Revert of Clean up two unlaunched SSE 4.1 8888 blits. (patchset #1 id:1 of https://codereview.chromium.org/2062853002/ )
Reason for revert: Breaks a couple Google3 goldens. I need to rebaseline google3 with -DSK_SUPPORT_LEGACY_X86_BLITS first, then reland this. Original issue's description: > Clean up two unlaunched SSE 4.1 8888 blits. > > This code was running on our bots but never in Chrome. > That's a bad state to be in. > > My plan here use to be to redesign how our 8888 blits worked in SSE 4.1, mainly > for perfect correctness but also for speed, then to spread what I learned there > to SSE2, AVX+, and NEON. > > I have since lost interest in changing any aspect of how our legacy 8888 blits > work. There's not much point in making them a bit or two more correct when the > math is fundamentally wrong. > > This will cause many diffs in Gold, none perceptible. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2062853002 > CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot > > Committed: https://skia.googlesource.com/skia/+/6e472093009bf2fc4a8e53010b51040efcb71213 TBR=reed@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2066453003
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@ -12,12 +12,221 @@
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#include "SkBlitRow_opts.h"
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#include "SkBlend_opts.h"
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#ifndef SK_SUPPORT_LEGACY_X86_BLITS
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namespace sk_sse41_new {
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// An SSE register holding at most 64 bits of useful data in the low lanes.
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struct m64i {
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__m128i v;
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/*implicit*/ m64i(__m128i v) : v(v) {}
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operator __m128i() const { return v; }
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};
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// Load 4, 2, or 1 constant pixels or coverages (4x replicated).
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static __m128i next4(uint32_t val) { return _mm_set1_epi32(val); }
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static m64i next2(uint32_t val) { return _mm_set1_epi32(val); }
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static m64i next1(uint32_t val) { return _mm_set1_epi32(val); }
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static __m128i next4(uint8_t val) { return _mm_set1_epi8(val); }
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static m64i next2(uint8_t val) { return _mm_set1_epi8(val); }
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static m64i next1(uint8_t val) { return _mm_set1_epi8(val); }
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// Load 4, 2, or 1 variable pixels or coverages (4x replicated),
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// incrementing the pointer past what we read.
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static __m128i next4(const uint32_t*& ptr) {
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auto r = _mm_loadu_si128((const __m128i*)ptr);
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ptr += 4;
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return r;
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}
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static m64i next2(const uint32_t*& ptr) {
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auto r = _mm_loadl_epi64((const __m128i*)ptr);
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ptr += 2;
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return r;
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}
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static m64i next1(const uint32_t*& ptr) {
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auto r = _mm_cvtsi32_si128(*ptr);
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ptr += 1;
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return r;
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}
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// xyzw -> xxxx yyyy zzzz wwww
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static __m128i replicate_coverage(__m128i xyzw) {
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return _mm_shuffle_epi8(xyzw, _mm_setr_epi8(0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3));
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}
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static __m128i next4(const uint8_t*& ptr) {
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auto r = replicate_coverage(_mm_cvtsi32_si128(*(const uint32_t*)ptr));
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ptr += 4;
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return r;
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}
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static m64i next2(const uint8_t*& ptr) {
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auto r = replicate_coverage(_mm_cvtsi32_si128(*(const uint16_t*)ptr));
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ptr += 2;
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return r;
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}
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static m64i next1(const uint8_t*& ptr) {
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auto r = replicate_coverage(_mm_cvtsi32_si128(*ptr));
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ptr += 1;
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return r;
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}
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// For i = 0...n, tgt = fn(dst,src,cov), where Dst,Src,and Cov can be constants or arrays.
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template <typename Dst, typename Src, typename Cov, typename Fn>
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static void loop(int n, uint32_t* t, const Dst dst, const Src src, const Cov cov, Fn&& fn) {
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// We don't want to muck with the callers' pointers, so we make them const and copy here.
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Dst d = dst;
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Src s = src;
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Cov c = cov;
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// Writing this as a single while-loop helps hoist loop invariants from fn.
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while (n) {
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if (n >= 4) {
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_mm_storeu_si128((__m128i*)t, fn(next4(d), next4(s), next4(c)));
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t += 4;
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n -= 4;
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continue;
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}
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if (n & 2) {
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_mm_storel_epi64((__m128i*)t, fn(next2(d), next2(s), next2(c)));
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t += 2;
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}
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if (n & 1) {
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*t = _mm_cvtsi128_si32(fn(next1(d), next1(s), next1(c)));
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}
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return;
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}
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}
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// packed
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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// unpacked
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// Everything on the packed side of the squiggly line deals with densely packed 8-bit data,
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// e.g. [BGRA bgra ... ] for pixels or [ CCCC cccc ... ] for coverage.
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//
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// Everything on the unpacked side of the squiggly line deals with unpacked 8-bit data,
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// e.g [B_G_ R_A_ b_g_ r_a_ ] for pixels or [ C_C_ C_C_ c_c_ c_c_ c_c_ ] for coverage,
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// where _ is a zero byte.
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//
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// Adapt<Fn> / adapt(fn) allow the two sides to interoperate,
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// by unpacking arguments, calling fn, then packing the results.
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//
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// This lets us write most of our code in terms of unpacked inputs (considerably simpler)
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// and all the packing and unpacking is handled automatically.
