Add GLFW support for GrGLCreateNativeInterface
This file lets us use Skia's GPU backend with GLFW. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1827153003 CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot Review URL: https://codereview.chromium.org/1827153003
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@ -93,6 +93,7 @@ remove_srcs(
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../src/gpu/gl/SkCreatePlatformGLContext*.cpp # For internal testing only.
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../src/gpu/gl/command_buffer/*
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../src/gpu/gl/egl/*
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../src/gpu/gl/glfw/*
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../src/gpu/gl/iOS/*
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../src/gpu/vk/*
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../src/opts/SkBitmapProcState_opts_none.cpp
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27
src/gpu/gl/glfw/GrGLCreateNativeInterface_glfw.cpp
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27
src/gpu/gl/glfw/GrGLCreateNativeInterface_glfw.cpp
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@ -0,0 +1,27 @@
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gl/GrGLInterface.h"
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#include "gl/GrGLAssembleInterface.h"
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#include "gl/GrGLUtil.h"
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#include <GLFW/glfw3.h>
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static GrGLFuncPtr glfw_get(void* ctx, const char name[]) {
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SkASSERT(nullptr == ctx);
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SkASSERT(glfwGetCurrentContext());
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return glfwGetProcAddress(name);
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}
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const GrGLInterface* GrGLCreateNativeInterface() {
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if (nullptr == glfwGetCurrentContext()) {
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return nullptr;
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}
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return GrGLAssembleInterface(nullptr, glfw_get);
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}
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