AA stroke rects batch
BUG=skia: Committed: https://skia.googlesource.com/skia/+/68c7b6aa98816badbbb69ef65a84a932b8dd58f3 Review URL: https://codereview.chromium.org/912483004
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@ -109,16 +109,15 @@ public:
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bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
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SkMatrix localMatrix;
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if (!this->viewMatrix().invert(&localMatrix)) {
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if (this->usesLocalCoords() && !this->viewMatrix().invert(&localMatrix)) {
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SkDebugf("Cannot invert\n");
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return;
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}
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const GrGeometryProcessor* gp = create_fill_rect_gp(canTweakAlphaForCoverage,
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localMatrix);
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SkAutoTUnref<const GrGeometryProcessor> gp(create_fill_rect_gp(canTweakAlphaForCoverage,
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localMatrix));
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batchTarget->initDraw(gp, pipeline);
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gp->unref();
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// TODO this is hacky, but the only way we have to initialize the GP is to use the
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// GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch
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@ -142,7 +141,7 @@ public:
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const GrVertexBuffer* vertexBuffer;
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int firstVertex;
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void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
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void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
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vertexCount,
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&vertexBuffer,
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&firstVertex);
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@ -150,13 +149,13 @@ public:
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for (int i = 0; i < instanceCount; i++) {
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const Geometry& args = fGeoData[i];
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this->generateAAFillRectGeometry(vertices,
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i * kVertsPerAAFillRect * vertexStride,
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vertexStride,
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args.fColor,
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args.fViewMatrix,
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args.fRect,
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args.fDevRect,
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canTweakAlphaForCoverage);
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i * kVertsPerAAFillRect * vertexStride,
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vertexStride,
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args.fColor,
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args.fViewMatrix,
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args.fRect,
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args.fDevRect,
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canTweakAlphaForCoverage);
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}
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GrDrawTarget::DrawInfo drawInfo;
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@ -200,15 +199,10 @@ private:
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bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE {
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AAFillRectBatch* that = t->cast<AAFillRectBatch>();
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if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
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return false;
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}
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if (this->colorIgnored() != that->colorIgnored()) {
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return false;
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}
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SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
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SkASSERT(this->canTweakAlphaForCoverage() == that->canTweakAlphaForCoverage() &&
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this->usesLocalCoords() == that->usesLocalCoords() &&
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this->colorIgnored() == that->colorIgnored());
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// We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
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// local coords then we won't be able to batch. We could actually upload the viewmatrix
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// using vertex attributes in these cases, but haven't investigated that
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@ -546,25 +540,318 @@ void GrAARectRenderer::strokeAARect(GrDrawTarget* target,
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devOutsideAssist, devInside, miterStroke);
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}
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static const GrGeometryProcessor* create_rect_gp(const GrPipelineBuilder& pipelneBuilder,
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GrColor color,
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CoverageAttribType* type,
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const SkMatrix& localMatrix) {
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uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
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const GrGeometryProcessor* gp;
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if (pipelneBuilder.canTweakAlphaForCoverage()) {
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gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix);
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SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
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*type = kUseColor_CoverageAttribType;
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} else {
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flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
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gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix,
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GrColorIsOpaque(color));
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SkASSERT(gp->getVertexStride()==sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
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*type = kUseCoverage_CoverageAttribType;
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class AAStrokeRectBatch : public GrBatch {
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public:
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// TODO support AA rotated stroke rects by copying around view matrices
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struct Geometry {
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GrColor fColor;
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SkRect fDevOutside;
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SkRect fDevOutsideAssist;
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SkRect fDevInside;
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bool fMiterStroke;
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};
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static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix,
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const GrIndexBuffer* indexBuffer) {
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return SkNEW_ARGS(AAStrokeRectBatch, (geometry, viewMatrix, indexBuffer));
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}
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return gp;
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}
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const char* name() const SK_OVERRIDE { return "AAStrokeRect"; }
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void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE {
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// When this is called on a batch, there is only one geometry bundle
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if (!this->canTweakAlphaForCoverage() && GrColorIsOpaque(fGeoData[0].fColor)) {
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out->setUnknownOpaqueFourComponents();
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} else {
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out->setUnknownFourComponents();
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}
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}
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void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE {
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if (this->canTweakAlphaForCoverage()) {
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// uniform coverage
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out->setKnownSingleComponent(0xff);
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} else {
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out->setUnknownSingleComponent();
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}
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}
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void initBatchOpt(const GrBatchOpt& batchOpt) {
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fBatchOpt = batchOpt;
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}
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void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE {
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// Handle any color overrides
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if (init.fColorIgnored) {
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fGeoData[0].fColor = GrColor_ILLEGAL;
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} else if (GrColor_ILLEGAL != init.fOverrideColor) {
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fGeoData[0].fColor = init.fOverrideColor;
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}
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// setup batch properties
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fBatch.fColorIgnored = init.fColorIgnored;
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fBatch.fColor = fGeoData[0].fColor;
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fBatch.fUsesLocalCoords = init.fUsesLocalCoords;
