[PDF] Handle failures of matrix inversion.

Review URL: https://codereview.appspot.com/6033047

git-svn-id: http://skia.googlecode.com/svn/trunk@3711 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
vandebo@chromium.org 2012-04-17 20:19:03 +00:00
parent b72f203fc4
commit ebad2d9e20
4 changed files with 31 additions and 12 deletions

View File

@ -491,6 +491,8 @@ static inline SkBitmap makeContentBitmap(const SkISize& contentSize,
drawingSize.set(SkIntToScalar(contentSize.fWidth),
SkIntToScalar(contentSize.fHeight));
if (!initialTransform->invert(&inverse)) {
// This shouldn't happen, initial transform should be invertible.
SkASSERT(false);
inverse.reset();
}
inverse.mapVectors(&drawingSize, 1);
@ -603,7 +605,7 @@ void SkPDFDevice::internalDrawPaint(const SkPaint& paint,
totalTransform.preConcat(contentEntry->fState.fMatrix);
SkMatrix inverse;
if (!totalTransform.invert(&inverse)) {
inverse.reset();
return;
}
inverse.mapRect(&bbox);

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@ -37,6 +37,8 @@ SkPDFFormXObject::SkPDFFormXObject(SkPDFDevice* device) {
if (!device->initialTransform().isIdentity()) {
SkMatrix inverse;
if (!device->initialTransform().invert(&inverse)) {
// The initial transform should be invertible.
SkASSERT(false);
inverse.reset();
}
insert("Matrix", SkPDFUtils::MatrixToArray(inverse))->unref();

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@ -21,12 +21,13 @@
#include "SkThread.h"
#include "SkTypes.h"
static void transformBBox(const SkMatrix& matrix, SkRect* bbox) {
static bool transformBBox(const SkMatrix& matrix, SkRect* bbox) {
SkMatrix inverse;
if (!matrix.invert(&inverse)) {
inverse.reset();
return false;
}
inverse.mapRect(bbox);
return true;
}
static void unitToPointsMatrix(const SkPoint pts[2], SkMatrix* matrix) {
@ -309,7 +310,7 @@ public:
fResources.unrefAll();
}
bool isValid() { return fResources.count() > 0; }
virtual bool isValid() { return fResources.count() > 0; }
void getResources(SkTDArray<SkPDFObject*>* resourceList) {
GetResourcesHelper(&fResources, resourceList);
@ -332,6 +333,8 @@ public:
fResources.unrefAll();
}
virtual bool isValid() { return size() > 0; }
void getResources(SkTDArray<SkPDFObject*>* resourceList) {
GetResourcesHelper(&fResources, resourceList);
}
@ -367,18 +370,24 @@ SkPDFObject* SkPDFShader::GetPDFShader(const SkShader& shader,
result->ref();
return result;
}
bool valid = false;
// The PDFShader takes ownership of the shaderSate.
if (shaderState.get()->fType == SkShader::kNone_GradientType) {
result = new SkPDFImageShader(shaderState.detach());
SkPDFImageShader* imageShader =
new SkPDFImageShader(shaderState.detach());
valid = imageShader->isValid();
result = imageShader;
} else {
SkPDFFunctionShader* functionShader =
new SkPDFFunctionShader(shaderState.detach());
if (!functionShader->isValid()) {
delete functionShader;
return NULL;
}
valid = functionShader->isValid();
result = functionShader;
}
if (!valid) {
delete result;
return NULL;
}
entry.fPDFShader = result;
CanonicalShaders().push(entry);
return result; // return the reference that came from new.
@ -472,7 +481,9 @@ SkPDFFunctionShader::SkPDFFunctionShader(SkPDFShader::State* state)
finalMatrix.preConcat(fState.get()->fShaderTransform);
SkRect bbox;
bbox.set(fState.get()->fBBox);
transformBBox(finalMatrix, &bbox);
if (!transformBBox(finalMatrix, &bbox)) {
return;
}
SkRefPtr<SkPDFArray> domain = new SkPDFArray;
domain->unref(); // SkRefPtr and new both took a reference.
@ -490,7 +501,7 @@ SkPDFFunctionShader::SkPDFFunctionShader(SkPDFShader::State* state)
SkShader::GradientInfo twoPointRadialInfo = *info;
SkMatrix inverseMapperMatrix;
if (!mapperMatrix.invert(&inverseMapperMatrix)) {
inverseMapperMatrix.reset();
return;
}
inverseMapperMatrix.mapPoints(twoPointRadialInfo.fPoint, 2);
twoPointRadialInfo.fRadius[0] =
@ -525,7 +536,9 @@ SkPDFImageShader::SkPDFImageShader(SkPDFShader::State* state) : fState(state) {
finalMatrix.preConcat(fState.get()->fShaderTransform);
SkRect surfaceBBox;
surfaceBBox.set(fState.get()->fBBox);
transformBBox(finalMatrix, &surfaceBBox);
if (!transformBBox(finalMatrix, &surfaceBBox)) {
return;
}
SkMatrix unflip;
unflip.setTranslate(0, SkScalarRoundToScalar(surfaceBBox.height()));

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@ -60,6 +60,8 @@ protected:
static void RemoveShader(SkPDFObject* shader);
SkPDFShader();
virtual bool isValid() = 0;
};
#endif