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template <typename Fn>
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struct Adapt {
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Fn fn;
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__m128i operator()(__m128i d, __m128i s, __m128i c) {
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auto lo = [](__m128i x) { return _mm_unpacklo_epi8(x, _mm_setzero_si128()); };
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auto hi = [](__m128i x) { return _mm_unpackhi_epi8(x, _mm_setzero_si128()); };
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return _mm_packus_epi16(fn(lo(d), lo(s), lo(c)),
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fn(hi(d), hi(s), hi(c)));
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}
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m64i operator()(const m64i& d, const m64i& s, const m64i& c) {
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auto lo = [](__m128i x) { return _mm_unpacklo_epi8(x, _mm_setzero_si128()); };
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auto r = fn(lo(d), lo(s), lo(c));
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return _mm_packus_epi16(r, r);
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}
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};
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template <typename Fn>
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static Adapt<Fn> adapt(Fn&& fn) { return { fn }; }
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// These helpers all work exclusively with unpacked 8-bit values,
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// except div255() with is 16-bit -> unpacked 8-bit, and mul255() which is the reverse.
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// Divide by 255 with rounding.
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// (x+127)/255 == ((x+128)*257)>>16.
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// Sometimes we can be more efficient by breaking this into two parts.
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static __m128i div255_part1(__m128i x) { return _mm_add_epi16(x, _mm_set1_epi16(128)); }
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static __m128i div255_part2(__m128i x) { return _mm_mulhi_epu16(x, _mm_set1_epi16(257)); }
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static __m128i div255(__m128i x) { return div255_part2(div255_part1(x)); }
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// (x*y+127)/255, a byte multiply.
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static __m128i scale(__m128i x, __m128i y) { return div255(_mm_mullo_epi16(x, y)); }
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// (255 * x).
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static __m128i mul255(__m128i x) { return _mm_sub_epi16(_mm_slli_epi16(x, 8), x); }
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// (255 - x).
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static __m128i inv(__m128i x) { return _mm_xor_si128(_mm_set1_epi16(0x00ff), x); }
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// ARGB argb -> AAAA aaaa
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static __m128i alphas(__m128i px) {
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const int a = 2 * (SK_A32_SHIFT/8); // SK_A32_SHIFT is typically 24, so this is typically 6.
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const int _ = ~0;
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return _mm_shuffle_epi8(px, _mm_setr_epi8(a+0,_,a+0,_,a+0,_,a+0,_, a+8,_,a+8,_,a+8,_,a+8,_));
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}
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// SrcOver, with a constant source and full coverage.
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static void blit_row_color32(SkPMColor* tgt, const SkPMColor* dst, int n, SkPMColor src) {
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// We want to calculate s + (d * inv(alphas(s)) + 127)/255.
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// We'd generally do that div255 as s + ((d * inv(alphas(s)) + 128)*257)>>16.
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// But we can go one step further to ((s*255 + 128 + d*inv(alphas(s)))*257)>>16.
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// This lets us hoist (s*255+128) and inv(alphas(s)) out of the loop.
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__m128i s = _mm_unpacklo_epi8(_mm_set1_epi32(src), _mm_setzero_si128()),
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s_255_128 = div255_part1(mul255(s)),
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A = inv(alphas(s));
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const uint8_t cov = 0xff;
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loop(n, tgt, dst, src, cov, adapt([=](__m128i d, __m128i, __m128i) {
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return div255_part2(_mm_add_epi16(s_255_128, _mm_mullo_epi16(d, A)));
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}));
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}
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// SrcOver, with a constant source and variable coverage.
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// If the source is opaque, SrcOver becomes Src.
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static void blit_mask_d32_a8(SkPMColor* dst, size_t dstRB,
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const SkAlpha* cov, size_t covRB,
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SkColor color, int w, int h) {
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if (SkColorGetA(color) == 0xFF) {
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const SkPMColor src = SkSwizzle_BGRA_to_PMColor(color);
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while (h --> 0) {
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loop(w, dst, (const SkPMColor*)dst, src, cov,
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adapt([](__m128i d, __m128i s, __m128i c) {
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// Src blend mode: a simple lerp from d to s by c.
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// TODO: try a pmaddubsw version?
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return div255(_mm_add_epi16(_mm_mullo_epi16(inv(c),d),
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_mm_mullo_epi16( c ,s)));
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}));
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dst += dstRB / sizeof(*dst);
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cov += covRB / sizeof(*cov);
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}
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} else {
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const SkPMColor src = SkPreMultiplyColor(color);
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while (h --> 0) {
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loop(w, dst, (const SkPMColor*)dst, src, cov,
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adapt([](__m128i d, __m128i s, __m128i c) {
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// SrcOver blend mode, with coverage folded into source alpha.
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__m128i sc = scale(s,c),
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AC = inv(alphas(sc));
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return _mm_add_epi16(sc, scale(d,AC));
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}));
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dst += dstRB / sizeof(*dst);
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cov += covRB / sizeof(*cov);
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}
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}
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}
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} // namespace sk_sse41_new
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#endif
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namespace SkOpts {
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void Init_sse41() {
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box_blur_xx = sk_sse41::box_blur_xx;
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box_blur_xy = sk_sse41::box_blur_xy;
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box_blur_yx = sk_sse41::box_blur_yx;
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srcover_srgb_srgb = sk_sse41::srcover_srgb_srgb;
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box_blur_xx = sk_sse41::box_blur_xx;
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box_blur_xy = sk_sse41::box_blur_xy;
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box_blur_yx = sk_sse41::box_blur_yx;
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srcover_srgb_srgb = sk_sse41::srcover_srgb_srgb;
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#ifndef SK_SUPPORT_LEGACY_X86_BLITS
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blit_row_color32 = sk_sse41_new::blit_row_color32;
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blit_mask_d32_a8 = sk_sse41_new::blit_mask_d32_a8;
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#endif
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blit_row_s32a_opaque = sk_sse41::blit_row_s32a_opaque;
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}
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}
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