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fBatch.fCoverageIgnored = init.fCoverageIgnored;
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fBatch.fMiterStroke = fGeoData[0].fMiterStroke;
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}
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void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE {
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bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
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// Local matrix is ignored if we don't have local coords. If we have localcoords we only
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// batch with identical view matrices
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SkMatrix localMatrix;
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if (this->usesLocalCoords() && !this->viewMatrix().invert(&localMatrix)) {
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SkDebugf("Cannot invert\n");
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return;
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}
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SkAutoTUnref<const GrGeometryProcessor>gp(create_fill_rect_gp(canTweakAlphaForCoverage,
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localMatrix));
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batchTarget->initDraw(gp, pipeline);
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// TODO this is hacky, but the only way we have to initialize the GP is to use the
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// GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch
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// everywhere we can remove this nastiness
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GrPipelineInfo init;
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init.fColorIgnored = fBatch.fColorIgnored;
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init.fOverrideColor = GrColor_ILLEGAL;
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init.fCoverageIgnored = fBatch.fCoverageIgnored;
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init.fUsesLocalCoords = this->usesLocalCoords();
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gp->initBatchTracker(batchTarget->currentBatchTracker(), init);
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size_t vertexStride = gp->getVertexStride();
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SkASSERT(canTweakAlphaForCoverage ?
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vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
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vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
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int innerVertexNum = 4;
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int outerVertexNum = this->miterStroke() ? 4 : 8;
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int totalVertexNum = (outerVertexNum + innerVertexNum) * 2;
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int instanceCount = fGeoData.count();
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int vertexCount = totalVertexNum * instanceCount;
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const GrVertexBuffer* vertexBuffer;
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int firstVertex;
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void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
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vertexCount,
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&vertexBuffer,
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&firstVertex);
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for (int i = 0; i < instanceCount; i++) {
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const Geometry& args = fGeoData[i];
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this->generateAAStrokeRectGeometry(vertices,
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i * totalVertexNum * vertexStride,
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vertexStride,
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outerVertexNum,
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innerVertexNum,
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args.fColor,
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args.fDevOutside,
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args.fDevOutsideAssist,
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args.fDevInside,
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args.fMiterStroke,
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canTweakAlphaForCoverage);
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}
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GrDrawTarget::DrawInfo drawInfo;
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drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
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drawInfo.setStartVertex(0);
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drawInfo.setStartIndex(0);
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drawInfo.setVerticesPerInstance(totalVertexNum);
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drawInfo.setIndicesPerInstance(aa_stroke_rect_index_count(this->miterStroke()));
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drawInfo.adjustStartVertex(firstVertex);
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drawInfo.setVertexBuffer(vertexBuffer);
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drawInfo.setIndexBuffer(fIndexBuffer);
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int maxInstancesPerDraw = kNumBevelStrokeRectsInIndexBuffer;
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while (instanceCount) {
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drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
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drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance());
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drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance());
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batchTarget->draw(drawInfo);
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drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount());
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instanceCount -= drawInfo.instanceCount();
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}
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}
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SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
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private:
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AAStrokeRectBatch(const Geometry& geometry, const SkMatrix& viewMatrix,
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const GrIndexBuffer* indexBuffer)
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: fIndexBuffer(indexBuffer) {
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this->initClassID<AAStrokeRectBatch>();
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fBatch.fViewMatrix = viewMatrix;
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fGeoData.push_back(geometry);
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}
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GrColor color() const { return fBatch.fColor; }
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bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
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bool canTweakAlphaForCoverage() const { return fBatchOpt.fCanTweakAlphaForCoverage; }
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bool colorIgnored() const { return fBatch.fColorIgnored; }
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const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; }
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bool miterStroke() const { return fBatch.fMiterStroke; }
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bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE {
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AAStrokeRectBatch* that = t->cast<AAStrokeRectBatch>();
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// TODO batch across miterstroke changes
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if (this->miterStroke() != that->miterStroke()) {
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return false;
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}
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SkASSERT(this->canTweakAlphaForCoverage() == that->canTweakAlphaForCoverage() &&
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this->usesLocalCoords() == that->usesLocalCoords() &&
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this->colorIgnored() == that->colorIgnored());
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// We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
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// local coords then we won't be able to batch. We could actually upload the viewmatrix
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// using vertex attributes in these cases, but haven't investigated that
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if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
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return false;
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}
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if (this->color() != that->color()) {
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fBatch.fColor = GrColor_ILLEGAL;
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}
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fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
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return true;
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}
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void generateAAStrokeRectGeometry(void* vertices,
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size_t offset,
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size_t vertexStride,
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int outerVertexNum,
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int innerVertexNum,
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GrColor color,
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const SkRect& devOutside,
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const SkRect& devOutsideAssist,
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const SkRect& devInside,
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bool miterStroke,
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bool tweakAlphaForCoverage) const {
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intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
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// We create vertices for four nested rectangles. There are two ramps from 0 to full
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// coverage, one on the exterior of the stroke and the other on the interior.
