Fix d3d debug clang build

Bug: skia:9935
Change-Id: Ic5f745f404373fa80303c95004fe4744c6bf292b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280407
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This commit is contained in:
Jim Van Verth 2020-03-30 16:11:57 -04:00 committed by Skia Commit-Bot
parent 6e2af5c326
commit 68ccec5880

View File

@ -91,7 +91,7 @@ private:
#ifdef SK_TRACE_MANAGED_RESOURCES #ifdef SK_TRACE_MANAGED_RESOURCES
void dumpInfo() const override { void dumpInfo() const override {
SkDebugf("GrD3DTextureResource: %d (%d refs)\n", fResource, this->getRefCnt()); SkDebugf("GrD3DTextureResource: %d (%d refs)\n", fResource.Get(), this->getRefCnt());
} }
#endif #endif