skia2/tools/android/SkBitmapRegionCanvas.h
msarett 84a8065275 Reorganize BRD code in new tools directory
Rename SkCodecTools.h to SkBitmapRegionDecoderPriv.h

Move BRD code to its own directory in tools.  This
allows us to not need to expose the entire tools
directory in Android.

BUG=skia:

Review URL: https://codereview.chromium.org/1417393004
2015-11-10 15:49:46 -08:00

42 lines
1.2 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBitmap.h"
#include "SkBitmapRegionDecoder.h"
#include "SkCodec.h"
/*
* This class implements SkBitmapRegionDecoder using an SkCodec and
* an SkCanvas. It uses the scanline decoder to subset the height. It then
* will subset the width and scale by drawing to an SkCanvas.
*/
// FIXME (msarett): This implementation does not support WEBP, because WEBP
// does not have a scanline decoder.
class SkBitmapRegionCanvas : public SkBitmapRegionDecoder {
public:
/*
* Takes ownership of pointer to decoder
*/
SkBitmapRegionCanvas(SkCodec* decoder);
bool decodeRegion(SkBitmap* bitmap, SkBitmap::Allocator* allocator,
const SkIRect& desiredSubset, int sampleSize,
SkColorType colorType, bool requireUnpremul) override;
bool conversionSupported(SkColorType colorType) override;
SkEncodedFormat getEncodedFormat() override { return fDecoder->getEncodedFormat(); }
private:
SkAutoTDelete<SkCodec> fDecoder;
typedef SkBitmapRegionDecoder INHERITED;
};