Set write buffer flags only in SkWriteBuffer and SkFlatController constructors.

This is a baby step toward refactored (and faster in-process) typeface and flattenable factory encoding and decoding.  The sooner SkWriteBuffer knows its flags, the better.

Next steps will be to rearrange Sk{Read,Write}Buffer members into disjoint strategies to handle typefaces and flattenable factories: one for in-process, one for cross-process, one when validating.

BUG=skia:
R=reed@google.com, scroggo@google.com

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/138803005

git-svn-id: http://skia.googlecode.com/svn/trunk@13253 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2014-01-30 22:16:32 +00:00
parent 0b9ada1318
commit a2bd2d12ad
8 changed files with 26 additions and 36 deletions

View File

@ -24,18 +24,15 @@ class SkRefCntSet;
class SkWriteBuffer {
public:
SkWriteBuffer();
SkWriteBuffer(void* initialStorage, size_t storageSize);
~SkWriteBuffer();
enum Flags {
kCrossProcess_Flag = 1 << 0,
kValidation_Flag = 1 << 1,
};
void setFlags(uint32_t flags) { fFlags = flags; }
uint32_t getFlags() const { return fFlags; }
bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }
SkWriteBuffer(uint32_t flags = 0);
SkWriteBuffer(void* initialStorage, size_t storageSize, uint32_t flags = 0);
~SkWriteBuffer();
bool isCrossProcess() const {
return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag);
}
@ -107,7 +104,9 @@ public:
void setBitmapEncoder(SkPicture::EncodeBitmap bitmapEncoder);
private:
uint32_t fFlags;
bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }
const uint32_t fFlags;
SkFactorySet* fFactorySet;
SkNamedFactorySet* fNamedFactorySet;
SkWriter32 fWriter;

View File

@ -12,8 +12,7 @@
#include "SkWriteBuffer.h"
SkData* SkValidatingSerializeFlattenable(SkFlattenable* flattenable) {
SkWriteBuffer writer;
writer.setFlags(SkWriteBuffer::kValidation_Flag);
SkWriteBuffer writer(SkWriteBuffer::kValidation_Flag);
writer.writeFlattenable(flattenable);
uint32_t size = writer.bytesWritten();
void* data = sk_malloc_throw(size);

View File

@ -60,12 +60,12 @@ SkRefCnt* SkTypefacePlayback::set(int index, SkRefCnt* obj) {
///////////////////////////////////////////////////////////////////////////////
SkFlatController::SkFlatController()
SkFlatController::SkFlatController(uint32_t writeBufferFlags)
: fBitmapHeap(NULL)
, fTypefaceSet(NULL)
, fTypefacePlayback(NULL)
, fFactorySet(NULL)
, fWriteBufferFlags(0) {}
, fWriteBufferFlags(writeBufferFlags) {}
SkFlatController::~SkFlatController() {
SkSafeUnref(fBitmapHeap);

View File

@ -168,7 +168,7 @@ class SkFlatController : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(SkFlatController)
SkFlatController();
SkFlatController(uint32_t writeBufferFlags = 0);
virtual ~SkFlatController();
/**
* Return a new block of memory for the SkFlatDictionary to use.
@ -242,17 +242,12 @@ protected:
*/
SkNamedFactorySet* setNamedFactorySet(SkNamedFactorySet*);
/**
* Set the flags to be used during flattening.
*/
void setWriteBufferFlags(uint32_t flags) { fWriteBufferFlags = flags; }
private:
SkBitmapHeap* fBitmapHeap;
SkRefCntSet* fTypefaceSet;
SkTypefacePlayback* fTypefacePlayback;
SkNamedFactorySet* fFactorySet;
uint32_t fWriteBufferFlags;
const uint32_t fWriteBufferFlags;
typedef SkRefCnt INHERITED;
};
@ -264,12 +259,11 @@ public:
static SkFlatData* Create(SkFlatController* controller, const T& obj, int index) {
// A buffer of 256 bytes should fit most paints, regions, and matrices.
uint32_t storage[64];
SkWriteBuffer buffer(storage, sizeof(storage));
SkWriteBuffer buffer(storage, sizeof(storage), controller->getWriteBufferFlags());
buffer.setBitmapHeap(controller->getBitmapHeap());
buffer.setTypefaceRecorder(controller->getTypefaceSet());
buffer.setNamedFactoryRecorder(controller->getNamedFactorySet());
buffer.setFlags(controller->getWriteBufferFlags());
Traits::flatten(buffer, obj);
size_t size = buffer.bytesWritten();
@ -367,6 +361,7 @@ class SkFlatDictionary {
public:
explicit SkFlatDictionary(SkFlatController* controller)
: fController(SkRef(controller))
, fScratch(controller->getWriteBufferFlags())
, fReady(false) {
this->reset();
}
@ -496,7 +491,6 @@ private:
fScratch.setBitmapHeap(fController->getBitmapHeap());
fScratch.setTypefaceRecorder(fController->getTypefaceSet());
fScratch.setNamedFactoryRecorder(fController->getNamedFactorySet());
fScratch.setFlags(fController->getWriteBufferFlags());
fReady = true;
}

