Added bench for grid of patches.

It is on top of my previous cl to fix the mem leaks of the regular patch bench.

NOTREECHECKS=true
BUG=skia:
R=egdaniel@google.com, bsalomon@google.com

Author: dandov@google.com

Review URL: https://codereview.chromium.org/470543004
This commit is contained in:
dandov 2014-08-15 13:30:47 -07:00 committed by Commit bot
parent a723b576ae
commit 7e5598a004
4 changed files with 283 additions and 22 deletions

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@ -5,16 +5,19 @@
* found in the LICENSE file.
*/
#include "Benchmark.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkGradientShader.h"
#include "SkPaint.h"
#include "SkPatchUtils.h"
#include "SkRandom.h"
#include "SkShader.h"
#include "SkString.h"
#include "SkTArray.h"
/**
* This bench measures the rendering time of the call SkCanvas::drawPatch with different types of
* input patches (regular case, with loops, a square, with a big difference between "parallel"
* sides). This bench also tests the different combination of optional parameters for the function
* (passing texture coordinates and colors, only textures coordinates, only colors or none).
* Finally, it applies a scale to test if the size affects the rendering time.
*/
class PatchBench : public Benchmark {
@ -92,7 +95,7 @@ protected:
vertexMode.set("texs");
break;
case kBoth_VertexMode:
vertexMode.set("colors&texs");
vertexMode.set("colors_texs");
break;
default:
break;
@ -104,12 +107,7 @@ protected:
return fName.c_str();
}
virtual void preDraw() {
}
virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
virtual void onPreDraw() SK_OVERRIDE {
this->setCubics();
this->setColors();
this->setTexCoords();
@ -123,7 +121,9 @@ protected:
fPaint.setShader(NULL);
break;
}
}
virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
canvas->scale(fScale.x(), fScale.y());
for (int i = 0; i < loops; i++) {
switch (fVertexMode) {
@ -165,7 +165,7 @@ public:
name->append("square");
}
virtual void setCubics() {
virtual void setCubics() SK_OVERRIDE {
const SkPoint points[SkPatchUtils::kNumCtrlPts] = {
//top points
{100,100},{150,100},{250,100}, {300,100},
@ -191,7 +191,7 @@ public:
name->append("LOD_Diff");
}
virtual void setCubics() {
virtual void setCubics() SK_OVERRIDE {
const SkPoint points[SkPatchUtils::kNumCtrlPts] = {
//top points
{100,175},{150,100},{250,100}, {300,0},
@ -217,7 +217,7 @@ public:
name->append("loop");
}
virtual void setCubics() {
virtual void setCubics() SK_OVERRIDE {
const SkPoint points[SkPatchUtils::kNumCtrlPts] = {
//top points
{100,100},{300,200},{100,200}, {300,100},

