Fix d3d debug clang build
Bug: skia:9935 Change-Id: Ic5f745f404373fa80303c95004fe4744c6bf292b Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280407 Commit-Queue: Jim Van Verth <jvanverth@google.com> Commit-Queue: Michael Ludwig <michaelludwig@google.com> Auto-Submit: Jim Van Verth <jvanverth@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
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@ -91,7 +91,7 @@ private:
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#ifdef SK_TRACE_MANAGED_RESOURCES
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void dumpInfo() const override {
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SkDebugf("GrD3DTextureResource: %d (%d refs)\n", fResource, this->getRefCnt());
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SkDebugf("GrD3DTextureResource: %d (%d refs)\n", fResource.Get(), this->getRefCnt());
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}
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#endif
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