Remove "true ||" in conditional that was accidentally checked in.
git-svn-id: http://skia.googlecode.com/svn/trunk@916 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -1183,7 +1183,7 @@ void GrGpuGL::flushRenderTarget() {
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fDirtyFlags.fRenderTargetChanged = true;
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fHWDrawState.fRenderTarget = fCurrDrawState.fRenderTarget;
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const GrGLIRect& vp = rt->getViewport();
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if (true || fHWBounds.fViewportRect != vp) {
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if (fHWBounds.fViewportRect != vp) {
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vp.pushToGLViewport();
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fHWBounds.fViewportRect = vp;
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}
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