add/delete some comments to path renderer interface
Submitted by Guanqun.Lu@gmail.com Review URL: http://codereview.appspot.com/5783060/ git-svn-id: http://skia.googlecode.com/svn/trunk@3361 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -21,14 +21,6 @@ struct GrPoint;
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/**
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* Base class for drawing paths into a GrDrawTarget.
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* Paths may be drawn multiple times as when tiling for supersampling. The
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* calls on GrPathRenderer to draw a path will look like this:
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*
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* pr->setPath(target, path, fill, aa, translate); // sets the path to draw
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* pr->drawPath(...); // draw the path
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* pr->drawPath(...);
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* ...
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* pr->clearPath(); // finished with the path
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*/
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class GR_API GrPathRenderer : public GrRefCnt {
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public:
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@ -59,8 +51,6 @@ public:
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* pass. If this returns false then drawPath() should not modify the
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* the target's stencil settings but use those already set on target. The
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* target is passed as a param in case the answer depends upon draw state.
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* The view matrix and render target set on the draw target may change
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* before setPath/drawPath is called and so shouldn't be considered.
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*
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* @param target target that the path will be rendered to
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* @param path the path that will be drawn
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@ -78,6 +68,19 @@ public:
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return false;
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}
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/**
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* Returns true if this path renderer is able to render the path.
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* Returning false allows the caller to fallback to another path renderer
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* This function is called when searching for a path renderer capable of
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* rendering a path.
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*
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* @param path The path to draw
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* @param fill The fill rule to use
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* @param target The target that the path will be rendered to
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* @param antiAlias True if anti-aliasing is required.
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*
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* @return true if the path can be drawn by this object, false otherwise.
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*/
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virtual bool canDrawPath(const SkPath& path,
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GrPathFill fill,
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const GrDrawTarget* target,
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@ -87,11 +90,17 @@ public:
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* false then the target may be setup for stencil rendering (since the
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* path renderer didn't claim that it needs to use the stencil internally).
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*
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* @param stages bitfield that indicates which stages are
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* @param path the path to draw.
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* @param fill the path filling rule to use.
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* @param translate optional additional translation applied to
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* the path (can be NULL)
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* @param target target that the path will be rendered to
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* @param stageMask bitfield that indicates which stages are
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* in use. All enabled stages expect positions
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* as texture coordinates. The path renderer
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* use the remaining stages for its path
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* can use the remaining stages for its path
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* filling algorithm.
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* @param antiAlias true if anti-aliasing is required.
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*/
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virtual bool drawPath(const SkPath& path,
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GrPathFill fill,
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@ -123,6 +132,21 @@ public:
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}
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protected:
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/**
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* Draws the path into the draw target.
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*
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* @param path the path to draw.
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* @param fill the path filling rule to use.
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* @param translate optional additional translation applied to
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* the path
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* @param target target that the path will be rendered to
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* @param stageMask bitfield that indicates which stages are
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* in use. All enabled stages expect positions
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* as texture coordinates. The path renderer
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* use the remaining stages for its path
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* filling algorithm.
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* @param antiAlias whether antialiasing is enabled or not.
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*/
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virtual bool onDrawPath(const SkPath& path,
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GrPathFill fill,
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const GrVec* translate,
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