Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logic
Review URL: http://codereview.appspot.com/5127044/ git-svn-id: http://skia.googlecode.com/svn/trunk@2342 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -30,7 +30,6 @@ public:
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* Caller is responsible for freeing this memory.
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*/
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GrAllocator(size_t itemSize, int itemsPerBlock, void* initialBlock) :
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fBlocks(fBlockInitialStorage, NUM_INIT_BLOCK_PTRS),
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fItemSize(itemSize),
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fItemsPerBlock(itemsPerBlock),
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fOwnFirstBlock(NULL == initialBlock),
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@ -128,13 +127,12 @@ public:
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private:
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static const int NUM_INIT_BLOCK_PTRS = 8;
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SkTArray<void*> fBlocks;
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size_t fBlockSize;
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char fBlockInitialStorage[NUM_INIT_BLOCK_PTRS*sizeof(void*)];
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size_t fItemSize;
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int fItemsPerBlock;
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bool fOwnFirstBlock;
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int fCount;
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SkSTArray<NUM_INIT_BLOCK_PTRS, void*> fBlocks;
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size_t fBlockSize;
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size_t fItemSize;
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int fItemsPerBlock;
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bool fOwnFirstBlock;
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int fCount;
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};
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template <typename T>
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@ -135,8 +135,7 @@ private:
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enum {
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kPreAllocElements = 4,
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};
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SkAlignedSTStorage<kPreAllocElements, Element> fListStorage;
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SkTArray<Element> fList;
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SkSTArray<kPreAllocElements, Element> fList;
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};
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#endif
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@ -133,6 +133,7 @@ void GrAAHairLinePathRenderer::resetGeom() {
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namespace {
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typedef SkTArray<SkPoint, true> PtArray;
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#define PREALLOC_PTARRAY(N) SkSTArray<(N),SkPoint, true>
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typedef SkTArray<int, true> IntArray;
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/**
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@ -344,8 +345,7 @@ int generate_lines_and_quads(const SkPath& path,
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bounds.outset(SK_Scalar1, SK_Scalar1);
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bounds.roundOut(&ibounds);
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if (SkIRect::Intersects(clip, ibounds)) {
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SkPoint stackStorage[32];
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PtArray q((void*)stackStorage, 32);
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PREALLOC_PTARRAY(32) q;
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// in perspective have to do conversion in src space
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if (persp) {
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SkScalar tolScale =
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@ -629,10 +629,8 @@ bool GrAAHairLinePathRenderer::createGeom(GrDrawTarget::StageBitfield stages) {
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GrMatrix viewM = fTarget->getViewMatrix();
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SkAlignedSTStorage<128, GrPoint> lineStorage;
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SkAlignedSTStorage<128, GrPoint> quadStorage;
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PtArray lines(&lineStorage);
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PtArray quads(&quadStorage);
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PREALLOC_PTARRAY(128) lines;
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PREALLOC_PTARRAY(128) quads;
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IntArray qSubdivs;
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fQuadCnt = generate_lines_and_quads(*fPath, viewM, fTranslate, clip,
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&lines, &quads, &qSubdivs);
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@ -10,30 +10,25 @@
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#include "GrClip.h"
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GrClip::GrClip()
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: fList(&fListStorage) {
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GrClip::GrClip() {
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fConservativeBounds.setEmpty();
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fConservativeBoundsValid = true;
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}
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GrClip::GrClip(const GrClip& src)
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: fList(&fListStorage) {
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GrClip::GrClip(const GrClip& src) {
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*this = src;
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}
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GrClip::GrClip(const GrIRect& rect)
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: fList(&fListStorage) {
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GrClip::GrClip(const GrIRect& rect) {
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this->setFromIRect(rect);
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}
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GrClip::GrClip(const GrRect& rect)
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: fList(&fListStorage) {
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GrClip::GrClip(const GrRect& rect) {
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this->setFromRect(rect);
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}
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GrClip::GrClip(GrClipIterator* iter, GrScalar tx, GrScalar ty,
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const GrRect* bounds)
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: fList(&fListStorage) {
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const GrRect* bounds) {
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this->setFromIterator(iter, tx, ty, bounds);
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}
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@ -329,8 +329,7 @@ void GrDrawTarget::VertexLayoutUnitTest() {
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#define DEBUG_INVAL_BUFFER 0xdeadcafe
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#define DEBUG_INVAL_START_IDX -1
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GrDrawTarget::GrDrawTarget()
