Change drawText() to generate positions and send to drawPosText()

The idea here is to have a central place that does layout for drawText(), and
then always feed text through drawPosText(). This both makes all of the
GrTextContexts consistent in drawText() output, and does a better job of
stressing drawPosText().

Because of the effect of matrices on hinting and approximation error, the
generated text is not 100% identical to that produced by the raster pipeline.

BUG=skia:2778

Review URL: https://codereview.chromium.org/653133004
This commit is contained in:
jvanverth 2014-10-16 06:20:35 -07:00 committed by Commit bot
parent 8c0d2aab62
commit 7851a56895
10 changed files with 79 additions and 279 deletions

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@ -54,3 +54,15 @@ megalooper_0x0
megalooper_1x4
megalooper_4x1
imagefiltersbase
# jvanverth https://codereview.chromium.org/653133004/
fontscaler
fontmgr_iter
fontmgr_match
fontcache
typefacestyles_kerning
lcdtext
textblobshader
textblob
verttext

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@ -1102,6 +1102,7 @@ private:
friend class SkDraw;
friend class SkGraphics; // So Term() can be called.
friend class SkPDFDevice;
friend class GrTextContext;
friend class GrBitmapTextContext;
friend class GrDistanceFieldTextContext;
friend class GrStencilAndCoverTextContext;

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@ -16,7 +16,6 @@
#include "GrTextStrike_impl.h"
#include "effects/GrCustomCoordsTextureEffect.h"
#include "SkAutoKern.h"
#include "SkColorPriv.h"
#include "SkDraw.h"
#include "SkDrawProcs.h"
@ -91,97 +90,6 @@ inline void GrBitmapTextContext::init(const GrPaint& paint, const SkPaint& skPai
fMaxVertices = 0;
}
void GrBitmapTextContext::onDrawText(const GrPaint& paint, const SkPaint& skPaint,
const char text[], size_t byteLength,
SkScalar x, SkScalar y) {
SkASSERT(byteLength == 0 || text != NULL);
// nothing to draw
if (text == NULL || byteLength == 0 /*|| fRC->isEmpty()*/) {
return;
}
this->init(paint, skPaint);
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &fContext->getMatrix());
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
// transform our starting point
{
SkPoint loc;
fContext->getMatrix().mapXY(x, y, &loc);
x = loc.fX;
y = loc.fY;
}
// need to measure first
if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) {
SkVector stop;
MeasureText(cache, glyphCacheProc, text, byteLength, &stop);
SkScalar stopX = stop.fX;
SkScalar stopY = stop.fY;
if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) {
stopX = SkScalarHalf(stopX);
stopY = SkScalarHalf(stopY);
}
x -= stopX;
y -= stopY;
}
const char* stop = text + byteLength;
SkAutoKern autokern;
SkFixed fxMask = ~0;
SkFixed fyMask = ~0;
SkFixed halfSampleX, halfSampleY;
if (cache->isSubpixel()) {
halfSampleX = halfSampleY = (SK_FixedHalf >> SkGlyph::kSubBits);
SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(fContext->getMatrix());
if (kX_SkAxisAlignment == baseline) {
fyMask = 0;
halfSampleY = SK_FixedHalf;
} else if (kY_SkAxisAlignment == baseline) {
fxMask = 0;
halfSampleX = SK_FixedHalf;
}
} else {
halfSampleX = halfSampleY = SK_FixedHalf;
}
SkFixed fx = SkScalarToFixed(x) + halfSampleX;
SkFixed fy = SkScalarToFixed(y) + halfSampleY;
GrContext::AutoMatrix autoMatrix;
autoMatrix.setIdentity(fContext, &fPaint);
while (text < stop) {
const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask);
fx += autokern.adjust(glyph);
if (glyph.fWidth) {
this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
glyph.getSubXFixed(),
glyph.getSubYFixed()),
SkFixedFloorToFixed(fx),
SkFixedFloorToFixed(fy),
fontScaler);
}
fx += glyph.fAdvanceX;
fy += glyph.fAdvanceY;
}
this->finish();
}
void GrBitmapTextContext::onDrawPosText(const GrPaint& paint, const SkPaint& skPaint,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,

