Reducing the complexity of the noise test for Angle
git-svn-id: http://skia.googlecode.com/svn/trunk@8725 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -717,7 +717,7 @@ GrEffectRef* GrPerlinNoiseEffect::TestCreate(SkMWCRandom* random,
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GrContext* context,
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const GrDrawTargetCaps&,
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GrTexture**) {
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int numOctaves = random->nextRangeU(2, 10);
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int numOctaves = 2;
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bool stitchTiles = random->nextBool();
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SkScalar seed = SkIntToScalar(random->nextU());
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SkISize tileSize = SkISize::Make(random->nextRangeU(4, 4096), random->nextRangeU(4, 4096));
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