Reorganize BRD code in new tools directory
Rename SkCodecTools.h to SkBitmapRegionDecoderPriv.h Move BRD code to its own directory in tools. This allows us to not need to expose the entire tools directory in Android. BUG=skia: Review URL: https://codereview.chromium.org/1417393004
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@ -8,7 +8,7 @@
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#include "BitmapRegionDecoderBench.h"
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#include "CodecBenchPriv.h"
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#include "SkBitmap.h"
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#include "SkCodecTools.h"
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#include "SkBitmapRegionDecoderPriv.h"
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#include "SkOSFile.h"
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BitmapRegionDecoderBench::BitmapRegionDecoderBench(const char* baseName, SkData* encoded,
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@ -12,9 +12,9 @@
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#include "OverwriteLine.h"
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#include "ProcStats.h"
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#include "SkBBHFactory.h"
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#include "SkBitmapRegionDecoderPriv.h"
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#include "SkChecksum.h"
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#include "SkCodec.h"
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#include "SkCodecTools.h"
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#include "SkCommonFlags.h"
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#include "SkFontMgr.h"
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#include "SkForceLinking.h"
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@ -8,8 +8,8 @@
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#include "DMSrcSink.h"
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#include "SamplePipeControllers.h"
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#include "SkAndroidCodec.h"
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#include "SkBitmapRegionDecoderPriv.h"
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#include "SkCodec.h"
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#include "SkCodecTools.h"
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#include "SkCommonFlags.h"
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#include "SkData.h"
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#include "SkDocument.h"
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@ -11,7 +11,6 @@
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'../src/effects',
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'../src/gpu',
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'../src/utils',
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'../tools',
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],
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'sources': [ '<!@(python find.py ../bench "*.cpp")' ],
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@ -16,7 +16,6 @@
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'../src/utils',
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'../src/utils/debugger',
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'../tests',
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'../tools',
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],
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'dependencies': [
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'etc1.gyp:libetc1',
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@ -51,9 +51,9 @@
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'target_name': 'bitmap_region_decoder',
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'type': 'static_library',
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'sources': [
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'../tools/SkBitmapRegionCanvas.cpp',
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'../tools/SkBitmapRegionCodec.cpp',
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'../tools/SkBitmapRegionDecoder.cpp',
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'../tools/android/SkBitmapRegionCanvas.cpp',
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'../tools/android/SkBitmapRegionCodec.cpp',
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'../tools/android/SkBitmapRegionDecoder.cpp',
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],
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'include_dirs': [
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'../include/private',
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@ -64,7 +64,7 @@
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],
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'direct_dependent_settings': {
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'include_dirs': [
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'../tools',
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'../tools/android',
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],
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},
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},
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@ -6,9 +6,9 @@
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*/
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#include "SkBitmapRegionCanvas.h"
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#include "SkBitmapRegionDecoderPriv.h"
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#include "SkCanvas.h"
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#include "SkCodecPriv.h"
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#include "SkCodecTools.h"
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SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkCodec* decoder)
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: INHERITED(decoder->getInfo().width(), decoder->getInfo().height())
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@ -5,10 +5,10 @@
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* found in the LICENSE file.
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*/
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#include "SkBitmapRegionCodec.h"
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#include "SkAndroidCodec.h"
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#include "SkBitmapRegionCodec.h"
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#include "SkBitmapRegionDecoderPriv.h"
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#include "SkCodecPriv.h"
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#include "SkCodecTools.h"
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#include "SkPixelRef.h"
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SkBitmapRegionCodec::SkBitmapRegionCodec(SkAndroidCodec* codec)
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@ -5,8 +5,8 @@
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* found in the LICENSE file.
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*/
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#ifndef SkCodecTools_DEFINED
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#define SkCodecTools_DEFINED
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#ifndef SkBitmapRegionDecoderPriv_DEFINED
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#define SkBitmapRegionDecoderPriv_DEFINED
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inline float get_scale_from_sample_size(uint32_t sampleSize) {
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return 1.0f / (float) sampleSize;
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@ -60,4 +60,4 @@ inline SubsetType adjust_subset_rect(const SkISize& imageDims, SkIRect* subset,
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return SubsetType::kFullyInside_SubsetType;
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}
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#endif // SkCodecTools_DEFINED
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#endif // SkBitmapRegionDecoderPriv_DEFINED
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