Avoid warning in nanobench related to loop count with nvprmsaa4
The tests path_hairline_{small,big}_AA_conic were calling the test function with NVPR. This caused a warning in nanobench. The here removed hunk comes from commit referring to skia:2042 ("Enable NVPR by default"). This is a workaround for a bug. The bug is fixed by the commit referring to skia:2078 ("Logan bot fails NVPR assertion in bench"). The proper fix is indeed make sure that path renderer chain ends up trying software path renderer, if the path contains conics and is a hairline. The removed hunk refers also to skia:2033 ("Figure out what is happening with conic path segments in NVPR"). The above solution is correct also in case NVPR would support conics, as NVPR would not still support hairlines. BUG=skia:2078 Review URL: https://codereview.chromium.org/685213005
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@ -12,11 +12,6 @@
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#include "SkShader.h"
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#include "SkString.h"
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#if SK_SUPPORT_GPU
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#include "GrDrawTargetCaps.h"
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#include "GrTest.h"
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#endif
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enum Flags {
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kBig_Flag = 1 << 0,
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kAA_Flag = 1 << 1
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@ -177,21 +172,6 @@ public:
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}
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}
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virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
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#if SK_SUPPORT_GPU
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GrContext* context = canvas->getGrContext();
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// This is a workaround for skbug.com/2078. See also skbug.com/2033.
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if (context) {
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GrTestTarget tt;
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context->getTestTarget(&tt);
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if (tt.target()->caps()->pathRenderingSupport()) {
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return;
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}
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}
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#endif
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INHERITED::onDraw(loops, canvas);
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}
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private:
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typedef HairlinePathBench INHERITED;
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};
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