Reducing the complexity of the noise test for Angle

git-svn-id: http://skia.googlecode.com/svn/trunk@8725 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
sugoi@google.com 2013-04-17 15:34:09 +00:00
parent 0a1db4a489
commit 319baf9963

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@ -717,7 +717,7 @@ GrEffectRef* GrPerlinNoiseEffect::TestCreate(SkMWCRandom* random,
GrContext* context,
const GrDrawTargetCaps&,
GrTexture**) {
int numOctaves = random->nextRangeU(2, 10);
int numOctaves = 2;
bool stitchTiles = random->nextBool();
SkScalar seed = SkIntToScalar(random->nextU());
SkISize tileSize = SkISize::Make(random->nextRangeU(4, 4096), random->nextRangeU(4, 4096));