259
bench/PatchGridBench.cpp Normal file
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@ -0,0 +1,259 @@
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Benchmark.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkPaint.h"
#include "SkPatchGrid.h"
#include "SkString.h"
/**
* This bench measures the rendering time of a gridof patches.
* This bench also tests the different combination of optional parameters for the function
* (passing texture coordinates and colors, only textures coordinates, only colors or none).
* Finally, it also has 3 possible sizes small, medium and big to test if the size of the patches
* in the grid affects time.
*/
class PatchGridBench : public Benchmark {
public:
enum Size {
kSmall_Size,
kMedium_Size,
kBig_Size
};
enum VertexMode {
kNone_VertexMode,
kColors_VertexMode,
kTexCoords_VertexMode,
kBoth_VertexMode
};
PatchGridBench(Size size, VertexMode vertexMode)
: fVertexMode(vertexMode)
, fSize(size) { }
void setScale(SkCanvas* canvas){
switch (fSize) {
case kSmall_Size:
canvas->scale(0.1f, 0.1f);
break;
case kMedium_Size:
canvas->scale(1.0f, 1.0f);
break;
case kBig_Size:
canvas->scale(3.0f, 3.0f);
break;
}
}
void setGrid() {
SkPoint vertices[4][5] = {
{{50,50}, {150,50}, {250,50},{350,50},{450,50}},
{{50,150}, {120,120}, {250,150},{350,150},{450,150}},
{{50,250}, {150,250}, {250,250},{350,250},{450,250}},
{{100,300}, {150,350}, {250,350},{350,350},{450,350}}
};
SkColor cornerColors[4][5] = {
{SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE},
{SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED},
{SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE},
{SK_ColorRED, SK_ColorBLUE, SK_ColorRED, SK_ColorBLUE, SK_ColorRED},
};
SkPoint texCoords[4][5] = {
{{0.0f,0.0f}, {1.0f,0.0f}, {2.0f,0.0f}, {3.0f,0.0f}, {4.0f,0.0f}},
{{0.0f,1.0f}, {1.0f,1.0f}, {2.0f,1.0f}, {3.0f,1.0f}, {4.0f,1.0f}},
{{0.0f,2.0f}, {1.0f,2.0f}, {2.0f,2.0f}, {3.0f,2.0f}, {4.0f,2.0f}},
{{0.0f,3.0f}, {1.0f,3.0f}, {2.0f,3.0f}, {3.0f,3.0f}, {4.0f,3.0f}},
};
SkPoint hrzCtrl[4][8] = {
{{75,30},{125,45},{175,70},{225,20},{275,50},{325,50},{375,5},{425,90}},
{{75,150},{125,150},{175,150},{225,150},{275,150},{325,150},{375,150},{425,150}},
{{75,250},{125,250},{175,250},{225,250},{275,200},{325,150},{375,250},{425,250}},
{{75,350},{125,350},{175,350},{225,350},{275,350},{325,350},{375,350},{425,350}}
};
SkPoint vrtCtrl[6][5] = {
{{50,75},{150,75},{250,75},{350,75},{450,75}},
{{50,125},{150,125},{250,125},{350,125},{450,125}},
{{50,175},{150,175},{220,225},{350,175},{470,225}},
{{50,225},{150,225},{220,175},{350,225},{470,155}},
{{50,275},{150,275},{250,275},{350,275},{400,305}},
{{50,325},{150,325},{250,325},{350,325},{450,325}}
};
static const int kRows = 3;
static const int kCols = 4;
fGrid.reset(kRows, kCols, SkPatchGrid::kColors_VertexType, NULL);
for (int i = 0; i < kRows; i++) {
for (int j = 0; j < kCols; j++) {
SkPoint points[12];
//set corners
points[SkPatchUtils::kTopP0_CubicCtrlPts] = vertices[i][j];
points[SkPatchUtils::kTopP3_CubicCtrlPts] = vertices[i][j + 1];
points[SkPatchUtils::kBottomP0_CubicCtrlPts] = vertices[i + 1][j];
points[SkPatchUtils::kBottomP3_CubicCtrlPts] = vertices[i + 1][j + 1];
points[SkPatchUtils::kTopP1_CubicCtrlPts] = hrzCtrl[i][j * 2];
points[SkPatchUtils::kTopP2_CubicCtrlPts] = hrzCtrl[i][j * 2 + 1];
points[SkPatchUtils::kBottomP1_CubicCtrlPts] = hrzCtrl[i + 1][j * 2];
points[SkPatchUtils::kBottomP2_CubicCtrlPts] = hrzCtrl[i + 1][j * 2 + 1];
points[SkPatchUtils::kLeftP1_CubicCtrlPts] = vrtCtrl[i * 2][j];
points[SkPatchUtils::kLeftP2_CubicCtrlPts] = vrtCtrl[i * 2 + 1][j];
points[SkPatchUtils::kRightP1_CubicCtrlPts] = vrtCtrl[i * 2][j + 1];
points[SkPatchUtils::kRightP2_CubicCtrlPts] = vrtCtrl[i * 2 + 1][j + 1];
SkColor colors[4];
colors[0] = cornerColors[i][j];
colors[1] = cornerColors[i][j + 1];
colors[3] = cornerColors[i + 1][j];
colors[2] = cornerColors[i + 1][j + 1];
SkPoint texs[4];
texs[0] = texCoords[i][j];
texs[1] = texCoords[i][j + 1];
texs[3] = texCoords[i + 1][j];
texs[2] = texCoords[i + 1][j + 1];
switch (fVertexMode) {
case kNone_VertexMode:
fGrid.setPatch(j, i, points, NULL, NULL);
break;
case kColors_VertexMode:
fGrid.setPatch(j, i, points, colors, NULL);
break;
case kTexCoords_VertexMode:
fGrid.setPatch(j, i, points, NULL, texs);
break;
case kBoth_VertexMode:
fGrid.setPatch(j, i, points, colors, texs);
break;
default:
break;
}
}
}
}
// override this method to change the shader
SkShader* createShader() {
const SkColor colors[] = {
SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE,
SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW,
};
const SkPoint pts[] = { { 200.f / 4.f, 0.f }, { 3.f * 200.f / 4, 200.f } };
return SkGradientShader::CreateLinear(pts, colors, NULL,
SK_ARRAY_COUNT(colors),
SkShader::kMirror_TileMode);
}
protected:
virtual const char* onGetName() SK_OVERRIDE {
SkString vertexMode;
switch (fVertexMode) {
case kNone_VertexMode:
vertexMode.set("meshlines");
break;
case kColors_VertexMode:
vertexMode.set("colors");
break;
case kTexCoords_VertexMode:
vertexMode.set("texs");
break;
case kBoth_VertexMode:
vertexMode.set("colors_texs");
break;
default:
break;
}
SkString size;
switch (fSize) {
case kSmall_Size:
size.set("small");
break;
case kMedium_Size:
size.set("medium");
break;
case kBig_Size:
size.set("big");
break;
default:
break;
}
fName.printf("patch_grid_%s_%s", vertexMode.c_str(), size.c_str());
return fName.c_str();
}
virtual void onPreDraw() SK_OVERRIDE {
this->setGrid();
switch (fVertexMode) {
case kTexCoords_VertexMode:
case kBoth_VertexMode:
fPaint.setShader(createShader())->unref();
break;
default:
fPaint.setShader(NULL);
break;
}
this->setupPaint(&fPaint);
}
virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
this->setScale(canvas);
for (int i = 0; i < loops; i++) {
fGrid.draw(canvas, fPaint);
}
}
SkPaint fPaint;
SkString fName;
SkPatchGrid fGrid;
VertexMode fVertexMode;
Size fSize;
typedef Benchmark INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
DEF_BENCH( return new PatchGridBench(PatchGridBench::kSmall_Size,
PatchGridBench::kNone_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kSmall_Size,
PatchGridBench::kColors_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kSmall_Size,
PatchGridBench::kTexCoords_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kSmall_Size,
PatchGridBench::kBoth_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kMedium_Size,
PatchGridBench::kNone_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kMedium_Size,
PatchGridBench::kColors_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kMedium_Size,
PatchGridBench::kTexCoords_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kMedium_Size,
PatchGridBench::kBoth_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kBig_Size,
PatchGridBench::kNone_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kBig_Size,
PatchGridBench::kColors_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kBig_Size,
PatchGridBench::kTexCoords_VertexMode); )
DEF_BENCH( return new PatchGridBench(PatchGridBench::kBig_Size,
PatchGridBench::kBoth_VertexMode); )

