Make GrSWMaskHelper take a matrix for each draw
Change-Id: I52659857174848696f360d64552a9690db24ed50 Reviewed-on: https://skia-review.googlesource.com/40883 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
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@ -444,7 +444,7 @@ sk_sp<GrTextureProxy> GrClipStackClip::createSoftwareClipMask(
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SkMatrix translate;
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translate.setTranslate(SkIntToScalar(-reducedClip.left()), SkIntToScalar(-reducedClip.top()));
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if (!helper.init(maskSpaceIBounds, &translate)) {
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if (!helper.init(maskSpaceIBounds)) {
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return nullptr;
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}
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helper.clear(InitialState::kAllIn == reducedClip.initialState() ? 0xFF : 0x00);
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@ -462,25 +462,25 @@ sk_sp<GrTextureProxy> GrClipStackClip::createSoftwareClipMask(
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if (kReverseDifference_SkClipOp == op) {
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SkRect temp = SkRect::Make(reducedClip.ibounds());
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// invert the entire scene
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helper.drawRect(temp, SkRegion::kXOR_Op, GrAA::kNo, 0xFF);
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helper.drawRect(temp, translate, SkRegion::kXOR_Op, GrAA::kNo, 0xFF);
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}
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SkPath clipPath;
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element->asDeviceSpacePath(&clipPath);
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clipPath.toggleInverseFillType();
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GrShape shape(clipPath, GrStyle::SimpleFill());
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helper.drawShape(shape, SkRegion::kReplace_Op, aa, 0x00);
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helper.drawShape(shape, translate, SkRegion::kReplace_Op, aa, 0x00);
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continue;
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}
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// The other ops (union, xor, diff) only affect pixels inside
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// the geometry so they can just be drawn normally
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if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) {
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helper.drawRect(element->getDeviceSpaceRect(), (SkRegion::Op)op, aa, 0xFF);
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helper.drawRect(element->getDeviceSpaceRect(), translate, (SkRegion::Op)op, aa, 0xFF);
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} else {
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SkPath path;
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element->asDeviceSpacePath(&path);
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GrShape shape(path, GrStyle::SimpleFill());
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helper.drawShape(shape, (SkRegion::Op)op, aa, 0xFF);
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helper.drawShape(shape, translate, (SkRegion::Op)op, aa, 0xFF);
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}
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}
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@ -33,25 +33,35 @@ static SkBlendMode op_to_mode(SkRegion::Op op) {
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/**
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* Draw a single rect element of the clip stack into the accumulation bitmap
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*/
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void GrSWMaskHelper::drawRect(const SkRect& rect, SkRegion::Op op, GrAA aa, uint8_t alpha) {
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void GrSWMaskHelper::drawRect(const SkRect& rect, const SkMatrix& matrix, SkRegion::Op op, GrAA aa,
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uint8_t alpha) {
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SkPaint paint;
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paint.setBlendMode(op_to_mode(op));
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paint.setAntiAlias(GrAA::kYes == aa);
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paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
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SkMatrix translatedMatrix = matrix;
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translatedMatrix.postTranslate(fTranslate.fX, fTranslate.fY);
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fDraw.fMatrix = &translatedMatrix;
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fDraw.drawRect(rect, paint);
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SkDEBUGCODE(fDraw.fMatrix = (SkMatrix*)0xbbbbbbbb);
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}
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/**
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* Draw a single path element of the clip stack into the accumulation bitmap
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*/
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void GrSWMaskHelper::drawShape(const GrShape& shape, SkRegion::Op op, GrAA aa, uint8_t alpha) {
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void GrSWMaskHelper::drawShape(const GrShape& shape, const SkMatrix& matrix, SkRegion::Op op,
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GrAA aa, uint8_t alpha) {
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SkPaint paint;
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paint.setPathEffect(shape.style().refPathEffect());
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shape.style().strokeRec().applyToPaint(&paint);
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paint.setAntiAlias(GrAA::kYes == aa);
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SkMatrix translatedMatrix = matrix;
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translatedMatrix.postTranslate(fTranslate.fX, fTranslate.fY);
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fDraw.fMatrix = &translatedMatrix;
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SkPath path;
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shape.asPath(&path);
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if (SkRegion::kReplace_Op == op && 0xFF == alpha) {
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@ -62,17 +72,12 @@ void GrSWMaskHelper::drawShape(const GrShape& shape, SkRegion::Op op, GrAA aa, u
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paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