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@ -45,8 +45,6 @@ private:
virtual bool canDraw(const SkPaint& paint) SK_OVERRIDE;
virtual void onDrawText(const GrPaint&, const SkPaint&, const char text[], size_t byteLength,
SkScalar x, SkScalar y) SK_OVERRIDE;
virtual void onDrawPosText(const GrPaint&, const SkPaint&,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,

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@ -28,6 +28,9 @@
#include "SkStrokeRec.h"
#include "effects/GrDistanceFieldTextureEffect.h"
#include "SkDrawProcs.h"
#include "SkTextMapStateProc.h"
SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
"Dump the contents of the font cache before every purge.");
@ -207,81 +210,6 @@ static void setup_gamma_texture(GrContext* context, const SkGlyphCache* cache,
}
}
void GrDistanceFieldTextContext::onDrawText(const GrPaint& paint, const SkPaint& skPaint,
const char text[], size_t byteLength,
SkScalar x, SkScalar y) {
SkASSERT(byteLength == 0 || text != NULL);
// nothing to draw or can't draw
if (text == NULL || byteLength == 0 /* no raster clip? || fRC->isEmpty()*/
|| fSkPaint.getRasterizer()) {
return;
}
this->init(paint, skPaint);
SkScalar sizeRatio = fTextRatio;
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
SkAutoGlyphCacheNoGamma autoCache(fSkPaint, &fDeviceProperties, NULL);
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);
// need to measure first
// TODO - generate positions and pre-load cache as well?
const char* stop = text + byteLength;
if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) {
SkFixed stopX = 0;
SkFixed stopY = 0;
const char* textPtr = text;
while (textPtr < stop) {
// don't need x, y here, since all subpixel variants will have the
// same advance
const SkGlyph& glyph = glyphCacheProc(cache, &textPtr, 0, 0);
stopX += glyph.fAdvanceX;
stopY += glyph.fAdvanceY;
}
SkASSERT(textPtr == stop);
SkScalar alignX = SkFixedToScalar(stopX)*sizeRatio;
SkScalar alignY = SkFixedToScalar(stopY)*sizeRatio;
if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) {
alignX = SkScalarHalf(alignX);
alignY = SkScalarHalf(alignY);
}
x -= alignX;
y -= alignY;
}
SkFixed fx = SkScalarToFixed(x);
SkFixed fy = SkScalarToFixed(y);
SkFixed fixedScale = SkScalarToFixed(sizeRatio);
while (text < stop) {
const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
if (glyph.fWidth) {
this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
glyph.getSubXFixed(),
glyph.getSubYFixed()),
fx,
fy,
fontScaler);
}
fx += SkFixedMul_portable(glyph.fAdvanceX, fixedScale);
fy += SkFixedMul_portable(glyph.fAdvanceY, fixedScale);
}
this->finish();
}
void GrDistanceFieldTextContext::onDrawPosText(const GrPaint& paint, const SkPaint& skPaint,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
@ -326,7 +254,8 @@ void GrDistanceFieldTextContext::onDrawPosText(const GrPaint& paint, const SkPai
pos += scalarsPerPosition;
}
} else {
int alignShift = SkPaint::kCenter_Align == fSkPaint.getTextAlign() ? 1 : 0;
SkScalar alignMul = SkPaint::kCenter_Align == fSkPaint.getTextAlign() ? SK_ScalarHalf
: SK_Scalar1;
while (text < stop) {
// the last 2 parameters are ignored
const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
@ -335,11 +264,14 @@ void GrDistanceFieldTextContext::onDrawPosText(const GrPaint& paint, const SkPai
SkScalar x = offset.x() + pos[0];
SkScalar y = offset.y() + (2 == scalarsPerPosition ? pos[1] : 0);
SkScalar advanceX = SkFixedToScalar(glyph.fAdvanceX)*alignMul*fTextRatio;
SkScalar advanceY = SkFixedToScalar(glyph.fAdvanceY)*alignMul*fTextRatio;
this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
glyph.getSubXFixed(),
glyph.getSubYFixed()),
SkScalarToFixed(x) - (glyph.fAdvanceX >> alignShift),
SkScalarToFixed(y) - (glyph.fAdvanceY >> alignShift),
SkScalarToFixed(x - advanceX),
SkScalarToFixed(y - advanceY),
fontScaler);
}
pos += scalarsPerPosition;

