects.find(&rect2) >= 0);
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REPORTER_ASSERT(reporter, rects.find(&rect3) >= 0);
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MockCanvas mockCanvas(tileBitmap);
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mockCanvas.translate(-8.1f, -8.1f);
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picture.draw(&mockCanvas);
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REPORTER_ASSERT(reporter, 2 == mockCanvas.fRects.count());
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REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[0]);
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REPORTER_ASSERT(reporter, rect3 == mockCanvas.fRects[1]);
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}
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{
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// Regression test for crbug.com/234688
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// Once the 2x2 device region is inset by margin, it yields an empty
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// adjusted region, sitting right on top of the tile boundary.
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SkTDArray<void*> rects;
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grid.search(query(8.0f, 8.0f, 2.0f, 2.0f), &rects);
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MockCanvas mockCanvas(tinyBitmap);
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mockCanvas.translate(-8.0f, -8.0f);
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picture.draw(&mockCanvas);
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// This test passes by not asserting. We do not validate the rects recorded
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// because the result is numerically unstable (floating point equality).
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// The content of any one of the four tiles of the tilegrid would be a valid
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