Don't use the usage flag to determine whether an SkGpuDevice needs to be cleared. Fixes regression in testimagefilters introduced by r3565. Also add baselines for testimagefilters gm on windows.
git-svn-id: http://skia.googlecode.com/svn/trunk@3635 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -1872,8 +1872,8 @@ SkDevice* SkGpuDevice::onCreateCompatibleDevice(SkBitmap::Config config,
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GrContext::TextureCacheEntry cacheEntry;
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GrTexture* texture;
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SkAutoTUnref<GrTexture> tunref;
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// Skia's convention is to only clear a device if it is a non-opaque layer.
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bool needClear = !isOpaque && kSaveLayer_Usage == usage;
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// Skia's convention is to only clear a device if it is non-opaque.
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bool needClear = !isOpaque;
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#if CACHE_COMPATIBLE_DEVICE_TEXTURES
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// layers are never draw in repeat modes, so we can request an approx
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