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@ -50,8 +50,6 @@ private:
virtual bool canDraw(const SkPaint& paint) SK_OVERRIDE;
virtual void onDrawText(const GrPaint&, const SkPaint&, const char text[], size_t byteLength,
SkScalar x, SkScalar y) SK_OVERRIDE;
virtual void onDrawPosText(const GrPaint&, const SkPaint&,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,

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@ -11,7 +11,6 @@
#include "GrGpu.h"
#include "GrPath.h"
#include "GrPathRange.h"
#include "SkAutoKern.h"
#include "SkDraw.h"
#include "SkDrawProcs.h"
#include "SkGlyphCache.h"
@ -62,96 +61,6 @@ bool GrStencilAndCoverTextContext::canDraw(const SkPaint& paint) {
return rec.getFormat() != SkMask::kARGB32_Format;
}
void GrStencilAndCoverTextContext::onDrawText(const GrPaint& paint,
const SkPaint& skPaint,
const char text[],
size_t byteLength,
SkScalar x, SkScalar y) {
SkASSERT(byteLength == 0 || text != NULL);
if (text == NULL || byteLength == 0 /*|| fRC->isEmpty()*/) {
return;
}
// This is the slow path, mainly used by Skia unit tests. The other
// backends (8888, gpu, ...) use device-space dependent glyph caches. In
// order to match the glyph positions that the other code paths produce, we
// must also use device-space dependent glyph cache. This has the
// side-effect that the glyph shape outline will be in device-space,
// too. This in turn has the side-effect that NVPR can not stroke the paths,
// as the stroke in NVPR is defined in object-space.
// NOTE: here we have following coincidence that works at the moment:
// - When using the device-space glyphs, the transforms we pass to NVPR
// instanced drawing are the global transforms, and the view transform is
// identity. NVPR can not use non-affine transforms in the instanced
// drawing. This is taken care of by SkDraw::ShouldDrawTextAsPaths since it
// will turn off the use of device-space glyphs when perspective transforms
// are in use.
this->init(paint, skPaint, byteLength, kMaxAccuracy_RenderMode, SkPoint::Make(0, 0));
// Transform our starting point.
if (fNeedsDeviceSpaceGlyphs) {
SkPoint loc;
fContextInitialMatrix.mapXY(x, y, &loc);
x = loc.fX;
y = loc.fY;
}
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
fTransformType = GrPathRendering::kTranslate_PathTransformType;
const char* stop = text + byteLength;
// Measure first if needed.
if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) {
SkFixed stopX = 0;
SkFixed stopY = 0;
const char* textPtr = text;
while (textPtr < stop) {
// We don't need x, y here, since all subpixel variants will have the
// same advance.
const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &textPtr, 0, 0);
stopX += glyph.fAdvanceX;
stopY += glyph.fAdvanceY;
}
SkASSERT(textPtr == stop);
SkScalar alignX = SkFixedToScalar(stopX) * fTextRatio;
SkScalar alignY = SkFixedToScalar(stopY) * fTextRatio;
if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) {
alignX = SkScalarHalf(alignX);
alignY = SkScalarHalf(alignY);
}
x -= alignX;
y -= alignY;
}
SkAutoKern autokern;
SkFixed fixedSizeRatio = SkScalarToFixed(fTextRatio);
SkFixed fx = SkScalarToFixed(x);
SkFixed fy = SkScalarToFixed(y);
while (text < stop) {
const SkGlyph& glyph = glyphCacheProc(fGlyphCache, &text, 0, 0);
fx += SkFixedMul_portable(autokern.adjust(glyph), fixedSizeRatio);
if (glyph.fWidth) {
this->appendGlyph(glyph.getGlyphID(), SkFixedToScalar(fx), SkFixedToScalar(fy));
}
fx += SkFixedMul_portable(glyph.fAdvanceX, fixedSizeRatio);
fy += SkFixedMul_portable(glyph.fAdvanceY, fixedSizeRatio);
}
this->finish();
}
void GrStencilAndCoverTextContext::onDrawPosText(const GrPaint& paint,
const SkPaint& skPaint,
const char text[],

