Revert "DM: Add a per-sink MemoryCache to all GPU sinks"
This reverts commit a7b224d3a3
.
Reason for revert: Failures on some ANGLE bots
Original change's description:
> DM: Add a per-sink MemoryCache to all GPU sinks
>
> This isolates the caches per config, so we don't try to reuse cached
> binaries across different GL versions (or different D3D backend versions
> on ANGLE bots, etc).
>
> Locally, this sped up ANGLE significantly Looking at a sample bot
> (NUC6i5SYK), it dropped DM from 36m to 31m.
>
> Change-Id: I95db18c6ea85041e6adbc972f0118233c82818fb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223985
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I8c9af65d89fddb28e5f1395a6c946312f27ba48a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224186
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This commit is contained in:
parent
2e1e50435a
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@ -1331,7 +1331,6 @@ static DEFINE_bool(releaseAndAbandonGpuContext, false,
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"Test releasing all gpu resources and abandoning the GrContext "
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"after running each test");
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static DEFINE_bool(drawOpClip, false, "Clip each GrDrawOp to its device bounds for testing.");
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static DEFINE_bool(programBinaryCache, true, "Use in-memory program binary cache");
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GPUSink::GPUSink(GrContextFactory::ContextType ct,
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GrContextFactory::ContextOverrides overrides,
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@ -1352,11 +1351,7 @@ GPUSink::GPUSink(GrContextFactory::ContextType ct,
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, fAlphaType(alphaType)
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, fColorSpace(std::move(colorSpace))
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, fThreaded(threaded)
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, fBaseContextOptions(grCtxOptions) {
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if (FLAGS_programBinaryCache) {
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fBaseContextOptions.fPersistentCache = &fMemoryCache;
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}
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}
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, fBaseContextOptions(grCtxOptions) {}
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Error GPUSink::draw(const Src& src, SkBitmap* dst, SkWStream* dstStream, SkString* log) const {
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return this->onDraw(src, dst, dstStream, log, fBaseContextOptions);
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@ -18,7 +18,6 @@
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#include "src/core/SkBBoxHierarchy.h"
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#include "src/utils/SkMultiPictureDocument.h"
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#include "tools/flags/CommonFlagsConfig.h"
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#include "tools/gpu/MemoryCache.h"
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//#define TEST_VIA_SVG
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@ -364,7 +363,6 @@ private:
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sk_sp<SkColorSpace> fColorSpace;
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bool fThreaded;
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GrContextOptions fBaseContextOptions;
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sk_gpu_test::MemoryCache fMemoryCache;
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};
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class GPUThreadTestingSink : public GPUSink {
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@ -8,6 +8,8 @@
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#include "include/core/SkExecutor.h"
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#include "include/gpu/GrContextOptions.h"
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#include "tools/flags/CommonFlags.h"
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#include "tools/gpu/MemoryCache.h"
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DEFINE_int(gpuThreads,
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2,
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@ -32,6 +34,8 @@ static DEFINE_bool(disableDriverCorrectnessWorkarounds, false,
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static DEFINE_bool(reduceOpListSplitting, false, "Improve opList sorting");
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static DEFINE_bool(dontReduceOpListSplitting, false, "Allow more opList splitting");
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static DEFINE_bool(programBinaryCache, false, "Use in-memory program binary cache");
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static GpuPathRenderers get_named_pathrenderers_flags(const char* name) {
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if (!strcmp(name, "none")) {
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return GpuPathRenderers::kNone;
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@ -90,6 +94,11 @@ void SetCtxOptionsFromCommonFlags(GrContextOptions* ctxOptions) {
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ctxOptions->fGpuPathRenderers = collect_gpu_path_renderers_from_flags();
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ctxOptions->fDisableDriverCorrectnessWorkarounds = FLAGS_disableDriverCorrectnessWorkarounds;
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if (FLAGS_programBinaryCache) {
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static sk_gpu_test::MemoryCache gMemoryCache;
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ctxOptions->fPersistentCache = &gMemoryCache;
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}
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if (FLAGS_reduceOpListSplitting) {
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SkASSERT(!FLAGS_dontReduceOpListSplitting);
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ctxOptions->fReduceOpListSplitting = GrContextOptions::Enable::kYes;
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