View File

@ -411,8 +411,7 @@ void SkPicturePlayback::serialize(SkWStream* stream,
SkRefCntSet typefaceSet;
SkFactorySet factSet;
SkWriteBuffer buffer;
buffer.setFlags(SkWriteBuffer::kCrossProcess_Flag);
SkWriteBuffer buffer(SkWriteBuffer::kCrossProcess_Flag);
buffer.setTypefaceRecorder(&typefaceSet);
buffer.setFactoryRecorder(&factSet);
buffer.setBitmapEncoder(encoder);

View File

@ -14,8 +14,8 @@
#include "SkStream.h"
#include "SkTypeface.h"
SkWriteBuffer::SkWriteBuffer()
: fFlags(0)
SkWriteBuffer::SkWriteBuffer(uint32_t flags)
: fFlags(flags)
, fFactorySet(NULL)
, fNamedFactorySet(NULL)
, fBitmapHeap(NULL)
@ -23,8 +23,8 @@ SkWriteBuffer::SkWriteBuffer()
, fBitmapEncoder(NULL) {
}
SkWriteBuffer::SkWriteBuffer(void* storage, size_t storageSize)
: fFlags(0)
SkWriteBuffer::SkWriteBuffer(void* storage, size_t storageSize, uint32_t flags)
: fFlags(flags)
, fFactorySet(NULL)
, fNamedFactorySet(NULL)
, fWriter(storage, storageSize)

View File

@ -71,11 +71,11 @@ static size_t writeTypeface(SkWriter32* writer, SkTypeface* typeface) {
class FlattenableHeap : public SkFlatController {
public:
FlattenableHeap(int numFlatsToKeep, SkNamedFactorySet* fset, bool isCrossProcess)
: fNumFlatsToKeep(numFlatsToKeep) {
: INHERITED(isCrossProcess ? SkWriteBuffer::kCrossProcess_Flag : 0)
, fNumFlatsToKeep(numFlatsToKeep) {
SkASSERT((isCrossProcess && fset != NULL) || (!isCrossProcess && NULL == fset));
if (isCrossProcess) {
this->setNamedFactorySet(fset);
this->setWriteBufferFlags(SkWriteBuffer::kCrossProcess_Flag);
}
}
@ -109,6 +109,8 @@ private:
SkTDArray<int> fFlatsThatMustBeKept;
SkTDArray<void*> fPointers;
const int fNumFlatsToKeep;
typedef SkFlatController INHERITED;
};
void FlattenableHeap::unalloc(void* ptr) {

View File

@ -110,8 +110,7 @@ template<> struct SerializationUtils<SkScalar> {
template<typename T>
static void TestObjectSerialization(T* testObj, skiatest::Reporter* reporter) {
SkWriteBuffer writer;
writer.setFlags(SkWriteBuffer::kValidation_Flag);
SkWriteBuffer writer(SkWriteBuffer::kValidation_Flag);
SerializationUtils<T>::Write(writer, testObj);
size_t bytesWritten = writer.bytesWritten();
REPORTER_ASSERT(reporter, SkAlign4(bytesWritten) == bytesWritten);
@ -141,8 +140,7 @@ static void TestObjectSerialization(T* testObj, skiatest::Reporter* reporter) {
template<typename T>
static T* TestFlattenableSerialization(T* testObj, bool shouldSucceed,
skiatest::Reporter* reporter) {
SkWriteBuffer writer;
writer.setFlags(SkWriteBuffer::kValidation_Flag);
SkWriteBuffer writer(SkWriteBuffer::kValidation_Flag);
SerializationUtils<T>::Write(writer, testObj);
size_t bytesWritten = writer.bytesWritten();
REPORTER_ASSERT(reporter, SkAlign4(bytesWritten) == bytesWritten);
@ -180,8 +178,7 @@ static T* TestFlattenableSerialization(T* testObj, bool shouldSucceed,
template<typename T>
static void TestArraySerialization(T* data, skiatest::Reporter* reporter) {
SkWriteBuffer writer;
writer.setFlags(SkWriteBuffer::kValidation_Flag);
SkWriteBuffer writer(SkWriteBuffer::kValidation_Flag);
SerializationUtils<T>::Write(writer, data, kArraySize);
size_t bytesWritten = writer.bytesWritten();
// This should write the length (in 4 bytes) and the array