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@ -70,6 +70,7 @@
'../bench/MorphologyBench.cpp',
'../bench/MutexBench.cpp',
'../bench/PatchBench.cpp',
'../bench/PatchGridBench.cpp',
'../bench/PathBench.cpp',
'../bench/PathIterBench.cpp',
'../bench/PathUtilsBench.cpp',

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@ -174,13 +174,14 @@ void SkPatchGrid::draw(SkCanvas* canvas, SkPaint& paint) {
SkColor colors[4];
this->getPatch(x, y, cubics, colors, texCoords);
SkPatchUtils::VertexData data;
SkPatchUtils::getVertexData(&data, cubics,
fModeFlags & kColors_VertexType ? colors : NULL,
fModeFlags & kTexs_VertexType ? texCoords : NULL,
maxCols[x], maxRows[y]);
canvas->drawVertices(SkCanvas::kTriangles_VertexMode, data.fVertexCount,
data.fPoints, data.fTexCoords, data.fColors, fXferMode,
data.fIndices, data.fIndexCount, paint);
if (SkPatchUtils::getVertexData(&data, cubics,
fModeFlags & kColors_VertexType ? colors : NULL,
fModeFlags & kTexs_VertexType ? texCoords : NULL,
maxCols[x], maxRows[y])) {
canvas->drawVertices(SkCanvas::kTriangles_VertexMode, data.fVertexCount,
data.fPoints, data.fTexCoords, data.fColors, fXferMode,
data.fIndices, data.fIndexCount, paint);
}
}
}
SkDELETE_ARRAY(maxCols);