Fixing a simple build error in GrGpuGLShaders.cpp with GR_AGGRESSIVE_SHADER_OPTS

git-svn-id: http://skia.googlecode.com/svn/trunk@1216 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
junov@google.com 2011-04-29 17:25:42 +00:00
parent 3b521d0533
commit c97db4c40b

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@ -500,7 +500,7 @@ void GrGpuGLShaders::buildProgram(GrPrimitiveType type) {
#if GR_AGGRESSIVE_SHADER_OPTS
if (!requiresAttributeColors && (0xffffffff == fCurrDrawState.fColor)) {
desc.fColorType = ProgramDesc::kNone_ColorType;
desc.fColorType = GrGLProgram::ProgramDesc::kNone_ColorType;
} else
#endif
#if GR_GL_NO_CONSTANT_ATTRIBUTES