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@ -68,9 +68,6 @@ private:
virtual bool canDraw(const SkPaint& paint) SK_OVERRIDE;
virtual void onDrawText(const GrPaint&, const SkPaint&, const char text[],
size_t byteLength,
SkScalar x, SkScalar y) SK_OVERRIDE;
virtual void onDrawPosText(const GrPaint&, const SkPaint&,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,

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@ -44,16 +44,63 @@ bool GrTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
const char text[], size_t byteLength,
SkScalar x, SkScalar y) {
GrTextContext* textContext = this;
do {
if (textContext->canDraw(skPaint)) {
textContext->onDrawText(paint, skPaint, text, byteLength, x, y);
return true;
}
textContext = textContext->fFallbackTextContext;
} while (textContext);
SkASSERT(byteLength == 0 || text != NULL);
return false;
// nothing to draw
if (text == NULL || byteLength == 0) {
return true;
}
SkDrawCacheProc glyphCacheProc = skPaint.getDrawCacheProc();
SkAutoGlyphCache autoCache(skPaint, &fDeviceProperties, NULL);
SkGlyphCache* cache = autoCache.getCache();
SkTArray<SkScalar> positions;
const char* textPtr = text;
SkFixed stopX = 0;
SkFixed stopY = 0;
SkFixed origin;
switch (skPaint.getTextAlign()) {
case SkPaint::kRight_Align: origin = SK_Fixed1; break;
case SkPaint::kCenter_Align: origin = SK_FixedHalf; break;
case SkPaint::kLeft_Align: origin = 0; break;
default: SkFAIL("Invalid paint origin"); return false;
}
SkAutoKern autokern;
const char* stop = text + byteLength;
while (textPtr < stop) {
// don't need x, y here, since all subpixel variants will have the
// same advance
const SkGlyph& glyph = glyphCacheProc(cache, &textPtr, 0, 0);
SkFixed width = glyph.fAdvanceX + autokern.adjust(glyph);
positions.push_back(SkFixedToScalar(stopX + SkFixedMul_portable(origin, width)));
SkFixed height = glyph.fAdvanceY;
positions.push_back(SkFixedToScalar(stopY + SkFixedMul_portable(origin, height)));
stopX += width;
stopY += height;
}
SkASSERT(textPtr == stop);
// now adjust starting point depending on alignment
SkScalar alignX = SkFixedToScalar(stopX);
SkScalar alignY = SkFixedToScalar(stopY);
if (skPaint.getTextAlign() == SkPaint::kCenter_Align) {
alignX = SkScalarHalf(alignX);
alignY = SkScalarHalf(alignY);
} else if (skPaint.getTextAlign() == SkPaint::kLeft_Align) {
alignX = 0;
alignY = 0;
}
x -= alignX;
y -= alignY;
SkPoint offset = SkPoint::Make(x, y);
return this->drawPosText(paint, skPaint, text, byteLength, positions.begin(), 2, offset);
}
bool GrTextContext::drawPosText(const GrPaint& paint, const SkPaint& skPaint,

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@ -46,8 +46,6 @@ protected:
virtual bool canDraw(const SkPaint& paint) = 0;
virtual void onDrawText(const GrPaint&, const SkPaint&, const char text[], size_t byteLength,
SkScalar x, SkScalar y) = 0;
virtual void onDrawPosText(const GrPaint&, const SkPaint&,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,