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// The following pointers refer to the four rects, from outermost to innermost.
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SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
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SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vertexStride);
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SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vertexStride);
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SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts +
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(2 * outerVertexNum + innerVertexNum) *
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vertexStride);
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#ifndef SK_IGNORE_THIN_STROKED_RECT_FIX
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// TODO: this only really works if the X & Y margins are the same all around
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// the rect (or if they are all >= 1.0).
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SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
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inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
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inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
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if (miterStroke) {
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inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
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} else {
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inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom -
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devInside.fBottom);
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}
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SkASSERT(inset >= 0);
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#else
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SkScalar inset = SK_ScalarHalf;
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#endif
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if (miterStroke) {
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// outermost
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set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
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// inner two
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set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
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set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
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// innermost
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set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
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} else {
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SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
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SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts +
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(outerVertexNum + 4) *
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vertexStride);
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// outermost
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set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
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set_inset_fan(fan0AssistPos, vertexStride, devOutsideAssist, -SK_ScalarHalf,
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-SK_ScalarHalf);
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// outer one of the inner two
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set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
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set_inset_fan(fan1AssistPos, vertexStride, devOutsideAssist, inset, inset);
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// inner one of the inner two
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set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
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// innermost
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set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
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}
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// Make verts point to vertex color and then set all the color and coverage vertex attrs
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// values. The outermost rect has 0 coverage
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verts += sizeof(SkPoint);
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for (int i = 0; i < outerVertexNum; ++i) {
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if (tweakAlphaForCoverage) {
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*reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
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} else {
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*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
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*reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
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}
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}
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// scale is the coverage for the the inner two rects.
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int scale;
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if (inset < SK_ScalarHalf) {
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scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
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SkASSERT(scale >= 0 && scale <= 255);
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} else {
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scale = 0xff;
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}
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float innerCoverage = GrNormalizeByteToFloat(scale);
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GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
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verts += outerVertexNum * vertexStride;
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for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) {
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if (tweakAlphaForCoverage) {
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*reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
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} else {
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*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
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*reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) =
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innerCoverage;
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}
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}
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// The innermost rect has 0 coverage
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verts += (outerVertexNum + innerVertexNum) * vertexStride;
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for (int i = 0; i < innerVertexNum; ++i) {
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if (tweakAlphaForCoverage) {
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*reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
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} else {
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*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
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*reinterpret_cast<GrColor*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
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}
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}
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}
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struct BatchTracker {
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SkMatrix fViewMatrix;
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GrColor fColor;
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bool fUsesLocalCoords;
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bool fColorIgnored;
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bool fCoverageIgnored;
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bool fMiterStroke;
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};
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GrBatchOpt fBatchOpt;
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BatchTracker fBatch;
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const GrIndexBuffer* fIndexBuffer;
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SkSTArray<1, Geometry, true> fGeoData;
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};
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void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
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@ -575,134 +862,21 @@ void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
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const SkRect& devOutsideAssist,
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const SkRect& devInside,
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bool miterStroke) {
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SkMatrix localMatrix;
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if (!viewMatrix.invert(&localMatrix)) {
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SkDebugf("Cannot invert\n");
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return;
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}
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CoverageAttribType type;
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SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(*pipelineBuilder, color, &type,
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localMatrix));
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int innerVertexNum = 4;
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int outerVertexNum = miterStroke ? 4 : 8;
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int totalVertexNum = (outerVertexNum + innerVertexNum) * 2;
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size_t vstride = gp->getVertexStride();
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GrDrawTarget::AutoReleaseGeometry geo(target, totalVertexNum, vstride, 0);
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if (!geo.succeeded()) {
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SkDebugf("Failed to get space for vertices!\n");
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return;
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}
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GrIndexBuffer* indexBuffer = this->aaStrokeRectIndexBuffer(miterStroke);
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if (NULL == indexBuffer) {
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||||
SkDebugf("Failed to create index buffer!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices());
|
||||
AAStrokeRectBatch::Geometry geometry;
|
||||
geometry.fColor = color;
|
||||
geometry.fDevOutside = devOutside;
|
||||
geometry.fDevOutsideAssist = devOutsideAssist;
|
||||
geometry.fDevInside = devInside;
|
||||
geometry.fMiterStroke = miterStroke;
|
||||
|
||||
// We create vertices for four nested rectangles. There are two ramps from 0 to full
|
||||
// coverage, one on the exterior of the stroke and the other on the interior.