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: fGeoSrcStateStack(&fGeoSrcStateStackStorage) {
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GrDrawTarget::GrDrawTarget() {
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#if GR_DEBUG
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VertexLayoutUnitTest();
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#endif
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@ -1376,10 +1376,8 @@ private:
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enum {
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kPreallocGeoSrcStateStackCnt = 4,
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};
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SkAlignedSTStorage<kPreallocGeoSrcStateStackCnt,
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GeometrySrcState>
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fGeoSrcStateStackStorage;
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SkTArray<GeometrySrcState, true> fGeoSrcStateStack;
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SkSTArray<kPreallocGeoSrcStateStackCnt,
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GeometrySrcState, true> fGeoSrcStateStack;
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};
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@ -36,7 +36,6 @@ GrGpu::GrGpu()
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, fIndexPool(NULL)
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, fVertexPoolUseCnt(0)
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, fIndexPoolUseCnt(0)
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, fGeomPoolStateStack(&fGeoSrcStateStackStorage)
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, fQuadIndexBuffer(NULL)
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, fUnitSquareVertexBuffer(NULL)
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, fPathRendererChain(NULL)
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@ -374,9 +374,8 @@ private:
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enum {
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kPreallocGeomPoolStateStackCnt = 4,
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};
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SkAlignedSTStorage<kPreallocGeomPoolStateStackCnt,
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GeometryPoolState> fGeoSrcStateStackStorage;
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SkTArray<GeometryPoolState, true> fGeomPoolStateStack;
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SkSTArray<kPreallocGeomPoolStateStackCnt,
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GeometryPoolState, true> fGeomPoolStateStack;
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mutable GrIndexBuffer* fQuadIndexBuffer; // mutable so it can be
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// created on-demand
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@ -30,8 +30,7 @@ GrInOrderDrawBuffer::GrInOrderDrawBuffer(const GrGpu* gpu,
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, fCurrQuad(0)
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, fVertexPool(*vertexPool)
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, fIndexPool(*indexPool)
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, fGeoPoolStateStack(&fGeoStackStorage) {
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, fIndexPool(*indexPool) {
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fCaps = gpu->getCaps();
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@ -161,6 +161,15 @@ private:
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GrVertexBufferAllocPool& fVertexPool;
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GrIndexBufferAllocPool& fIndexPool;
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enum {
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kDrawPreallocCnt = 8,
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kStatePreallocCnt = 8,
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kClipPreallocCnt = 8,
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kClearPreallocCnt = 4,
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kGeoPoolStatePreAllocCnt = 4,
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};
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struct GeometryPoolState {
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const GrVertexBuffer* fPoolVertexBuffer;
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int fPoolStartVertex;
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@ -172,23 +181,12 @@ private:
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size_t fUsedPoolVertexBytes;
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size_t fUsedPoolIndexBytes;
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};
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SkTArray<GeometryPoolState> fGeoPoolStateStack;
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enum {
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kDrawPreallocCnt = 8,
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kStatePreallocCnt = 8,
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kClipPreallocCnt = 8,
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kClearPreallocCnt = 4,
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kGeoPoolStatePreAllocCnt = 4,
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};
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SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> fGeoPoolStateStack;
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SkAlignedSTStorage<kDrawPreallocCnt, Draw> fDrawStorage;
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SkAlignedSTStorage<kStatePreallocCnt, SavedDrawState> fStateStorage;
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SkAlignedSTStorage<kClipPreallocCnt, GrClip> fClipStorage;
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SkAlignedSTStorage<kClearPreallocCnt, Clear> fClearStorage;
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SkAlignedSTStorage<kGeoPoolStatePreAllocCnt,
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GeometryPoolState> fGeoStackStorage;
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typedef GrDrawTarget INHERITED;
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};
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@ -16,8 +16,7 @@
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GrPathRendererChain::GrPathRendererChain(GrContext* context, UsageFlags flags)
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: fInit(false)
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, fOwner(context)
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, fFlags(flags)
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, fChain(fStorage.get(), kPreAllocCount) {
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, fFlags(flags) {
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fInit = false;
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}
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@ -55,8 +55,7 @@ private:
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bool fInit;
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GrContext* fOwner;
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UsageFlags fFlags;
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SkAlignedSTStorage<kPreAllocCount, GrPathRenderer*> fStorage;
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SkTArray<GrPathRenderer*, true> fChain;
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SkSTArray<kPreAllocCount, GrPathRenderer*, true> fChain;
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};
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GR_MAKE_BITFIELD_OPS(GrPathRendererChain::UsageFlags)
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@ -35,66 +35,14 @@ public:
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* elements.
