Don't use the usage flag to determine whether an SkGpuDevice needs to be cleared. Fixes regression in testimagefilters introduced by r3565. Also add baselines for testimagefilters gm on windows.

git-svn-id: http://skia.googlecode.com/svn/trunk@3635 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2012-04-09 21:40:54 +00:00
parent 9575fb8b1d
commit 1b3ac8b5f0

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@ -1872,8 +1872,8 @@ SkDevice* SkGpuDevice::onCreateCompatibleDevice(SkBitmap::Config config,
GrContext::TextureCacheEntry cacheEntry;
GrTexture* texture;
SkAutoTUnref<GrTexture> tunref;
// Skia's convention is to only clear a device if it is a non-opaque layer.
bool needClear = !isOpaque && kSaveLayer_Usage == usage;
// Skia's convention is to only clear a device if it is non-opaque.
bool needClear = !isOpaque;
#if CACHE_COMPATIBLE_DEVICE_TEXTURES
// layers are never draw in repeat modes, so we can request an approx