|
||||
// The following pointers refer to the four rects, from outermost to innermost.
|
||||
SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
|
||||
SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vstride);
|
||||
SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vstride);
|
||||
SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts + (2 * outerVertexNum + innerVertexNum) * vstride);
|
||||
|
||||
#ifndef SK_IGNORE_THIN_STROKED_RECT_FIX
|
||||
// TODO: this only really works if the X & Y margins are the same all around
|
||||
// the rect (or if they are all >= 1.0).
|
||||
SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
|
||||
inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
|
||||
inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
|
||||
if (miterStroke) {
|
||||
inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
|
||||
} else {
|
||||
inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom - devInside.fBottom);
|
||||
}
|
||||
SkASSERT(inset >= 0);
|
||||
#else
|
||||
SkScalar inset = SK_ScalarHalf;
|
||||
#endif
|
||||
|
||||
if (miterStroke) {
|
||||
// outermost
|
||||
set_inset_fan(fan0Pos, vstride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
|
||||
// inner two
|
||||
set_inset_fan(fan1Pos, vstride, devOutside, inset, inset);
|
||||
set_inset_fan(fan2Pos, vstride, devInside, -inset, -inset);
|
||||
// innermost
|
||||
set_inset_fan(fan3Pos, vstride, devInside, SK_ScalarHalf, SK_ScalarHalf);
|
||||
} else {
|
||||
SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vstride);
|
||||
SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts + (outerVertexNum + 4) * vstride);
|
||||
// outermost
|
||||
set_inset_fan(fan0Pos, vstride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
|
||||
set_inset_fan(fan0AssistPos, vstride, devOutsideAssist, -SK_ScalarHalf, -SK_ScalarHalf);
|
||||
// outer one of the inner two
|
||||
set_inset_fan(fan1Pos, vstride, devOutside, inset, inset);
|
||||
set_inset_fan(fan1AssistPos, vstride, devOutsideAssist, inset, inset);
|
||||
// inner one of the inner two
|
||||
set_inset_fan(fan2Pos, vstride, devInside, -inset, -inset);
|
||||
// innermost
|
||||
set_inset_fan(fan3Pos, vstride, devInside, SK_ScalarHalf, SK_ScalarHalf);
|
||||
}
|
||||
|
||||
// Make verts point to vertex color and then set all the color and coverage vertex attrs values.
|
||||
// The outermost rect has 0 coverage
|
||||
verts += sizeof(SkPoint);
|
||||
for (int i = 0; i < outerVertexNum; ++i) {
|
||||
if (kUseCoverage_CoverageAttribType == type) {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vstride) = color;
|
||||
*reinterpret_cast<float*>(verts + i * vstride + sizeof(GrColor)) = 0;
|
||||
} else {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vstride) = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// scale is the coverage for the the inner two rects.
|
||||
int scale;
|
||||
if (inset < SK_ScalarHalf) {
|
||||
scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
|
||||
SkASSERT(scale >= 0 && scale <= 255);
|
||||
} else {
|
||||
scale = 0xff;
|
||||
}
|
||||
|
||||
float innerCoverage = GrNormalizeByteToFloat(scale);
|
||||
GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
|
||||
|
||||
verts += outerVertexNum * vstride;
|
||||
for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) {
|
||||
if (kUseCoverage_CoverageAttribType == type) {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vstride) = color;
|
||||
*reinterpret_cast<float*>(verts + i * vstride + sizeof(GrColor)) = innerCoverage;
|
||||
} else {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vstride) = scaledColor;
|
||||
}
|
||||
}
|
||||
|
||||
// The innermost rect has 0 coverage
|
||||
verts += (outerVertexNum + innerVertexNum) * vstride;
|
||||
for (int i = 0; i < innerVertexNum; ++i) {
|
||||
if (kUseCoverage_CoverageAttribType == type) {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vstride) = color;
|
||||
*reinterpret_cast<GrColor*>(verts + i * vstride + sizeof(GrColor)) = 0;
|
||||
} else {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vstride) = 0;
|
||||
}
|
||||
}
|
||||
|
||||
target->setIndexSourceToBuffer(indexBuffer);
|
||||
target->drawIndexedInstances(pipelineBuilder,
|
||||
gp,
|
||||
kTriangles_GrPrimitiveType,
|
||||
1,
|
||||
totalVertexNum,
|
||||
aa_stroke_rect_index_count(miterStroke));
|
||||
target->resetIndexSource();
|
||||
SkAutoTUnref<GrBatch> batch(AAStrokeRectBatch::Create(geometry, viewMatrix, indexBuffer));
|
||||
target->drawBatch(pipelineBuilder, batch);
|
||||
}
|
||||
|
||||
void GrAARectRenderer::fillAANestedRects(GrDrawTarget* target,
|
||||
|
Loading…
Reference in New Issue
Block a user