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*/
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explicit SkTArray(int reserveCount) {
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SkASSERT(reserveCount >= 0);
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fCount = 0;
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fReserveCount = reserveCount > gMIN_ALLOC_COUNT ? reserveCount :
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gMIN_ALLOC_COUNT;
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fAllocCount = fReserveCount;
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fMemArray = sk_malloc_throw(sizeof(T) * fReserveCount);
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fPreAllocMemArray = NULL;
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this->init(NULL, 0, NULL, reserveCount);
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}
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/**
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* Creates an empty array that will use the passed storage block until it
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* is insufficiently large to hold the entire array.
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*/
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template <int N>
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SkTArray(SkAlignedSTStorage<N,T>* storage) {
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SkASSERT(N > 0);
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fCount = 0;
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fReserveCount = N;
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fAllocCount = N;
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fMemArray = storage->get();
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fPreAllocMemArray = storage->get();
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}
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/**
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* Creates an empty array that will use the passed memory block until the
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* count exceeds preAllocCount. Be careful not to use this constructor
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* when you really want the (T*, int) version.
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*/
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SkTArray(void* preAllocStorage, int preAllocCount) {
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SkASSERT(preAllocCount >= 0);
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// we allow NULL,0 args and revert to the default cons. behavior
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// this makes it possible for a owner-object to use same constructor
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// to get either prealloc or nonprealloc behavior based using same line
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SkASSERT((NULL == preAllocStorage) == !preAllocCount);
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fCount = 0;
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fReserveCount = preAllocCount > 0 ? preAllocCount :
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gMIN_ALLOC_COUNT;
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fAllocCount = preAllocCount;
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fMemArray = preAllocStorage;
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fPreAllocMemArray = preAllocStorage;
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}
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/**
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* Copies one array to another. The new array will be heap allocated.
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*/
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explicit SkTArray(const SkTArray& array) {
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fCount = array.count();
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fReserveCount = gMIN_ALLOC_COUNT;
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fAllocCount = SkMax32(fReserveCount, fCount);
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fMemArray = sk_malloc_throw(sizeof(T) * fAllocCount);
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fPreAllocMemArray = NULL;
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if (DATA_TYPE) {
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memcpy(fMemArray, array.fMemArray, sizeof(T) * fCount);
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fItemArray + i) T(array[i]);
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}
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}
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this->init(array.fItemArray, array.fCount, NULL, 0);
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}
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/**
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@ -103,90 +51,7 @@ public:
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* when you really want the (void*, int) version.
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*/
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SkTArray(const T* array, int count) {
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SkASSERT(count >= 0);
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fCount = count;
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fReserveCount = gMIN_ALLOC_COUNT;
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fAllocCount = SkMax32(fReserveCount, fCount);
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fMemArray = sk_malloc_throw(sizeof(T) * fAllocCount);
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fPreAllocMemArray = NULL;
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if (DATA_TYPE) {
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memcpy(fMemArray, array, sizeof(T) * fCount);
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fItemArray + i) T(array[i]);
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}
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}
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}
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/**
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* Copy another array, using preallocated storage if preAllocCount >=
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* array.count(). Otherwise preAllocStorage is only used if the array
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* shrinks to fit.
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*/
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SkTArray(const SkTArray& array,
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void* preAllocStorage, int preAllocCount) {
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SkASSERT(preAllocCount >= 0);
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// for same reason as non-copying cons we allow NULL, 0 for prealloc
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SkASSERT((NULL == preAllocStorage) == !preAllocCount);
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fCount = array.count();
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fReserveCount = preAllocCount > 0 ? preAllocCount :
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gMIN_ALLOC_COUNT;
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fPreAllocMemArray = preAllocStorage;
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if (fReserveCount >= fCount && preAllocCount) {
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fAllocCount = fReserveCount;
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fMemArray = preAllocStorage;
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} else {
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fAllocCount = SkMax32(fCount, fReserveCount);
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fMemArray = sk_malloc_throw(fAllocCount * sizeof(T));
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}
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if (DATA_TYPE) {
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memcpy(fMemArray, array.fMemArray, sizeof(T) * fCount);
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fItemArray + i) T(array[i]);
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}
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}
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}
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/**
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* Copy C array to SkTArray, using preallocated storage if preAllocCount >=
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* preAllocCount. Otherwise preAllocStorage is only used if the array
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* shrinks to fit.