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fDraw.drawPath(path, paint);
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}
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}
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SkDEBUGCODE(fDraw.fMatrix = (SkMatrix*)0xbbbbbbbb);
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};
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bool GrSWMaskHelper::init(const SkIRect& resultBounds, const SkMatrix* matrix) {
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if (matrix) {
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fMatrix = *matrix;
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} else {
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fMatrix.setIdentity();
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}
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// Now translate so the bound's UL corner is at the origin
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fMatrix.postTranslate(-SkIntToScalar(resultBounds.fLeft), -SkIntToScalar(resultBounds.fTop));
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bool GrSWMaskHelper::init(const SkIRect& resultBounds) {
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// We will need to translate draws so the bound's UL corner is at the origin
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fTranslate = {-SkIntToScalar(resultBounds.fLeft), -SkIntToScalar(resultBounds.fTop)};
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SkIRect bounds = SkIRect::MakeWH(resultBounds.width(), resultBounds.height());
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const SkImageInfo bmImageInfo = SkImageInfo::MakeA8(bounds.width(), bounds.height());
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@ -85,7 +90,8 @@ bool GrSWMaskHelper::init(const SkIRect& resultBounds, const SkMatrix* matrix) {
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fDraw.fDst = *fPixels;
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fRasterClip.setRect(bounds);
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fDraw.fRC = &fRasterClip;
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fDraw.fMatrix = &fMatrix;
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// Each draw must specify the matrix.
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SkDEBUGCODE(fDraw.fMatrix = (SkMatrix*)0xbbbbbbbb);
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return true;
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}
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@ -41,13 +41,13 @@ public:
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// may be accumulated in the helper during creation, "resultBounds"
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// allows the caller to specify the region of interest - to limit the
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// amount of work.
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bool init(const SkIRect& resultBounds, const SkMatrix* matrix);
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bool init(const SkIRect& resultBounds);
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// Draw a single rect into the accumulation bitmap using the specified op
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void drawRect(const SkRect& rect, SkRegion::Op op, GrAA, uint8_t alpha);
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void drawRect(const SkRect& rect, const SkMatrix& matrix, SkRegion::Op op, GrAA, uint8_t alpha);
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// Draw a single path into the accumuation bitmap using the specified op
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void drawShape(const GrShape&, SkRegion::Op op, GrAA, uint8_t alpha);
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void drawShape(const GrShape&, const SkMatrix& matrix, SkRegion::Op op, GrAA, uint8_t alpha);
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sk_sp<GrTextureProxy> toTextureProxy(GrContext*, SkBackingFit fit);
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@ -57,7 +57,7 @@ public:
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}
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private:
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SkMatrix fMatrix;
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SkVector fTranslate;
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SkAutoPixmapStorage* fPixels;
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SkAutoPixmapStorage fPixelsStorage;
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SkDraw fDraw;
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@ -342,9 +342,9 @@ bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) {
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auto drawAndUploadMask = [uploaderRaw] {
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TRACE_EVENT0("skia", "Threaded SW Mask Render");
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GrSWMaskHelper helper(uploaderRaw->getPixels());
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if (helper.init(uploaderRaw->getMaskBounds(), uploaderRaw->getViewMatrix())) {
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helper.drawShape(uploaderRaw->getShape(), SkRegion::kReplace_Op,
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uploaderRaw->getAA(), 0xFF);
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if (helper.init(uploaderRaw->getMaskBounds())) {
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helper.drawShape(uploaderRaw->getShape(), *uploaderRaw->getViewMatrix(),
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SkRegion::kReplace_Op, uploaderRaw->getAA(), 0xFF);
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} else {
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SkDEBUGFAIL("Unable to allocate SW mask.");
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}
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@ -354,10 +354,10 @@ bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) {
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args.fRenderTargetContext->getOpList()->addPrepareCallback(std::move(uploader));
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} else {
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GrSWMaskHelper helper;
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if (!helper.init(*boundsForMask, args.fViewMatrix)) {
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if (!helper.init(*boundsForMask)) {
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return false;
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}
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helper.drawShape(*args.fShape, SkRegion::kReplace_Op, aa, 0xFF);
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helper.drawShape(*args.fShape, *args.fViewMatrix, SkRegion::kReplace_Op, aa, 0xFF);
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proxy = helper.toTextureProxy(args.fContext, fit);
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}
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