Fix windows build of tools.

Review URL: https://codereview.appspot.com/6494068

git-svn-id: http://skia.googlecode.com/svn/trunk@5374 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
scroggo@google.com 2012-08-31 18:34:09 +00:00
parent 11f869277c
commit 6bc8cf8f64

View File

@ -335,7 +335,8 @@ void TiledPictureRenderer::drawTiles() {
writer.endRecording();
// Create and start the threads.
TileData* tileData[fTiles.count()];
TileData** tileData = SkNEW_ARRAY(TileData*, fTiles.count());
SkAutoTDeleteArray<TileData*> deleteTileData(tileData);
for (int i = 0; i < fTiles.count(); i++) {
tileData[i] = SkNEW_ARGS(TileData, (fTiles[i], &controller));
if (!tileData[i]->fThread.start()) {
@ -350,7 +351,8 @@ void TiledPictureRenderer::drawTiles() {
SkPicture* clones = SkNEW_ARRAY(SkPicture, fTiles.count());
SkAutoTDeleteArray<SkPicture> autodelete(clones);
fPicture->clone(clones, fTiles.count());
CloneData* cloneData[fTiles.count()];
CloneData** cloneData = SkNEW_ARRAY(CloneData*, fTiles.count());
SkAutoTDeleteArray<CloneData*> deleteCloneData(cloneData);
for (int i = 0; i < fTiles.count(); i++) {
cloneData[i] = SkNEW_ARGS(CloneData, (fTiles[i], &clones[i]));
if (!cloneData[i]->fThread.start()) {