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*/
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SkTArray(const T* array, int count,
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void* preAllocStorage, int preAllocCount) {
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SkASSERT(count >= 0);
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SkASSERT(preAllocCount >= 0);
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// for same reason as non-copying cons we allow NULL, 0 for prealloc
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SkASSERT((NULL == preAllocStorage) == !preAllocCount);
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fCount = count;
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fReserveCount = (preAllocCount > 0) ? preAllocCount :
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gMIN_ALLOC_COUNT;
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fPreAllocMemArray = preAllocStorage;
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if (fReserveCount >= fCount && preAllocCount) {
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fAllocCount = fReserveCount;
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fMemArray = preAllocStorage;
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} else {
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fAllocCount = SkMax32(fCount, fReserveCount);
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fMemArray = sk_malloc_throw(fAllocCount * sizeof(T));
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}
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if (DATA_TYPE) {
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memcpy(fMemArray, array, sizeof(T) * fCount);
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fItemArray + i) T(array[i]);
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}
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}
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this->init(array, count, NULL, 0);
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}
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/**
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@ -209,7 +74,7 @@ public:
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return *this;
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}
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~SkTArray() {
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virtual ~SkTArray() {
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for (int i = 0; i < fCount; ++i) {
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fItemArray[i].~T();
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}
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@ -379,6 +244,63 @@ public:
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return fItemArray[fCount - i - 1];
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}
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protected:
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/**
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* Creates an empty array that will use the passed storage block until it
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* is insufficiently large to hold the entire array.
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*/
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template <int N>
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SkTArray(SkAlignedSTStorage<N,T>* storage) {
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this->init(NULL, 0, storage->get(), N);
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}
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/**
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* Copy another array, using preallocated storage if preAllocCount >=
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* array.count(). Otherwise storage will only be used when array shrinks
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* to fit.
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*/
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template <int N>
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SkTArray(const SkTArray& array, SkAlignedSTStorage<N,T>* storage) {
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this->init(array.fItemArray, array.fCount, storage->get(), N);
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}
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/**
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* Copy a C array, using preallocated storage if preAllocCount >=
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* count. Otherwise storage will only be used when array shrinks
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* to fit.
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*/
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template <int N>
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SkTArray(const T* array, int count, SkAlignedSTStorage<N,T>* storage) {
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this->init(array, count, storage->get(), N);
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}
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void init(const T* array, int count,
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void* preAllocStorage, int preAllocOrReserveCount) {
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GrAssert(count >= 0);
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GrAssert(preAllocOrReserveCount >= 0);
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fCount = count;
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fReserveCount = (preAllocOrReserveCount > 0) ?
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preAllocOrReserveCount :
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gMIN_ALLOC_COUNT;
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fPreAllocMemArray = preAllocStorage;
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if (fReserveCount >= fCount &&
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NULL != preAllocStorage) {
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fAllocCount = fReserveCount;
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fMemArray = preAllocStorage;
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} else {
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fAllocCount = GrMax(fCount, fReserveCount);
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fMemArray = GrMalloc(fAllocCount * sizeof(T));
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}
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if (DATA_TYPE) {
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memcpy(fMemArray, array, sizeof(T) * fCount);
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} else {
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for (int i = 0; i < fCount; ++i) {
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new (fItemArray + i) T(array[i]);
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}
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}
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}
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private:
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static const int gMIN_ALLOC_COUNT = 8;
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@ -436,5 +358,42 @@ private:
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};
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};
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/**
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* Subclass of SkTArray that contains a preallocated memory block for the array.
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*/
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template <int N, typename T, bool DATA_TYPE = false>
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class SkSTArray : public SkTArray<T, DATA_TYPE> {
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private:
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typedef SkTArray<T, DATA_TYPE> INHERITED;
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public:
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SkSTArray() : INHERITED(&fStorage) {
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}
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SkSTArray(const SkSTArray& array)
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: INHERITED(array, &fStorage) {
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}
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explicit SkSTArray(const INHERITED& array)
|
||||
: INHERITED(array, &fStorage) {
|
||||
}
|
||||
|
||||
SkSTArray(const T* array, int count)
|
||||
: INHERITED(array, count, &fStorage) {
|
||||
}
|
||||
|
||||
SkSTArray& operator= (const SkSTArray& array) {
|
||||
return *this = *(const INHERITED*)&array;
|
||||
}
|
||||
|
||||
SkSTArray& operator= (const INHERITED& array) {
|
||||
INHERITED::operator=(array);
|
||||
return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
SkAlignedSTStorage<N,T> fStorage;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user